[libcamera-devel] [PATCH 10/12] libcamera: cameramanager: add CameraManager class
Niklas Söderlund
niklas.soderlund at ragnatech.se
Sat Dec 29 04:04:37 CET 2018
Hi Laurent,
Thanks for your comments.
On 2018-12-29 02:20:41 +0200, Laurent Pinchart wrote:
> Hi Niklas,
>
> Thank you for the patch.
>
> On Sunday, 23 December 2018 01:00:39 EET Niklas Söderlund wrote:
> > Provide a CameraManager class which will handle listing, instancing,
> > destruction and lifetime management of cameras.
> >
> > Signed-off-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
> > ---
> > include/libcamera/cameramanager.h | 38 +++++++
> > include/libcamera/libcamera.h | 1 +
> > include/libcamera/meson.build | 1 +
> > src/libcamera/cameramanager.cpp | 173 ++++++++++++++++++++++++++++++
> > src/libcamera/meson.build | 1 +
> > 5 files changed, 214 insertions(+)
> > create mode 100644 include/libcamera/cameramanager.h
> > create mode 100644 src/libcamera/cameramanager.cpp
> >
> > diff --git a/include/libcamera/cameramanager.h
> > b/include/libcamera/cameramanager.h new file mode 100644
> > index 0000000000000000..be078a75f9e5aefc
> > --- /dev/null
> > +++ b/include/libcamera/cameramanager.h
> > @@ -0,0 +1,38 @@
> > +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> > +/*
> > + * Copyright (C) 2018, Google Inc.
> > + *
> > + * cameramanager.h - Camera management
> > + */
> > +#ifndef __LIBCAMERA_CAMERAMANAGER_H__
> > +#define __LIBCAMERA_CAMERAMANAGER_H__
> > +
> > +#include <vector>
> > +#include <string>
> > +
> > +namespace libcamera {
> > +
> > +class Camera;
> > +class DeviceEnumerator;
> > +class PipelineHandler;
> > +
> > +class CameraManager
> > +{
> > +public:
> > + CameraManager();
> > +
> > + bool start();
> > + void stop();
> > +
> > + std::vector<std::string> list() const;
> > + Camera *get(const std::string &name);
> > + void put(Camera *camera);
> > +
> > +private:
> > + DeviceEnumerator *enumerator_;
> > + std::vector<PipelineHandler *> pipes_;
> > +};
> > +
> > +} /* namespace libcamera */
> > +
> > +#endif /* __LIBCAMERA_CAMERAMANAGER_H__ */
> > diff --git a/include/libcamera/libcamera.h b/include/libcamera/libcamera.h
> > index 44c094d92feed5ba..286b3d4d28083b01 100644
> > --- a/include/libcamera/libcamera.h
> > +++ b/include/libcamera/libcamera.h
> > @@ -8,6 +8,7 @@
> > #define __LIBCAMERA_LIBCAMERA_H__
> >
> > #include <libcamera/camera.h>
> > +#include <libcamera/cameramanager.h>
> >
> > namespace libcamera {
> >
> > diff --git a/include/libcamera/meson.build b/include/libcamera/meson.build
> > index 9b266ad926681db9..b7ba1f124aada003 100644
> > --- a/include/libcamera/meson.build
> > +++ b/include/libcamera/meson.build
> > @@ -1,5 +1,6 @@
> > libcamera_api = files([
> > 'camera.h',
> > + 'cameramanager.h',
> > 'libcamera.h',
> > ])
> >
> > diff --git a/src/libcamera/cameramanager.cpp
> > b/src/libcamera/cameramanager.cpp new file mode 100644
> > index 0000000000000000..53209e32d88e3ed3
> > --- /dev/null
> > +++ b/src/libcamera/cameramanager.cpp
> > @@ -0,0 +1,173 @@
> > +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> > +/*
> > + * Copyright (C) 2018, Google Inc.
> > + *
> > + * cameramanager.h - Camera management
> > + */
> > +
> > +#include <libcamera/cameramanager.h>
> > +
> > +#include "deviceenumerator.h"
> > +#include "pipelinehandler.h"
> > +
> > +/**
> > + * \file cameramanager.h
> > + * \brief Manage all cameras handled by libcamera
> > + *
> > + * The responsibility of the camera manager is to control the lifetime
> > + * management of objects provided by libcamera.
> > + *
> > + * When a user wish to interact with libcamera it creates and starts a
> > + * CameraManager object. Once confirmed the camera manager is running
> > + * the application can list all cameras detected by the library, get
> > + * one or more of the cameras and interact with them.
> > + *
> > + * When the user is done with the camera it should be returned to the
> > + * camera manager. Once all cameras are returned to the camera manager
> > + * the user is free to stop the manager.
> > + *
> > + * \todo Add ability to add and remove media devices based on
> > + * hot-(un)plug events coming from the device enumerator.
> > + *
> > + * \todo Add interface to register a notification callback to the user
> > + * to be able to inform it new cameras have been hot-plugged or
> > + * cameras have been removed due to hot-unplug.
> > + */
> > +
> > +namespace libcamera {
> > +
> > +CameraManager::CameraManager()
> > + : enumerator_(NULL)
> > +{
> > +}
> > +
> > +/**
> > + * \brief Start the camera manager
> > + *
> > + * Start the camera manager and enumerate all devices in the system. Once
> > + * the stat have been confirmed the user is free to list and otherwise
>
> s/stat/start/
Thanks.
>
> > + * interact with cameras in the system until either the camera manager
> > + * is stopped or the camera is unplugged from the system.
> > + *
> > + * \return true on successful start false otherwise
> > + */
> > +bool CameraManager::start()
>
> Should we standardize on integer status (0 for success and negative error code
> otherwise) ?
Lets, I felt bool was more C++ but would be happy to switch to the
scheme you suggest here.
>
> > +{
> > + std::vector<std::string> handlers;
> > +
> > + if (enumerator_)
> > + return false;
> > +
> > + enumerator_ = DeviceEnumerator::create();
> > +
> > + if (enumerator_->enumerate())
> > + return false;
> > +
> > + /* TODO: Try to read handlers and order from configuration
>
> /* on its own line.
Done.
>
> > + * file and only fallback on all handlers if there is no
> > + * configuration file.
> > + */
> > + PipelineHandler::handlers(handlers);
> > +
> > + for (std::string const &handler : handlers) {
>
> Instead of getting a list of pipeline handler names and trying to create
> pipelines by name with a lookup in PipelineHandler::create(), how about
> accessing the factories map directly ?
I'm open to the idea but would like to implement the configuration file
for 'active' pipeline handlers before we make the switch.
>
> > + PipelineHandler *pipe;
> > +
> > + /* Try each pipeline handler until it exhaust
> > + * all pipelines it can provide. */
>
> Comment block format.
Done.
>
> > + do {
> > + pipe = PipelineHandler::create(handler, enumerator_);
> > + if (pipe)
> > + pipes_.push_back(pipe);
> > + } while (pipe);
> > + }
> > +
> > + /* TODO: register hot-plug callback here */
> > +
> > + return true;
> > +}
> > +
> > +/**
> > + * \brief Stop the camera manager
> > + *
> > + * Before stopping the camera manger the caller is responsible for making
> > + * sure all cameras provided by the manager are returned to the manager.
> > + *
> > + * After the manager have been stopped no resource provided my the camera
>
> s/have/has/
> s/my/by/
Thanks.
>
> > + * manager should be consider valid or functional even if they for one
> > + * reason or another have yet to be deleted.
> > + */
> > +void CameraManager::stop()
> > +{
> > + /* TODO: unregister hot-plug callback here */
> > +
> > + for (PipelineHandler *pipe : pipes_)
> > + delete pipe;
>
> pipes_.clear();
>
Good catch!
> > +
> > + if (enumerator_)
> > + delete enumerator_;
> > +
> > + enumerator_ = NULL;
> > +}
> > +
> > +/**
> > + * \brief List all detected cameras
> > + *
> > + * Before calling this function the caller is responsible to make sure
> > + * the camera manger is running.
> > + *
> > + * \return List of names for all detected cameras
> > + */
> > +std::vector<std::string> CameraManager::list() const
> > +{
> > + std::vector<std::string> list;
> > +
> > + for (PipelineHandler *pipe : pipes_) {
> > + for (unsigned int i = 0; i < pipe->count(); i++) {
> > + Camera *cam = pipe->camera(i);
> > + list.push_back(cam->name());
> > + }
> > + }
> > +
> > + return list;
>
> Would it make sense to construct the list at start() time and cache it ?
> Another option would be to make the PipelineManager register the Camera
> instances it creates with the CameraManager. I quite like the second option
> but I haven't thought it through yet.
I also like your second idea. I added it to the task list so we can fix
this on-top.
>
> > +}
> > +
> > +/**
> > + * \brief Get a camera based on name
> > + *
> > + * \param[in] name Name of camera to get
> > + *
> > + * Before calling this function the caller is responsible to make sure
> > + * the camera manger is running. A camera fetched this way should be
> > + * returned to the camera manger once the caller is done with it.
> > + *
> > + * \return Pointer to Camera object or NULL if camera not found
> > + */
> > +Camera *CameraManager::get(const std::string &name)
>
> This requires camera names to be unique. While that's not a bad idea, I think
> this interface could be improved. Let's do so on top of this series.
I agree, this is one limitation of this series which should be solved
going forward.
>
> > +{
> > + for (PipelineHandler *pipe : pipes_) {
> > + for (unsigned int i = 0; i < pipe->count(); i++) {
> > + Camera *cam = pipe->camera(i);
> > + if (cam->name() == name) {
> > + cam->get();
> > + return cam;
> > + }
> > + }
> > + }
> > +
> > + return NULL;
> > +}
> > +
> > +/**
> > + * \brief Return camera to the camera manager
> > + *
> > + * \param[in] camera Camera to return to the manager
> > + *
> > + * After the camera have been returned to the camera manager the caller
> > + * should not use the pointer to the camera object it has returned.
> > + */
> > +void CameraManager::put(Camera *camera)
> > +{
> > + camera->put();
> > +}
>
> I don't think we need this method. The user should call camera->put()
> directly. This should be documented in CameraManager::get().
I like it!
>
> > +
> > +} /* namespace libcamera */
> > diff --git a/src/libcamera/meson.build b/src/libcamera/meson.build
> > index 0776643d3064129d..8457e57939b862ed 100644
> > --- a/src/libcamera/meson.build
> > +++ b/src/libcamera/meson.build
> > @@ -1,5 +1,6 @@
> > libcamera_sources = files([
> > 'camera.cpp',
> > + 'cameramanager.cpp',
> > 'deviceenumerator.cpp',
> > 'log.cpp',
> > 'main.cpp',
>
> --
> Regards,
>
> Laurent Pinchart
>
>
>
--
Regards,
Niklas Söderlund
More information about the libcamera-devel
mailing list