[libcamera-devel] [PATCH v2 10/27] gst: libcamerasrc: Add a task for the streaming thread

Laurent Pinchart laurent.pinchart at ideasonboard.com
Sat Feb 29 14:52:26 CET 2020


Hi Nicolas,

Thank you for the patch.

On Thu, Feb 27, 2020 at 03:03:50PM -0500, Nicolas Dufresne wrote:
> Use a GstTask as our internal streaming thread. Unlike GstBaseSrc, we
> will be running a streaming thread at the element level rather than
> per pad. This is needed to combine buffer request for multiple pads.
> 
> Signed-off-by: Nicolas Dufresne <nicolas.dufresne at collabora.com>
> ---
>  src/gstreamer/gstlibcamerasrc.cpp | 49 +++++++++++++++++++++++++++++++
>  1 file changed, 49 insertions(+)
> 
> diff --git a/src/gstreamer/gstlibcamerasrc.cpp b/src/gstreamer/gstlibcamerasrc.cpp
> index 0c60478..53ece26 100644
> --- a/src/gstreamer/gstlibcamerasrc.cpp
> +++ b/src/gstreamer/gstlibcamerasrc.cpp
> @@ -26,7 +26,11 @@ struct GstLibcameraSrcState {
>  
>  struct _GstLibcameraSrc {
>  	GstElement parent;
> +
> +	GRecMutex stream_lock;
> +	GstTask *task;
>  	GstPad *srcpad;
> +
>  	gchar *camera_name;
>  
>  	GstLibcameraSrcState *state;
> @@ -112,6 +116,30 @@ gst_libcamera_src_open(GstLibcameraSrc *self)
>  	return true;
>  }
>  
> +static void
> +gst_libcamera_src_task_run(gpointer user_data)
> +{
> +	GstLibcameraSrc *self = GST_LIBCAMERA_SRC(user_data);
> +
> +	GST_DEBUG_OBJECT(self, "Streaming thread is now capturing");
> +}
> +
> +static void
> +gst_libcamera_src_task_enter(GstTask *task, GThread *thread, gpointer user_data)
> +{
> +	GstLibcameraSrc *self = GST_LIBCAMERA_SRC(user_data);
> +
> +	GST_DEBUG_OBJECT(self, "Streaming thread has started");
> +}
> +
> +static void
> +gst_libcamera_src_task_leave(GstTask *task, GThread *thread, gpointer user_data)
> +{
> +	GstLibcameraSrc *self = GST_LIBCAMERA_SRC(user_data);
> +
> +	GST_DEBUG_OBJECT(self, "Streaming thread is about to stop");
> +}
> +
>  static void
>  gst_libcamera_src_close(GstLibcameraSrc *self)
>  {
> @@ -182,9 +210,22 @@ gst_libcamera_src_change_state(GstElement *element, GstStateChange transition)
>  			return GST_STATE_CHANGE_FAILURE;
>  		break;
>  	case GST_STATE_CHANGE_READY_TO_PAUSED:
> +		/* This needs to be called after pads activation.*/
> +		if (!gst_task_pause(self->task))
> +			return GST_STATE_CHANGE_FAILURE;
> +		ret = GST_STATE_CHANGE_NO_PREROLL;
> +		break;
>  	case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
>  		ret = GST_STATE_CHANGE_NO_PREROLL;
>  		break;
> +	case GST_STATE_CHANGE_PAUSED_TO_READY:
> +		/* \todo this might requires some thread unblocking in the future

s/requires/require/

> +		 * if the streaming thread starts doing any kind of blocking
> +		 * operations. If this was the case, we would need to do so
> +		 * before pad deactivation, so before chaining to the parent
> +		 * change_state function. */

		/*
		 * ...
		 */

here too.

Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>

> +		gst_task_join(self->task);
> +		break;
>  	case GST_STATE_CHANGE_READY_TO_NULL:
>  		gst_libcamera_src_close(self);
>  		break;
> @@ -201,6 +242,8 @@ gst_libcamera_src_finalize(GObject *object)
>  	GObjectClass *klass = G_OBJECT_CLASS(gst_libcamera_src_parent_class);
>  	GstLibcameraSrc *self = GST_LIBCAMERA_SRC(object);
>  
> +	g_rec_mutex_clear(&self->stream_lock);
> +	g_clear_object(&self->task);
>  	g_free(self->camera_name);
>  	delete self->state;
>  
> @@ -213,6 +256,12 @@ gst_libcamera_src_init(GstLibcameraSrc *self)
>  	GstLibcameraSrcState *state = new GstLibcameraSrcState();
>  	GstPadTemplate *templ = gst_element_get_pad_template(GST_ELEMENT(self), "src");
>  
> +	g_rec_mutex_init(&self->stream_lock);
> +	self->task = gst_task_new(gst_libcamera_src_task_run, self, nullptr);
> +	gst_task_set_enter_callback(self->task, gst_libcamera_src_task_enter, self, nullptr);
> +	gst_task_set_leave_callback(self->task, gst_libcamera_src_task_leave, self, nullptr);
> +	gst_task_set_lock(self->task, &self->stream_lock);
> +
>  	self->srcpad = gst_pad_new_from_template(templ, "src");
>  	gst_element_add_pad(GST_ELEMENT(self), self->srcpad);
>  	self->state = state;

-- 
Regards,

Laurent Pinchart


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