[libcamera-devel] [PATCH 2/2] cam: Add CamApp class
Niklas Söderlund
niklas.soderlund at ragnatech.se
Thu May 23 17:07:14 CEST 2019
Hi Laurent,
Thanks for your feedback.
On 2019-05-23 12:48:09 +0300, Laurent Pinchart wrote:
> Hi Niklas,
>
> Thank you for the patch.
>
> On Thu, May 23, 2019 at 02:55:34AM +0200, Niklas Söderlund wrote:
> > Add more structure to main.cpp by breaking up the logic into a CamApp
> > class. This makes the code easier to read and removes all but one of the
> > organically grown global variables.
> >
> > Signed-off-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
> > ---
> > src/cam/main.cpp | 171 +++++++++++++++++++++++++++++++----------------
> > 1 file changed, 112 insertions(+), 59 deletions(-)
> >
> > diff --git a/src/cam/main.cpp b/src/cam/main.cpp
> > index fe7d4f90dbf14ffd..5ca8356025a0c9f9 100644
> > --- a/src/cam/main.cpp
> > +++ b/src/cam/main.cpp
> > @@ -18,17 +18,101 @@
> >
> > using namespace libcamera;
> >
> > -OptionsParser::Options options;
> > -std::shared_ptr<Camera> camera;
> > -EventLoop *loop;
> > +class CamApp
> > +{
> > +public:
> > + CamApp();
> > +
> > + int init(int argc, char **argv);
>
> I would pass the argc and argv to the constructor, following the
> https://doc.qt.io/qt-5/qapplication.html API. You can either store them
> internally and parse the options in init(), or do part of the
> initialisation in the constructor and stored a valid state that would
> make init() return an error immediately. The global app variable would
> then become a pointer, or possibly even better, you could add a static
> method to CamApp() named instance() that would return the instance
> (stored in a static member variable in the constructor), and remove the
> last global variable :-) The signal handler would call
> CamApp::instance()->quit().
I like quit() and instance() and will do so in v2.
I do not particularly like combining instance() with moving arg{v,c} to
to the constructor and caching them, so I will try without this in v2
;-)
>
> > + void cleanup();
> > +
> > + int run();
>
> I would call this exec() to mimic Qt to.
>
> > +
> > + EventLoop *loop;
>
> Missing blank line ?
>
> > +private:
> > + int parseOptions(int argc, char *argv[]);
> > +
> > + OptionsParser::Options options_;
> > + CameraManager *cm_;
> > + std::shared_ptr<Camera> camera_;
> > +};
> > +
> > +CamApp::CamApp()
> > + : cm_(nullptr), camera_(nullptr)
> > +{
> > +}
> > +
> > +int CamApp::init(int argc, char **argv)
> > +{
> > + int ret;
> > +
> > + ret = parseOptions(argc, argv);
> > + if (ret < 0)
> > + return ret == -EINTR ? 0 : ret;
> > +
> > + cm_ = CameraManager::instance();
> > +
> > + ret = cm_->start();
> > + if (ret) {
> > + std::cout << "Failed to start camera manager: "
> > + << strerror(-ret) << std::endl;
> > + return ret;
> > + }
> >
> > -void signalHandler(int signal)
> > + if (options_.isSet(OptCamera)) {
> > + camera_ = cm_->get(options_[OptCamera]);
> > + if (!camera_) {
> > + std::cout << "Camera "
> > + << std::string(options_[OptCamera])
> > + << " not found" << std::endl;
> > + cm_->stop();
> > + return -ENODEV;
> > + }
> > +
> > + if (camera_->acquire()) {
> > + std::cout << "Failed to acquire camera" << std::endl;
> > + camera_.reset();
> > + cm_->stop();
> > + return -EINVAL;
> > + }
> > +
> > + std::cout << "Using camera " << camera_->name() << std::endl;
> > + }
> > +
> > + loop = new EventLoop(cm_->eventDispatcher());
> > +
> > + return 0;
> > +}
> > +
> > +void CamApp::cleanup()
> > {
> > - std::cout << "Exiting" << std::endl;
> > - loop->exit();
> > + delete loop;
> > +
> > + if (camera_) {
> > + camera_->release();
> > + camera_.reset();
> > + }
> > +
> > + cm_->stop();
> > +}
> > +
> > +int CamApp::run()
> > +{
> > + if (options_.isSet(OptList)) {
> > + std::cout << "Available cameras:" << std::endl;
> > + for (const std::shared_ptr<Camera> &cam : cm_->cameras())
> > + std::cout << "- " << cam->name() << std::endl;
> > + }
> > +
> > + if (options_.isSet(OptCapture)) {
> > + Capture capture;
> > + return capture.run(camera_.get(), loop, options_);
> > + }
> > +
> > + return 0;
> > }
> >
> > -static int parseOptions(int argc, char *argv[])
> > +int CamApp::parseOptions(int argc, char *argv[])
> > {
> > KeyValueParser streamKeyValue;
> > streamKeyValue.addOption("role", OptionString,
> > @@ -58,77 +142,46 @@ static int parseOptions(int argc, char *argv[])
> > "help");
> > parser.addOption(OptList, OptionNone, "List all cameras", "list");
> >
> > - options = parser.parse(argc, argv);
> > - if (!options.valid())
> > + options_ = parser.parse(argc, argv);
> > + if (!options_.valid())
> > return -EINVAL;
> >
> > - if (options.empty() || options.isSet(OptHelp)) {
> > + if (options_.empty() || options_.isSet(OptHelp)) {
> > parser.usage();
> > - return options.empty() ? -EINVAL : -EINTR;
> > + return options_.empty() ? -EINVAL : -EINTR;
> > }
> >
> > return 0;
> > }
> >
> > +CamApp app;
> > +
> > +void signalHandler(int signal)
> > +{
> > + std::cout << "Exiting" << std::endl;
> > +
> > + if (app.loop)
> > + app.loop->exit();
>
> Instead of exposing the loop member, how about adding a public quit()
> method that would call loop->exit() ? loop should then become loop_.
>
> > +}
> > +
> > int main(int argc, char **argv)
> > {
> > int ret;
> >
> > - ret = parseOptions(argc, argv);
> > - if (ret < 0)
> > - return ret == -EINTR ? 0 : EXIT_FAILURE;
> > -
> > - CameraManager *cm = CameraManager::instance();
> > -
> > - ret = cm->start();
> > - if (ret) {
> > - std::cout << "Failed to start camera manager: "
> > - << strerror(-ret) << std::endl;
> > + ret = app.init(argc, argv);
> > + if (ret)
> > return EXIT_FAILURE;
> > - }
> > -
> > - loop = new EventLoop(cm->eventDispatcher());
> >
> > struct sigaction sa = {};
> > sa.sa_handler = &signalHandler;
> > sigaction(SIGINT, &sa, nullptr);
> >
> > - if (options.isSet(OptList)) {
> > - std::cout << "Available cameras:" << std::endl;
> > - for (const std::shared_ptr<Camera> &cam : cm->cameras())
> > - std::cout << "- " << cam->name() << std::endl;
> > - }
> > + ret = app.run();
> >
> > - if (options.isSet(OptCamera)) {
> > - camera = cm->get(options[OptCamera]);
> > - if (!camera) {
> > - std::cout << "Camera "
> > - << std::string(options[OptCamera])
> > - << " not found" << std::endl;
> > - goto out;
> > - }
> > + app.cleanup();
>
> Should cleanup() be called internally at the end of run() ?
No, the reason for having it separate is to make error handling in run()
simpler
>
> >
> > - if (camera->acquire()) {
> > - std::cout << "Failed to acquire camera" << std::endl;
> > - goto out;
> > - }
> > + if (ret)
> > + return EXIT_FAILURE;
> >
> > - std::cout << "Using camera " << camera->name() << std::endl;
> > - }
> > -
> > - if (options.isSet(OptCapture)) {
> > - Capture capture;
> > - ret = capture.run(camera.get(), loop, options);
> > - }
> > -
> > - if (camera) {
> > - camera->release();
> > - camera.reset();
> > - }
> > -out:
> > - delete loop;
> > -
> > - cm->stop();
> > -
> > - return ret;
> > + return 0;
> > }
>
> --
> Regards,
>
> Laurent Pinchart
--
Regards,
Niklas Söderlund
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