[libcamera-devel] [PATCH v4 25/31] libcamera: ipu3: Connect viewfinder's BufferReady signal

Laurent Pinchart laurent.pinchart at ideasonboard.com
Sat Mar 23 14:47:45 CET 2019


Hi Jacopo,

Thank you for the patch.

On Wed, Mar 20, 2019 at 05:30:49PM +0100, Jacopo Mondi wrote:
> Connect the viewfinder buffer ready signal to the IPU3CameraData slot
> that complets the buffer first, and if not waiting for other buffers
> completes the request as well.
> 
> Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
> ---
>  src/libcamera/pipeline/ipu3/ipu3.cpp | 23 +++++++++++++++--------
>  1 file changed, 15 insertions(+), 8 deletions(-)
> 
> diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
> index b2df9a4ac922..db1ec2a7c3e2 100644
> --- a/src/libcamera/pipeline/ipu3/ipu3.cpp
> +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
> @@ -135,7 +135,7 @@ private:
>  		{
>  		}
>  
> -		void imguOutputBufferReady(Buffer *buffer);
> +		void imguCaptureBufferReady(Buffer *buffer);
>  		void imguInputBufferReady(Buffer *buffer);
>  		void cio2BufferReady(Buffer *buffer);
>  
> @@ -621,8 +621,13 @@ int PipelineHandlerIPU3::start(Camera *camera)
>  					&IPU3CameraData::cio2BufferReady);
>  	data->imgu->input->bufferReady.connect(data,
>  					&IPU3CameraData::imguInputBufferReady);
> -	data->imgu->output->bufferReady.connect(data,
> -					&IPU3CameraData::imguOutputBufferReady);
> +
> +	if (isOutputActive(data))
> +		data->imgu->output->bufferReady.connect(data,
> +					&IPU3CameraData::imguCaptureBufferReady);
> +	if (isViewfinderActive(data))
> +		data->imgu->viewfinder->bufferReady.connect(data,
> +					&IPU3CameraData::imguCaptureBufferReady);

The connections don't need to be conditional, the signal will not be
emitted for inactive outputs.

>  
>  	/*
>  	 * Enqueue all available buffers to the CIO2 unit to start frame
> @@ -1434,17 +1439,19 @@ void PipelineHandlerIPU3::IPU3CameraData::imguInputBufferReady(Buffer *buffer)
>  }
>  
>  /**
> - * \brief ImgU output BufferReady slot
> + * \brief ImgU main and secondary output BufferReady slot
>   * \param buffer The completed buffer
>   *
> - * Buffer completed from the ImgU output are directed to the applications.
> + * Buffer completed from the ImgU main and secondary outputs are directed to
> + * the applications.
>   */
> -void PipelineHandlerIPU3::IPU3CameraData::imguOutputBufferReady(Buffer *buffer)
> +void PipelineHandlerIPU3::IPU3CameraData::imguCaptureBufferReady(Buffer *buffer)
>  {
>  	Request *request = queuedRequests_.front();
>  
> -	pipe_->completeBuffer(camera_, request, buffer);
> -	pipe_->completeRequest(camera_, request);
> +	/* TODO: this will probably need locking. */

Why so ?

> +	if (pipe_->completeBuffer(camera_, request, buffer))
> +		pipe_->completeRequest(camera_, request);
>  }
>  
>  /**

-- 
Regards,

Laurent Pinchart


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