[libcamera-devel] [PATCH v5 15/19] libcamera: ipu3: Queue requests to ImgU
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Tue Apr 2 12:26:21 CEST 2019
Hi Jacopo,
Thank you for the patch.
On Tue, Mar 26, 2019 at 09:38:58AM +0100, Jacopo Mondi wrote:
> Implement queueRequest for the IPU3 pipeline manager. When a request is
> queued, a new buffer is queued to the ImgU output for capture.
>
> Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> ---
> src/libcamera/pipeline/ipu3/ipu3.cpp | 5 +++--
> 1 file changed, 3 insertions(+), 2 deletions(-)
>
> diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
> index 5b3c44174566..9e8a20849ed0 100644
> --- a/src/libcamera/pipeline/ipu3/ipu3.cpp
> +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
> @@ -414,9 +414,10 @@ void PipelineHandlerIPU3::stop(Camera *camera)
> int PipelineHandlerIPU3::queueRequest(Camera *camera, Request *request)
> {
> IPU3CameraData *data = cameraData(camera);
> - V4L2Device *cio2 = data->cio2_.output_;
> + V4L2Device *output = data->imgu_->output_;
> Stream *stream = &data->stream_;
>
> + /* Queue a buffer to the ImgU output for capture. */
> Buffer *buffer = request->findBuffer(stream);
> if (!buffer) {
> LOG(IPU3, Error)
> @@ -424,7 +425,7 @@ int PipelineHandlerIPU3::queueRequest(Camera *camera, Request *request)
> return -ENOENT;
> }
>
> - int ret = cio2->queueBuffer(buffer);
> + int ret = output->queueBuffer(buffer);
> if (ret < 0)
> return ret;
>
--
Regards,
Laurent Pinchart
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