[libcamera-devel] [PATCH v2 01/12] libcamera: FrameBuffer: Correct Buffer references
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Mon Aug 3 18:21:45 CEST 2020
Hi Kieran,
Thank you for the patch.
On Mon, Aug 03, 2020 at 05:18:05PM +0100, Kieran Bingham wrote:
> Update the remaining (capitalised) Buffer references to the new FrameBuffer
> object that they refer to.
>
> Lower-case 'buffer' terms are kept, as a generic reference to a buffer
> rather than the specific type 'FrameBuffer'.
>
> Signed-off-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
> Reviewed-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
> ---
> src/libcamera/buffer.cpp | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/libcamera/buffer.cpp b/src/libcamera/buffer.cpp
> index 1a1d4bac7aed..8278f8a92af4 100644
> --- a/src/libcamera/buffer.cpp
> +++ b/src/libcamera/buffer.cpp
> @@ -174,11 +174,11 @@ FrameBuffer::FrameBuffer(const std::vector<Plane> &planes, unsigned int cookie)
> * The intended callers of this method are buffer completion handlers that
> * need to associate a buffer to the request it belongs to.
> *
> - * A Buffer is associated to a request by Request::addBuffer() and the
> + * A FrameBuffer is associated to a request by Request::addBuffer() and the
> * association is valid until the buffer completes. The returned request
> * pointer is valid only during that interval.
> *
> - * \return The Request the Buffer belongs to, or nullptr if the buffer is
> + * \return The Request the FrameBuffer belongs to, or nullptr if the buffer is
> * not associated with a request
> */
>
> @@ -224,7 +224,7 @@ FrameBuffer::FrameBuffer(const std::vector<Plane> &planes, unsigned int cookie)
>
> /**
> * \brief Copy the contents from another buffer
> - * \param[in] src Buffer to copy
> + * \param[in] src FrameBuffer to copy
This could stay the same as Buffer is capitalized due to being the first
word. Doesn't matter much though.
Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> *
> * Copy the buffer contents and metadata from \a src to this buffer. The
> * destination FrameBuffer shall have the same number of planes as the source
--
Regards,
Laurent Pinchart
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