[libcamera-devel] [PATCH v5 15/19] libcamera: ipu3: Queue requests to ImgU
Jacopo Mondi
jacopo at jmondi.org
Tue Mar 26 09:38:58 CET 2019
Implement queueRequest for the IPU3 pipeline manager. When a request is
queued, a new buffer is queued to the ImgU output for capture.
Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
---
src/libcamera/pipeline/ipu3/ipu3.cpp | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
index 5b3c44174566..9e8a20849ed0 100644
--- a/src/libcamera/pipeline/ipu3/ipu3.cpp
+++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
@@ -414,9 +414,10 @@ void PipelineHandlerIPU3::stop(Camera *camera)
int PipelineHandlerIPU3::queueRequest(Camera *camera, Request *request)
{
IPU3CameraData *data = cameraData(camera);
- V4L2Device *cio2 = data->cio2_.output_;
+ V4L2Device *output = data->imgu_->output_;
Stream *stream = &data->stream_;
+ /* Queue a buffer to the ImgU output for capture. */
Buffer *buffer = request->findBuffer(stream);
if (!buffer) {
LOG(IPU3, Error)
@@ -424,7 +425,7 @@ int PipelineHandlerIPU3::queueRequest(Camera *camera, Request *request)
return -ENOENT;
}
- int ret = cio2->queueBuffer(buffer);
+ int ret = output->queueBuffer(buffer);
if (ret < 0)
return ret;
--
2.21.0
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