[libcamera-devel] [PATCH 06/10] libcamera: ipu3: Implement buffer release

Laurent Pinchart laurent.pinchart at ideasonboard.com
Sat Mar 2 23:54:05 CET 2019


Hi Jacopo,

Thank you for the patch.

On Thu, Feb 28, 2019 at 09:04:06PM +0100, Jacopo Mondi wrote:
> Release buffers on all video devices in the pipeline.
> 
> Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
> ---
>  src/libcamera/pipeline/ipu3/ipu3.cpp | 40 +++++++++++++++++++++++++---
>  1 file changed, 36 insertions(+), 4 deletions(-)
> 
> diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
> index c7b7973952a0..60a48859b398 100644
> --- a/src/libcamera/pipeline/ipu3/ipu3.cpp
> +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
> @@ -145,6 +145,8 @@ private:
>  	int initCio2(unsigned int index, Cio2Device *cio2);
>  	void registerCameras();
>  
> +	int releaseBuffers(V4L2Device *dev);
> +
>  	ImguDevice imgu0_;
>  	ImguDevice imgu1_;
>  
> @@ -371,13 +373,32 @@ error_reserve_memory:
>  int PipelineHandlerIPU3::freeBuffers(Camera *camera, Stream *stream)
>  {
>  	IPU3CameraData *data = cameraData(camera);
> +	V4L2Device *viewfinder = data->imgu->viewfinder;
> +	V4L2Device *output = data->imgu->output;
> +	V4L2Device *input = data->imgu->input;
>  	V4L2Device *cio2 = data->cio2.output;
> +	V4L2Device *stat = data->imgu->stat;
> +	int ret;
>  
> -	int ret = cio2->releaseBuffers();
> -	if (ret) {
> -		LOG(IPU3, Error) << "Failed to release memory";
> +	ret = releaseBuffers(viewfinder);
> +	if (ret)
> +		return ret;

Let's not bail out early. If we fail to release buffers for one video
node, we can still try the other ones.

> +
> +	ret = releaseBuffers(stat);
> +	if (ret)
> +		return ret;
> +
> +	ret = releaseBuffers(output);
> +	if (ret)
> +		return ret;
> +
> +	ret = releaseBuffers(cio2);
> +	if (ret)
> +		return ret;
> +
> +	ret = releaseBuffers(input);
> +	if (ret)
>  		return ret;
> -	}
>  
>  	return 0;
>  }
> @@ -877,6 +898,17 @@ void PipelineHandlerIPU3::registerCameras()
>  	}
>  }
>  
> +int PipelineHandlerIPU3::releaseBuffers(V4L2Device *dev)
> +{
> +	int ret = dev->releaseBuffers();

Interestingly enough this function never fails. Should we turn it into a
void function, or keep the return type for later use ?

> +	if (ret) {
> +		LOG(IPU3, Error) << "Failed to release memory";
> +		return ret;
> +	}

I'd print this in V4L2Device::releaseBuffers(), not here. That way you
can remove the releaseBuffers() method in this class.

> +
> +	return 0;
> +}
> +
>  REGISTER_PIPELINE_HANDLER(PipelineHandlerIPU3);
>  
>  } /* namespace libcamera */

-- 
Regards,

Laurent Pinchart


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