[libcamera-devel] [PATCH 11/12] libcamera: Add ControlValidator implementation for Camera

Jacopo Mondi jacopo at jmondi.org
Sun Sep 29 12:19:39 CEST 2019


Hi Laurent,

On Sat, Sep 28, 2019 at 06:22:37PM +0300, Laurent Pinchart wrote:
> Add a new CameraControlValidator class that implements the
> ControlValidator interface for a Camera object.
>
> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> ---
>  src/libcamera/camera_controls.cpp       | 53 +++++++++++++++++++++++++
>  src/libcamera/include/camera_controls.h | 30 ++++++++++++++
>  src/libcamera/include/meson.build       |  1 +
>  src/libcamera/meson.build               |  1 +
>  4 files changed, 85 insertions(+)
>  create mode 100644 src/libcamera/camera_controls.cpp
>  create mode 100644 src/libcamera/include/camera_controls.h
>
> diff --git a/src/libcamera/camera_controls.cpp b/src/libcamera/camera_controls.cpp
> new file mode 100644
> index 000000000000..341da56019f7
> --- /dev/null
> +++ b/src/libcamera/camera_controls.cpp
> @@ -0,0 +1,53 @@
> +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> +/*
> + * Copyright (C) 2019, Google Inc.
> + *
> + * camera_controls.cpp - Camera controls
> + */
> +
> +#include "camera_controls.h"
> +
> +#include <libcamera/camera.h>
> +#include <libcamera/controls.h>
> +
> +/**
> + * \file camera_controls.h
> + * \brief Controls for Camera instances
> + */
> +
> +namespace libcamera {
> +
> +/**
> + * \class CameraControlValidator
> + * \brief A control validator for Camera instances
> + *
> + * This ControlValidator specialisation validates that controls exist in the
> + * Camera associated with the validator.
> + */
> +
> +/**
> + * \brief Construst a CameraControlValidator for the \a camera
> + * \param[in] camera The camera
> + */
> +CameraControlValidator::CameraControlValidator(Camera *camera)
> +	: camera_(camera)
> +{
> +}

I'm not sure how we're supposed to serialize this, considering
ControlList depends on ControlValidator, and ControlValidator depends
on Camera.

Also, I'm not sure what is best in hainvg a separate validation object
that basically checks if the control is part of the ControlInfoMap of
the Camera.

I would keep using the ControlInfoMap in the ControlList, as they're
easily serializable.

For V4L2Controls I assume you want to do the same and go directly to
the video device when adding controls to a list. I would rather
retrieve the V4L2ControlnfoMap from the video device and use that to
construct the V4L2ControlList.

> +
> +const std::string &CameraControlValidator::name() const
> +{
> +	return camera_->name();
> +}
> +
> +/**
> + * \brief Validate a control
> + * \param[in] id The control ID
> + * \return True if the control is valid, false otherwise
> + */
> +bool CameraControlValidator::validate(const ControlId &id) const
> +{
> +	const ControlInfoMap &controls = camera_->controls();
> +	return controls.find(&id) != controls.end();
> +}
> +
> +} /* namespace libcamera */
> diff --git a/src/libcamera/include/camera_controls.h b/src/libcamera/include/camera_controls.h
> new file mode 100644
> index 000000000000..998a2d155a44
> --- /dev/null
> +++ b/src/libcamera/include/camera_controls.h
> @@ -0,0 +1,30 @@
> +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> +/*
> + * Copyright (C) 2019, Google Inc.
> + *
> + * camera_controls.h - Camera controls
> + */
> +#ifndef __LIBCAMERA_CAMERA_CONTROLS_H__
> +#define __LIBCAMERA_CAMERA_CONTROLS_H__
> +
> +#include "control_validator.h"
> +
> +namespace libcamera {
> +
> +class Camera;
> +
> +class CameraControlValidator final : public ControlValidator
> +{
> +public:
> +	CameraControlValidator(Camera *camera);
> +
> +	const std::string &name() const override;
> +	bool validate(const ControlId &id) const override;
> +
> +private:
> +	Camera *camera_;
> +};
> +
> +} /* namespace libcamera */
> +
> +#endif /* __LIBCAMERA_CAMERA_CONTROLS_H__ */
> diff --git a/src/libcamera/include/meson.build b/src/libcamera/include/meson.build
> index 1cf47204f2b5..2c74d29bd925 100644
> --- a/src/libcamera/include/meson.build
> +++ b/src/libcamera/include/meson.build
> @@ -1,4 +1,5 @@
>  libcamera_headers = files([
> +    'camera_controls.h',
>      'camera_sensor.h',
>      'control_validator.h',
>      'device_enumerator.h',
> diff --git a/src/libcamera/meson.build b/src/libcamera/meson.build
> index 984cb9985f49..fbfa11d469e4 100644
> --- a/src/libcamera/meson.build
> +++ b/src/libcamera/meson.build
> @@ -2,6 +2,7 @@ libcamera_sources = files([
>      'bound_method.cpp',
>      'buffer.cpp',
>      'camera.cpp',
> +    'camera_controls.cpp',
>      'camera_manager.cpp',
>      'camera_sensor.cpp',
>      'controls.cpp',
> --
> Regards,
>
> Laurent Pinchart
>
> _______________________________________________
> libcamera-devel mailing list
> libcamera-devel at lists.libcamera.org
> https://lists.libcamera.org/listinfo/libcamera-devel
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