[libcamera-devel] [PATCH v3 05/13] libcamera: camera_sensor: Break out properties initialization
Jacopo Mondi
jacopo at jmondi.org
Sat Apr 25 15:42:24 CEST 2020
On Sat, Apr 25, 2020 at 03:49:53PM +0300, Laurent Pinchart wrote:
> Hi Jacopo,
>
> Thank you for the patch.
>
> On Fri, Apr 24, 2020 at 11:52:56PM +0200, Jacopo Mondi wrote:
> > Refactor the CameraSensor properties initialization to a dedicated
> > function as it is expected to grow as we augment the number of
> > properties.
> >
> > While at it, move documentation of the properties() method to match the
> > declaration order in the class definition.
> >
> > Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
> > Reviewed-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
> > Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
> > ---
> > src/libcamera/camera_sensor.cpp | 99 +++++++++++++++------------
> > src/libcamera/include/camera_sensor.h | 1 +
> > 2 files changed, 55 insertions(+), 45 deletions(-)
> >
> > diff --git a/src/libcamera/camera_sensor.cpp b/src/libcamera/camera_sensor.cpp
> > index 2219a4307436..8d7abc7147a7 100644
> > --- a/src/libcamera/camera_sensor.cpp
> > +++ b/src/libcamera/camera_sensor.cpp
> > @@ -91,45 +91,6 @@ int CameraSensor::init()
> > if (ret < 0)
> > return ret;
> >
> > - /* Retrieve and store the camera sensor properties. */
> > - const ControlInfoMap &controls = subdev_->controls();
> > - int32_t propertyValue;
> > -
> > - /* Camera Location: default is front location. */
> > - const auto &locationControl = controls.find(V4L2_CID_CAMERA_SENSOR_LOCATION);
> > - if (locationControl != controls.end()) {
> > - int32_t v4l2Location =
> > - locationControl->second.def().get<int32_t>();
> > -
> > - switch (v4l2Location) {
> > - default:
> > - LOG(CameraSensor, Warning)
> > - << "Unsupported camera location "
> > - << v4l2Location << ", setting to Front";
> > - /* Fall-through */
> > - case V4L2_LOCATION_FRONT:
> > - propertyValue = properties::CameraLocationFront;
> > - break;
> > - case V4L2_LOCATION_BACK:
> > - propertyValue = properties::CameraLocationBack;
> > - break;
> > - case V4L2_LOCATION_EXTERNAL:
> > - propertyValue = properties::CameraLocationExternal;
> > - break;
> > - }
> > - } else {
> > - propertyValue = properties::CameraLocationFront;
> > - }
> > - properties_.set(properties::Location, propertyValue);
> > -
> > - /* Camera Rotation: default is 0 degrees. */
> > - const auto &rotationControl = controls.find(V4L2_CID_CAMERA_SENSOR_ROTATION);
> > - if (rotationControl != controls.end())
> > - propertyValue = rotationControl->second.def().get<int32_t>();
> > - else
> > - propertyValue = 0;
> > - properties_.set(properties::Rotation, propertyValue);
> > -
> > /* Enumerate and cache media bus codes and sizes. */
> > const ImageFormats formats = subdev_->formats(0);
> > if (formats.isEmpty()) {
> > @@ -160,6 +121,54 @@ int CameraSensor::init()
> > std::sort(mbusCodes_.begin(), mbusCodes_.end());
> > std::sort(sizes_.begin(), sizes_.end());
> >
> > + return initProperties();
>
> Out of curiosity, is there a reason to have put the call at the end
> instead of where the code was removed ?
>
if we fail to find a suitable format, there is no reason to have
properties initialized, so let's first make sure we can produce the
required format, then initialize properties
> > +}
> > +
> > +/**
> > + * \brief Initialize the camera sensor standard properties
> > + *
> > + * This method initializes the camera sensor standard properties, by inspecting
>
> s/,//
>
> > + * the control information reported by the sensor subdevice.
> > + *
> > + * \return 0 on success, a negative error code otherwise
> > + */
> > +int CameraSensor::initProperties()
> > +{
> > + const ControlInfoMap &controlMap = subdev_->controls();
> > + int32_t propertyValue;
> > +
> > + /* Camera Location: default is front location. */
> > + const auto &locationControl = controlMap.find(V4L2_CID_CAMERA_SENSOR_LOCATION);
> > + if (locationControl != controlMap.end()) {
> > + int32_t v4l2Location =
> > + locationControl->second.def().get<int32_t>();
>
> Maybe keep the blank line here for clarity ?
>
> > + switch (v4l2Location) {
> > + case V4L2_LOCATION_EXTERNAL:
> > + propertyValue = properties::CameraLocationExternal;
> > + break;
> > + case V4L2_LOCATION_FRONT:
> > + propertyValue = properties::CameraLocationFront;
> > + break;
> > + case V4L2_LOCATION_BACK:
> > + propertyValue = properties::CameraLocationBack;
> > + break;
> > + default:
> > + LOG(CameraSensor, Error)
> > + << "Unsupported camera location: " << v4l2Location;
> > + return -EINVAL;
>
> This is a behavioural change, as we used to default to
> properties::CameraLocationFront when the control had an unknown value.
> I'm not opposed to that, but it should be moved to a different patch,
> it's not even mentioned in the commit message. Let's keep patches that
> move code around free of behavioural changes, that's easier to review.
this was not intended, I think it got mixed up in between rebases,
good catch
>
> > + }
> > + } else {
> > + propertyValue = properties::CameraLocationFront;
> > + }
> > + properties_.set(properties::Location, propertyValue);
> > +
> > + /* Camera Rotation: default is 0 degrees. */
> > + propertyValue = 0;
> > + const auto &rotationControl = controlMap.find(V4L2_CID_CAMERA_SENSOR_ROTATION);
> > + if (rotationControl != controlMap.end())
> > + propertyValue = rotationControl->second.def().get<int32_t>();
>
> Same here, I'd keep the existing else branch (not a behavioural change
> though).
>
this was intended, but I can revert it back
> > + properties_.set(properties::Rotation, propertyValue);
> > +
> > return 0;
> > }
> >
> > @@ -325,12 +334,6 @@ int CameraSensor::getControls(ControlList *ctrls)
> > return subdev_->getControls(ctrls);
> > }
> >
> > -/**
> > - * \fn CameraSensor::properties()
> > - * \brief Retrieve the camera sensor properties
> > - * \return The list of camera sensor properties
> > - */
> > -
> > /**
> > * \brief Write controls to the sensor
> > * \param[in] ctrls The list of controls to write
> > @@ -361,6 +364,12 @@ int CameraSensor::setControls(ControlList *ctrls)
> > return subdev_->setControls(ctrls);
> > }
> >
> > +/**
> > + * \fn CameraSensor::properties()
> > + * \brief Retrieve the camera sensor properties
> > + * \return The list of camera sensor properties
> > + */
> > +
> > std::string CameraSensor::logPrefix() const
> > {
> > return "'" + subdev_->entity()->name() + "'";
> > diff --git a/src/libcamera/include/camera_sensor.h b/src/libcamera/include/camera_sensor.h
> > index 99cff98128dc..8fa4d450f959 100644
> > --- a/src/libcamera/include/camera_sensor.h
> > +++ b/src/libcamera/include/camera_sensor.h
> > @@ -32,6 +32,7 @@ public:
> > CameraSensor &operator=(const CameraSensor &) = delete;
> >
> > int init();
> > + int initProperties();
>
> Shouldn't this be a private function ?
>
> With these small issues fixed,
Indeed, leftover from when this was a protected virtual
Thanks
j
>
> Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
>
> >
> > const MediaEntity *entity() const { return entity_; }
> > const std::vector<unsigned int> &mbusCodes() const { return mbusCodes_; }
>
> --
> Regards,
>
> Laurent Pinchart
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