[libcamera-devel] [PATCH v5 10/14] libcamera: ipu3: Add multiple stream memory management
Jacopo Mondi
jacopo at jmondi.org
Thu Apr 18 12:47:11 CEST 2019
Perform allocation and setup of memory sharing between the CIO2 output
and the ImgU input and allocate memory for each active stream.
Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
---
src/libcamera/pipeline/ipu3/ipu3.cpp | 64 +++++++++++++++++++++-------
1 file changed, 48 insertions(+), 16 deletions(-)
diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
index b1e289919d4e..9837637b800b 100644
--- a/src/libcamera/pipeline/ipu3/ipu3.cpp
+++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
@@ -91,6 +91,7 @@ public:
BufferPool vfPool_;
BufferPool statPool_;
+ BufferPool outPool_;
};
class CIO2Device
@@ -381,11 +382,20 @@ int PipelineHandlerIPU3::configureStreams(Camera *camera,
return 0;
}
+/**
+ * \todo Clarify if 'viewfinder' and 'stat' nodes have to be set up and
+ * started even if not in use. As of now, if not properly configured and
+ * enabled, the ImgU processing pipeline stalls.
+ *
+ * In order to be able to start the 'viewfinder' and 'stat' nodes, we need
+ * memory to be reserved.
+ */
int PipelineHandlerIPU3::allocateBuffers(Camera *camera,
const std::set<Stream *> &streams)
{
IPU3CameraData *data = cameraData(camera);
- Stream *stream = *streams.begin();
+ IPU3Stream *outStream = &data->outStream_;
+ IPU3Stream *vfStream = &data->vfStream_;
CIO2Device *cio2 = &data->cio2_;
ImgUDevice *imgu = data->imgu_;
unsigned int bufferCount;
@@ -400,28 +410,49 @@ int PipelineHandlerIPU3::allocateBuffers(Camera *camera,
if (ret)
goto error_free_cio2;
- /* Export ImgU output buffers to the stream's pool. */
- ret = imgu->exportBuffers(&imgu->output_, &stream->bufferPool());
- if (ret)
- goto error_free_imgu;
-
/*
- * Reserve memory in viewfinder and stat output devices. Use the
- * same number of buffers as the ones requested for the output
- * stream.
+ * Use for the stat's internal pool the same number of buffer as
+ * for the input pool.
+ * \todo To be revised when we'll actually use the stat node.
*/
- bufferCount = stream->bufferPool().count();
-
- imgu->viewfinder_.pool->createBuffers(bufferCount);
- ret = imgu->exportBuffers(&imgu->viewfinder_, imgu->viewfinder_.pool);
- if (ret)
- goto error_free_imgu;
-
+ bufferCount = pool->count();
imgu->stat_.pool->createBuffers(bufferCount);
ret = imgu->exportBuffers(&imgu->stat_, imgu->stat_.pool);
if (ret)
goto error_free_imgu;
+ /* Allocate buffers for each active stream. */
+ for (Stream *s : streams) {
+ IPU3Stream *stream = static_cast<IPU3Stream *>(s);
+ ImgUDevice::ImgUOutput *dev = stream->device_;
+
+ ret = imgu->exportBuffers(dev, &stream->bufferPool());
+ if (ret)
+ goto error_free_imgu;
+ }
+
+ /*
+ * Allocate buffers also on non-active outputs; use the same number
+ * of buffers as the active ones.
+ */
+ if (!outStream->active_) {
+ bufferCount = vfStream->bufferPool().count();
+ outStream->device_->pool->createBuffers(bufferCount);
+ ret = imgu->exportBuffers(outStream->device_,
+ outStream->device_->pool);
+ if (ret)
+ goto error_free_imgu;
+ }
+
+ if (!vfStream->active_) {
+ bufferCount = outStream->bufferPool().count();
+ vfStream->device_->pool->createBuffers(bufferCount);
+ ret = imgu->exportBuffers(vfStream->device_,
+ vfStream->device_->pool);
+ if (ret)
+ goto error_free_imgu;
+ }
+
return 0;
error_free_imgu:
@@ -789,6 +820,7 @@ int ImgUDevice::init(MediaDevice *media, unsigned int index)
output_.pad = PAD_OUTPUT;
output_.name = "output";
+ output_.pool = &outPool_;
viewfinder_.dev = V4L2Device::fromEntityName(media,
name_ + " viewfinder");
--
2.21.0
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