[libcamera-devel] [PATCH 08/11] libcamera: ipu3: Attach to an IPA and allow it to set sensor controls
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Tue Dec 8 03:46:15 CET 2020
Hi Jacopo,
On Wed, Nov 18, 2020 at 04:48:28PM +0100, Jacopo Mondi wrote:
> Hi Niklas
>
> On Thu, Nov 05, 2020 at 01:15:43AM +0100, Niklas Söderlund wrote:
> > Attache to an IPA and allow it to push V4L2 controls that applies on the
>
> Attach
> to the IPA
>
> The question on which control identifiers to use is the same as in the
> previous patches. Do we want the IPA and pipeline to speak V4L2_CID_
> or should we use libcamera controls where possible and let the
> CameraSensor do the translation ?
The latter, possible with CameraSensor controls instead of libcamera
controls (at least a separate ControlInfoMap, to report the right
limits). That requires work on the CameraSensor side and I don't think
this series needs to depend on that, as the RPi IPA already uses V4L2
controls.
> > camera sensor. The IPA is not fully integrated in the pipeline as
> > statistics and parameters buffers are not yet allocated, processed by
> > the IPA nor queued to the hardware.
> >
> > Signed-off-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
> > ---
> > src/libcamera/pipeline/ipu3/ipu3.cpp | 83 +++++++++++++++++++++++++++-
> > 1 file changed, 82 insertions(+), 1 deletion(-)
> >
> > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
> > index 62e99a308a6136a7..d161c2e68c0db0f2 100644
> > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp
> > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
> > @@ -14,11 +14,13 @@
> > #include <libcamera/camera.h>
> > #include <libcamera/control_ids.h>
> > #include <libcamera/formats.h>
> > +#include <libcamera/ipa/ipu3.h>
> > #include <libcamera/request.h>
> > #include <libcamera/stream.h>
> >
> > #include "libcamera/internal/camera_sensor.h"
> > #include "libcamera/internal/device_enumerator.h"
> > +#include "libcamera/internal/ipa_manager.h"
> > #include "libcamera/internal/log.h"
> > #include "libcamera/internal/media_device.h"
> > #include "libcamera/internal/pipeline_handler.h"
> > @@ -49,10 +51,12 @@ class IPU3CameraData : public CameraData
> > {
> > public:
> > IPU3CameraData(PipelineHandler *pipe)
> > - : CameraData(pipe)
> > + : CameraData(pipe), delayedCtrls_(nullptr)
> > {
> > }
> >
> > + int loadIPA();
> > +
> > void imguOutputBufferReady(FrameBuffer *buffer);
> > void cio2BufferReady(FrameBuffer *buffer);
> >
> > @@ -62,6 +66,11 @@ public:
> > Stream outStream_;
> > Stream vfStream_;
> > Stream rawStream_;
> > +
> > + DelayedControls *delayedCtrls_;
> > +
> > +private:
> > + void actOnIpa(unsigned int id, const IPAOperationData &op);
> > };
> >
> > class IPU3CameraConfiguration : public CameraConfiguration
> > @@ -590,6 +599,12 @@ int PipelineHandlerIPU3::start(Camera *camera)
> > IPU3CameraData *data = cameraData(camera);
> > CIO2Device *cio2 = &data->cio2_;
> > ImgUDevice *imgu = data->imgu_;
> > +
> > + CameraSensorInfo sensorInfo = {};
> > + std::map<unsigned int, IPAStream> streamConfig;
> > + std::map<unsigned int, const ControlInfoMap &> entityControls;
> > + IPAOperationData ipaConfig;
> > +
> > int ret;
> >
> > /* Allocate buffers for internal pipeline usage. */
> > @@ -597,6 +612,10 @@ int PipelineHandlerIPU3::start(Camera *camera)
> > if (ret)
> > return ret;
> >
> > + ret = data->ipa_->start();
> > + if (ret)
> > + goto error;
> > +
> > /*
> > * Start the ImgU video devices, buffers will be queued to the
> > * ImgU output and viewfinder when requests will be queued.
> > @@ -612,9 +631,33 @@ int PipelineHandlerIPU3::start(Camera *camera)
> > goto error;
> > }
> >
> > + /* Inform IPA of stream configuration and sensor controls. */
> > + ret = data->cio2_.sensor()->sensorInfo(&sensorInfo);
> > + if (ret) {
> > + /* \todo Turn to hard failure once sensors info is mandatory. */
> > + LOG(IPU3, Warning) << "Camera sensor information not available";
> > + sensorInfo = {};
> > + ret = 0;
> > + }
> > +
> > + streamConfig[0] = {
> > + .pixelFormat = data->outStream_.configuration().pixelFormat,
> > + .size = data->outStream_.configuration().size,
> > + };
> > + streamConfig[0] = {
>
> Overwriting streamConfig[0] ?
>
> It's anyway so far ignored in the IPA
>
> > + .pixelFormat = data->vfStream_.configuration().pixelFormat,
> > + .size = data->vfStream_.configuration().size,
> > + };
> > +
> > + entityControls.emplace(0, data->cio2_.sensor()->controls());
> > +
> > + data->ipa_->configure(sensorInfo, streamConfig, entityControls,
> > + ipaConfig, nullptr);
> > +
> > return 0;
> >
> > error:
> > + data->ipa_->stop();
> > freeBuffers(camera);
> > LOG(IPU3, Error) << "Failed to start camera " << camera->id();
> >
> > @@ -631,6 +674,8 @@ void PipelineHandlerIPU3::stop(Camera *camera)
> > if (ret)
> > LOG(IPU3, Warning) << "Failed to stop camera " << camera->id();
> >
> > + data->ipa_->stop();
> > +
> > freeBuffers(camera);
> > }
> >
> > @@ -762,12 +807,20 @@ int PipelineHandlerIPU3::registerCameras()
> > if (ret)
> > continue;
> >
> > + ret = data->loadIPA();
> > + if (ret)
> > + continue;
> > +
> > /* Initialize the camera properties. */
> > data->properties_ = cio2->sensor()->properties();
> >
> > /* Initialze the camera controls. */
> > data->controlInfo_ = IPU3Controls;
> >
> > + data->delayedCtrls_ = cio2->sensor()->delayedContols();
> > + data->cio2_.frameStart().connect(data->delayedCtrls_,
> > + &DelayedControls::frameStart);
> > +
> > /**
> > * \todo Dynamically assign ImgU and output devices to each
> > * stream and camera; as of now, limit support to two cameras
> > @@ -811,6 +864,34 @@ int PipelineHandlerIPU3::registerCameras()
> > return numCameras ? 0 : -ENODEV;
> > }
> >
> > +int IPU3CameraData::loadIPA()
> > +{
> > + ipa_ = IPAManager::createIPA(pipe_, 1, 1);
> > + if (!ipa_)
> > + return -ENOENT;
> > +
> > + ipa_->queueFrameAction.connect(this, &IPU3CameraData::actOnIpa);
> > +
> > + ipa_->init(IPASettings{});
> > +
> > + return 0;
> > +}
> > +
> > +void IPU3CameraData::actOnIpa([[maybe_unused]] unsigned int id,
> > + const IPAOperationData &action)
> > +{
> > + switch (action.operation) {
> > + case IPU3_IPA_ACTION_SET_SENSOR_CONTROLS: {
> > + const ControlList &controls = action.controls[0];
> > + delayedCtrls_->push(controls);
>
> Do we want to have a CameraSensor::setDelayedControls() ?
> This direct handling of delayed controls bypasses the CameraSensor
> completely pushing to each pipeline handler the controls translation
> burden
I think we want to embed an instance of DelayedControls in CameraSensor,
yes, and create a nice API to interface with it. I think this is also
not a blocker for this series, but it should be done sooner than later.
Overall I think this patch is a good step forward. It would be nice to
address the crash that Jean-Michel experienced though :-)
> > + break;
> > + }
> > + default:
> > + LOG(IPU3, Error) << "Unknown action " << action.operation;
> > + break;
> > + }
> > +}
> > +
> > /* -----------------------------------------------------------------------------
> > * Buffer Ready slots
> > */
--
Regards,
Laurent Pinchart
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