[libcamera-devel] [PATCH v2 1/8] libcamera: pipeline_handler: Don't index factories by name
Niklas Söderlund
niklas.soderlund at ragnatech.se
Tue Jan 15 23:14:00 CET 2019
Hi Laurent,
Thanks for your work.
On 2019-01-15 17:18:42 +0200, Laurent Pinchart wrote:
> Pipeline handler factories are register in a map indexed by their name,
> and the list of names is used to expose the factories and look them up.
> This is unnecessary cumbersome, we can instead store factories in a
> vector and expose it directly. The pipeline factory users will still
> have access to the factory names through the factory name() function.
>
> The PipelineHandlerFactory::create() method becomes so simple that it
> can be inlined in its single caller, removing the unneeded usage of the
> DeviceEnumerator in the factory.
>
> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> Reviewed-by: Jacopo Mondi <jacopo at jmondi.org>
This patch could have benefited from '--diff-algorithm=patience' :-)
Apart from that really nice work!
> ---
> Changes since v1:
>
> - ASSERT() factory name uniqueness
> ---
> src/libcamera/camera_manager.cpp | 22 +++---
> src/libcamera/include/pipeline_handler.h | 29 ++++----
> src/libcamera/pipeline_handler.cpp | 95 ++++++++----------------
> 3 files changed, 57 insertions(+), 89 deletions(-)
>
> diff --git a/src/libcamera/camera_manager.cpp b/src/libcamera/camera_manager.cpp
> index be327f5d5638..91ef6753f405 100644
> --- a/src/libcamera/camera_manager.cpp
> +++ b/src/libcamera/camera_manager.cpp
> @@ -74,20 +74,24 @@ int CameraManager::start()
> * file and only fallback on all handlers if there is no
> * configuration file.
> */
> - std::vector<std::string> handlers = PipelineHandlerFactory::handlers();
> -
> - for (std::string const &handler : handlers) {
> - PipelineHandler *pipe;
> + std::vector<PipelineHandlerFactory *> &handlers = PipelineHandlerFactory::handlers();
>
> + for (PipelineHandlerFactory *factory : handlers) {
> /*
> * Try each pipeline handler until it exhaust
> * all pipelines it can provide.
> */
> - do {
> - pipe = PipelineHandlerFactory::create(handler, enumerator_);
> - if (pipe)
> - pipes_.push_back(pipe);
> - } while (pipe);
> + while (1) {
> + PipelineHandler *pipe = factory->create();
> + if (!pipe->match(enumerator_)) {
> + delete pipe;
> + break;
> + }
> +
> + LOG(Debug) << "Pipeline handler \"" << factory->name()
> + << "\" matched";
> + pipes_.push_back(pipe);
> + }
> }
>
> /* TODO: register hot-plug callback here */
> diff --git a/src/libcamera/include/pipeline_handler.h b/src/libcamera/include/pipeline_handler.h
> index fdf8b8db2e0a..764dde9ccc65 100644
> --- a/src/libcamera/include/pipeline_handler.h
> +++ b/src/libcamera/include/pipeline_handler.h
> @@ -31,29 +31,28 @@ public:
> class PipelineHandlerFactory
> {
> public:
> + PipelineHandlerFactory(const char *name);
> virtual ~PipelineHandlerFactory() { };
>
> virtual PipelineHandler *create() = 0;
>
> - static void registerType(const std::string &name, PipelineHandlerFactory *factory);
> - static PipelineHandler *create(const std::string &name, DeviceEnumerator *enumerator);
> - static std::vector<std::string> handlers();
> + const std::string &name() const { return name_; }
> +
> + static void registerType(PipelineHandlerFactory *factory);
> + static std::vector<PipelineHandlerFactory *> &handlers();
>
> private:
> - static std::map<std::string, PipelineHandlerFactory *> ®istry();
> + std::string name_;
> };
>
> -#define REGISTER_PIPELINE_HANDLER(handler) \
> -class handler##Factory : public PipelineHandlerFactory { \
> -public: \
> - handler##Factory() \
> - { \
> - PipelineHandlerFactory::registerType(#handler, this); \
> - } \
> - virtual PipelineHandler *create() { \
> - return new handler(); \
> - } \
> -}; \
> +#define REGISTER_PIPELINE_HANDLER(handler) \
> +class handler##Factory : public PipelineHandlerFactory { \
> +public: \
> + handler##Factory() : PipelineHandlerFactory(#handler) { } \
> + PipelineHandler *create() final { \
> + return new handler(); \
> + } \
> +}; \
> static handler##Factory global_##handler##Factory;
>
> } /* namespace libcamera */
> diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp
> index 1daada8653e2..08e3291e741a 100644
> --- a/src/libcamera/pipeline_handler.cpp
> +++ b/src/libcamera/pipeline_handler.cpp
> @@ -5,7 +5,6 @@
> * pipeline_handler.cpp - Pipeline handler infrastructure
> */
>
> -#include "device_enumerator.h"
> #include "log.h"
> #include "pipeline_handler.h"
>
> @@ -40,7 +39,7 @@ namespace libcamera {
> * system
> *
> * This function is the main entry point of the pipeline handler. It is called
> - * by the device enumerator with the \a enumerator passed as an argument. It
> + * by the camera manager with the \a enumerator passed as an argument. It
> * shall acquire from the \a enumerator all the media devices it needs for a
> * single pipeline and create one or multiple Camera instances.
> *
> @@ -88,6 +87,21 @@ namespace libcamera {
> * static list of factories.
> */
>
> +/**
> + * \brief Construct a pipeline handler factory
> + * \param[in] name Name of the pipeline handler class
> + *
> + * Creating an instance of the factory registers is with the global list of
> + * factories, accessible through the handlers() function.
> + *
> + * The factory \a name is used for debug purpose and shall be unique.
> + */
> +PipelineHandlerFactory::PipelineHandlerFactory(const char *name)
> + : name_(name)
> +{
> + registerType(this);
> +}
> +
> /**
> * \fn PipelineHandlerFactory::create()
> * \brief Create an instance of the PipelineHandler corresponding to the factory
> @@ -98,78 +112,29 @@ namespace libcamera {
> * subclass corresponding to the factory
> */
>
> +/**
> + * \fn PipelineHandlerFactory::name()
> + * \brief Retrieve the factory name
> + * \return The factory name
> + */
> +
> /**
> * \brief Add a pipeline handler class to the registry
> - * \param[in] name Name of the pipeline handler class
> * \param[in] factory Factory to use to construct the pipeline handler
> *
> * The caller is responsible to guarantee the uniqueness of the pipeline handler
> * name.
> */
> -void PipelineHandlerFactory::registerType(const std::string &name,
> - PipelineHandlerFactory *factory)
> -{
> - std::map<std::string, PipelineHandlerFactory *> &factories = registry();
> -
> - if (factories.count(name)) {
> - LOG(Error) << "Registering '" << name << "' pipeline twice";
> - return;
> - }
> -
> - LOG(Debug) << "Registered pipeline handler \"" << name << "\"";
> - factories[name] = factory;
> -}
> -
> -/**
> - * \brief Create an instance of a pipeline handler if it matches media devices
> - * present in the system
> - * \param[in] name Name of the pipeline handler to instantiate
> - * \param[in] enumerator Device enumerator to search for a match for the handler
> - *
> - * This function matches the media devices required by pipeline \a name against
> - * the devices enumerated by \a enumerator.
> - *
> - * \return the newly created pipeline handler instance if a match was found, or
> - * nullptr otherwise
> - */
> -PipelineHandler *PipelineHandlerFactory::create(const std::string &name,
> - DeviceEnumerator *enumerator)
> +void PipelineHandlerFactory::registerType(PipelineHandlerFactory *factory)
> {
> - std::map<std::string, PipelineHandlerFactory *> &factories = registry();
> -
> - auto it = factories.find(name);
> - if (it == factories.end()) {
> - LOG(Error) << "Trying to create non-existing pipeline handler "
> - << name;
> - return nullptr;
> - }
> -
> - PipelineHandler *pipe = it->second->create();
> + std::vector<PipelineHandlerFactory *> &factories = handlers();
>
> - if (pipe->match(enumerator)) {
> - LOG(Debug) << "Pipeline handler \"" << name << "\" matched";
> - return pipe;
> - }
> -
> - delete pipe;
> - return nullptr;
> -}
> -
> -/**
> - * \brief Retrieve the names of all pipeline handlers registered with the
> - * factory
> - *
> - * \return a list of all registered pipeline handler names
> - */
> -std::vector<std::string> PipelineHandlerFactory::handlers()
> -{
> - std::map<std::string, PipelineHandlerFactory *> &factories = registry();
> - std::vector<std::string> handlers;
> + for (PipelineHandlerFactory *f : factories)
> + ASSERT(factory->name() != f->name());
Is this check needed? The name come from the class name passed to
REGISTER_PIPELINE_HANDLER(). If there where to be a duplicated name
would we not get a symbol collision at compile time?
With or without this fixed
Reviewed-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
>
> - for (auto const &handler : factories)
> - handlers.push_back(handler.first);
> + factories.push_back(factory);
>
> - return handlers;
> + LOG(Debug) << "Registered pipeline handler \"" << factory->name() << "\"";
> }
>
> /**
> @@ -180,9 +145,9 @@ std::vector<std::string> PipelineHandlerFactory::handlers()
> *
> * \return the list of pipeline handler factories
> */
> -std::map<std::string, PipelineHandlerFactory *> &PipelineHandlerFactory::registry()
> +std::vector<PipelineHandlerFactory *> &PipelineHandlerFactory::handlers()
> {
> - static std::map<std::string, PipelineHandlerFactory *> factories;
> + static std::vector<PipelineHandlerFactory *> factories;
> return factories;
> }
>
> --
> Regards,
>
> Laurent Pinchart
>
> _______________________________________________
> libcamera-devel mailing list
> libcamera-devel at lists.libcamera.org
> https://lists.libcamera.org/listinfo/libcamera-devel
--
Regards,
Niklas Söderlund
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