[libcamera-devel] [PATCH 4/6] test: v4l2_videodevice: Add M2M device test
Kieran Bingham
kieran.bingham at ideasonboard.com
Fri Aug 9 12:32:15 CEST 2019
On 08/08/2019 22:26, Laurent Pinchart wrote:
> Hi Kieran,
>
> Thank you for the patch.
>
> On Thu, Aug 08, 2019 at 04:12:19PM +0100, Kieran Bingham wrote:
>> The V4L2M2MDevice requires two pipelines to be configured. This makes it unsuitable
>> to reuse the existing V4L2DeviceTest test library in it's current form.
>
> s/it's/its/
>
> Commit messages should wrap at 72 columns.
>
>> Implement a full test to run the two M2M pipelines through VIM2M.
>
> Lovely, another driver for our test suite :-)
Indeed! So many software devices to test :D
>>
>> Signed-off-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
>> ---
>> test/v4l2_videodevice/meson.build | 1 +
>> test/v4l2_videodevice/v4l2_m2mdevice.cpp | 210 +++++++++++++++++++++++
>> 2 files changed, 211 insertions(+)
>> create mode 100644 test/v4l2_videodevice/v4l2_m2mdevice.cpp
>>
>> diff --git a/test/v4l2_videodevice/meson.build b/test/v4l2_videodevice/meson.build
>> index 76be5e142bb6..ad41898b5f8b 100644
>> --- a/test/v4l2_videodevice/meson.build
>> +++ b/test/v4l2_videodevice/meson.build
>> @@ -7,6 +7,7 @@ v4l2_videodevice_tests = [
>> [ 'stream_on_off', 'stream_on_off.cpp' ],
>> [ 'capture_async', 'capture_async.cpp' ],
>> [ 'buffer_sharing', 'buffer_sharing.cpp' ],
>> + [ 'v4l2_m2mdevice', 'v4l2_m2mdevice.cpp' ],
>> ]
>>
>> foreach t : v4l2_videodevice_tests
>> diff --git a/test/v4l2_videodevice/v4l2_m2mdevice.cpp b/test/v4l2_videodevice/v4l2_m2mdevice.cpp
>> new file mode 100644
>> index 000000000000..7a730f695ab7
>> --- /dev/null
>> +++ b/test/v4l2_videodevice/v4l2_m2mdevice.cpp
>> @@ -0,0 +1,210 @@
>> +/* SPDX-License-Identifier: GPL-2.0-or-later */
>> +/*
>> + * Copyright (C) 2019, Google Inc.
>> + *
>> + * libcamera V4L2 API tests
>
> Copy & paste ?
Of course ;D - I'm not writing all this from scratch hehe.
>> + */
>> +
>> +#include <libcamera/buffer.h>
>> +#include <libcamera/camera_manager.h>
>> +#include <libcamera/event_dispatcher.h>
>> +#include <libcamera/timer.h>
>> +
>> +#include <iostream>
>> +#include <memory>
>> +
>> +#include "device_enumerator.h"
>> +#include "media_device.h"
>> +#include "v4l2_videodevice.h"
>> +
>> +#include "test.h"
>> +
>> +using namespace std;
>> +using namespace libcamera;
>> +
>> +class V4L2M2MDeviceTest : public Test
>> +{
>> +public:
>> + V4L2M2MDeviceTest()
>> + : vim2m_(nullptr), outputFrames_(0), captureFrames_(0)
>> + {
>> + }
>> +
>> + void outputBufferComplete(Buffer *buffer)
>> + {
>> + std::cout << "Received output buffer " << buffer->index()
>> + << std::endl;
>
> My preference goes with using the std:: prefix explicitly like here, in
> which case you should use it everywhere and drop the using namespace std
> statement. The alternative is to remove it everywhere.
I'd prefer shorter lines and removing it.
But really we just need some better test logging.
>> +
>> + outputFrames_++;
>> +
>> + /* Requeue the buffer for further use. */
>> + vim2m_->output()->queueBuffer(buffer);
>> + }
>> +
>> + void receiveCaptureBuffer(Buffer *buffer)
>> + {
>> + std::cout << "Received capture buffer " << buffer->index()
>> + << std::endl;
>> +
>> + captureFrames_++;
>> +
>> + /* Requeue the buffer for further use. */
>> + vim2m_->capture()->queueBuffer(buffer);
>> + }
>> +
>> +protected:
>> + int init()
>> + {
>> + enumerator_ = DeviceEnumerator::create();
>> + if (!enumerator_) {
>> + cerr << "Failed to create device enumerator" << endl;
>> + return TestFail;
>> + }
>> +
>> + if (enumerator_->enumerate()) {
>> + cerr << "Failed to enumerate media devices" << endl;
>> + return TestFail;
>> + }
>> +
>> + DeviceMatch dm("vim2m");
>> + dm.add("vim2m-source");
>> + dm.add("vim2m-sink");
>> +
>> + media_ = enumerator_->search(dm);
>> + if (!media_) {
>> + cerr << "Failed to match device" << endl;
>
> Maybe "No vim2m device found" ?
>
Updated.
>> + return TestSkip;
>> + }
>> +
>> + MediaEntity *entity = media_->getEntityByName("vim2m-source");
>> + if (!entity) {
>> + cerr << "Failed to get device entity" << endl;
>
> This can't happen due to the dm.add().
>
Removed.
>> + return TestSkip;
>> + }
>> +
>
> I would move the rest of the code to the run() function as it tests the
> V4L2M2MDevice API.
Done.
>
>> + vim2m_ = new V4L2M2MDevice(entity->deviceNode());
>> + if (vim2m_->status())
>
> You should add a message here (and below). It's difficult to debug test
> failures when no message is printed.
Maybe we should revisit the TestStatus patches I proposed.
Then it would be
return TestFail("Failed to open VIM2M device")
I recall dropping the series because you didn't seem to like the concept.
>> + return TestFail;
>> +
>> + V4L2DeviceFormat format = {};
>> + if (vim2m_->capture()->getFormat(&format))
>> + return TestFail;
>> +
>> + format.size.width = 640;
>> + format.size.height = 480;
>> +
>> + if (vim2m_->capture()->setFormat(&format))
>> + return TestFail;
>> +
>> + if (vim2m_->output()->setFormat(&format))
>> + return TestFail;
>> +
>> + cerr << "Initialised M2M ..." << endl;
>
> I'd drop this line.
Dropped.
>
>> +
>> + return TestPass;
>> + }
>> +
>> + int run()
>> + {
>> + const unsigned int bufferCount = 8;
>
> s/const/constexpr/
>
> Would 4 buffers be enough ?
Sure.
>
>> +
>> + EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
>> + Timer timeout;
>> + int ret;
>> +
>> + capturePool_.createBuffers(bufferCount);
>> + outputPool_.createBuffers(bufferCount);
>> +
>> + ret = vim2m_->capture()->exportBuffers(&capturePool_);
>> + if (ret) {
>> + cerr << "Failed to export Capture Buffers" << endl;
>> + return TestFail;
>> + }
>> +
>> + ret = vim2m_->output()->exportBuffers(&outputPool_);
>> + if (ret) {
>> + cerr << "Failed to export Output Buffers" << endl;
>> + return TestFail;
>> + }
>
> I would store the capture and output devices to local variables to
> shorten the lines.
Sure.
>
>> +
>> + vim2m_->capture()->bufferReady.connect(this, &V4L2M2MDeviceTest::receiveCaptureBuffer);
>> + vim2m_->output()->bufferReady.connect(this, &V4L2M2MDeviceTest::outputBufferComplete);
>> +
>> + /* We can't "queueAllBuffers()" on an output device, so we do it manually */
>> + std::vector<std::unique_ptr<Buffer>> outputBuffers;
>> + for (unsigned int i = 0; i < outputPool_.count(); ++i) {
>> + Buffer *buffer = new Buffer(i);
>> + outputBuffers.emplace_back(buffer);
>> + ret = vim2m_->output()->queueBuffer(buffer);
>> + if (ret)
>> + return {};
>> + }
>> +
>> + std::vector<std::unique_ptr<Buffer>> captureBuffers;
>> + captureBuffers = vim2m_->capture()->queueAllBuffers();
>> + if (captureBuffers.empty()) {
>> + cerr << "Failed to queue all Capture Buffers" << endl;
>> + return TestFail;
>> + }
>
> Even if it makes little difference in practice, I would queue the
> buffers on the capture side first,
>
>> +
>> + ret = vim2m_->output()->streamOn();
>> + if (ret) {
>> + cerr << "Failed to streamOn output" << endl;
>> + return TestFail;
>> + }
>> +
>> + ret = vim2m_->capture()->streamOn();
>> + if (ret) {
>> + cerr << "Failed to streamOn capture" << endl;
>> + return TestFail;
>> + }
>> +
>> + timeout.start(10000);
>> + while (timeout.isRunning()) {
>> + dispatcher->processEvents();
>> + if (captureFrames_ > 30)
>> + break;
>
> How long does it take in practice to capture 30 frames ? Can we reduce
> the timeout ?
On my laptop:
27/37 libcamera:v4l2_videodevice / v4l2_m2mdevice OK 1.47 s
On a RaspberryPi 3:
27/37 libcamera:v4l2_videodevice / v4l2_m2mdevice OK 1.64 s
I'll drop to 5 seconds timeout. It's only going to happen in the event
of a pipeline stall which is unlikely.
>> + }
>> +
>> + if (captureFrames_ < 1) {
>> + std::cout << "Failed to capture any frames within timeout." << std::endl;
>
> s/timeout\./timeout/
> Line wrap.
>
>> + return TestFail;
>> + }
>> +
>> + if (captureFrames_ < 30) {
>> + std::cout << "Failed to capture 30 frames within timeout." << std::endl;
>
> Here too.
>
>> + return TestFail;
>> + }
>
> You could merge the two checks and print the number of captured frames.
Done.
>
>> +
>> + std::cout << "Output " << outputFrames_ << " frames" << std::endl;
>> + std::cout << "Captured " << captureFrames_ << " frames" << std::endl;
>> +
>> + ret = vim2m_->capture()->streamOff();
>> + if (ret)
>
> Error messages please.
Done
>
>> + return TestFail;
>> +
>> + ret = vim2m_->output()->streamOff();
>> + if (ret)
>> + return TestFail;
>> +
>> + return TestPass;
>> + }
>> +
>> + void cleanup()
>> + {
>> + delete vim2m_;
>> + };
>> +
>> +private:
>> + std::unique_ptr<DeviceEnumerator> enumerator_;
>> + std::shared_ptr<MediaDevice> media_;
>> + V4L2M2MDevice *vim2m_;
>> +
>> + BufferPool capturePool_;
>> + BufferPool outputPool_;
>> +
>> + unsigned int outputFrames_;
>> + unsigned int captureFrames_;
>> +};
>> +
>> +TEST_REGISTER(V4L2M2MDeviceTest);
>
--
Regards
--
Kieran
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