[libcamera-devel] [PATCH v2 09/13] libcamera: camera_manager: Run the camera manager in a thread
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Thu Jan 23 21:57:17 CET 2020
Hi Niklas,
On Thu, Jan 23, 2020 at 09:44:31PM +0100, Niklas Söderlund wrote:
> On 2020-01-22 22:57:19 +0200, Laurent Pinchart wrote:
> > Relying on the application event loop to process all our internal events
> > is a bad idea for multiple reasons. In many cases the user of libcamera
> > can't provide an event loop, for instance when running through one of
> > the adaptation layers. The Android camera HAL and V4L2 compatibility
> > layer create a thread for this reason, and the GStreamer element would
> > need to do so as well. Furthermore, relying on the application event
> > loop pushes libcamera's realtime constraints to the application, which
> > isn't manageable.
> >
> > For these reasons it's desirable to always run the camera manager, the
> > pipeline handlers and the cameras in a separate thread. Doing so isn't
> > too complicated, it only involves creating the thread internally when
> > starting the camera manager, and synchronizing a few methods of the
> > Camera class. Do so as a first step towards defining the threading model
> > of libcamera.
> >
> > The event dispatcher interface is still exposed to applications, to
> > enable cross-thread signal delivery if desired.
> >
> > Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> > ---
> > Changes since v1:
> >
> > - Move "libcamera: camera_manager: Move private data members to private
> > implementation" and "libcamera: camera_manager: Return a copy of the
> > vector from cameras()" to separate patches
> > ---
> > src/libcamera/camera_manager.cpp | 94 ++++++++++++++++++++++++++++++--
> > 1 file changed, 88 insertions(+), 6 deletions(-)
> >
> > diff --git a/src/libcamera/camera_manager.cpp b/src/libcamera/camera_manager.cpp
> > index 5fc1bba974c6..11c333ccb4e0 100644
> > --- a/src/libcamera/camera_manager.cpp
> > +++ b/src/libcamera/camera_manager.cpp
> > @@ -7,6 +7,7 @@
> >
> > #include <libcamera/camera_manager.h>
> >
> > +#include <condition_variable>
> > #include <map>
> >
> > #include <libcamera/camera.h>
> > @@ -28,33 +29,89 @@ namespace libcamera {
> >
> > LOG_DEFINE_CATEGORY(Camera)
> >
> > -class CameraManager::Private
> > +class CameraManager::Private : public Thread
> > {
> > public:
> > Private(CameraManager *cm);
> >
> > int start();
> > - void stop();
> > -
> > void addCamera(std::shared_ptr<Camera> &camera, dev_t devnum);
> > void removeCamera(Camera *camera);
> >
> > + /*
> > + * This mutex protects
> > + *
> > + * - initialized_ and status_ during initialization
> > + * - cameras_ and camerasByDevnum_ after initialization
> > + */
> > + Mutex mutex_;
> > std::vector<std::shared_ptr<Camera>> cameras_;
> > std::map<dev_t, std::weak_ptr<Camera>> camerasByDevnum_;
> >
> > +protected:
> > + void run() override;
> > +
> > private:
> > + int init();
> > + void cleanup();
> > +
> > CameraManager *cm_;
> >
> > + std::condition_variable cv_;
> > + bool initialized_;
> > + int status_;
> > +
> > std::vector<std::shared_ptr<PipelineHandler>> pipes_;
> > std::unique_ptr<DeviceEnumerator> enumerator_;
> > };
> >
> > CameraManager::Private::Private(CameraManager *cm)
> > - : cm_(cm)
> > + : cm_(cm), initialized_(false)
> > {
> > }
> >
> > int CameraManager::Private::start()
> > +{
> > + /* Start the thread and wait for initialization to complete. */
> > + Thread::start();
> > +
> > + {
> > + MutexLocker locker(mutex_);
> > + cv_.wait(locker, [&] { return initialized_; });
> > + }
>
> Do you not wish to copy status_ and use it bellow while the mutex is
> still locked?
I'm not sure it's required, but I'll do it nonetheless. Unlocking the
mutex will prevent the compiler from moving the status_ read before the
lock (as it's an externally defined function), and I *think* that the
mutex unlock will contain the necessary memory barriers.
> With this issue resolved,
>
> Reviewed-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
>
> > +
> > + /* If a failure happened during initialization, stop the thread. */
> > + if (status_ < 0) {
> > + exit();
> > + wait();
> > + return status_;
> > + }
> > +
> > + return 0;
> > +}
> > +
> > +void CameraManager::Private::run()
> > +{
> > + LOG(Camera, Debug) << "Starting camera manager";
> > +
> > + int ret = init();
> > +
> > + mutex_.lock();
> > + status_ = ret;
> > + initialized_ = true;
> > + mutex_.unlock();
> > + cv_.notify_one();
> > +
> > + if (ret < 0)
> > + return;
> > +
> > + /* Now start processing events and messages. */
> > + exec();
> > +
> > + cleanup();
> > +}
> > +
> > +int CameraManager::Private::init()
> > {
> > enumerator_ = DeviceEnumerator::create();
> > if (!enumerator_ || enumerator_->enumerate())
> > @@ -89,7 +146,7 @@ int CameraManager::Private::start()
> > return 0;
> > }
> >
> > -void CameraManager::Private::stop()
> > +void CameraManager::Private::cleanup()
> > {
> > /* TODO: unregister hot-plug callback here */
> >
> > @@ -107,6 +164,8 @@ void CameraManager::Private::stop()
> > void CameraManager::Private::addCamera(std::shared_ptr<Camera> &camera,
> > dev_t devnum)
> > {
> > + MutexLocker locker(mutex_);
> > +
> > for (std::shared_ptr<Camera> c : cameras_) {
> > if (c->name() == camera->name()) {
> > LOG(Camera, Warning)
> > @@ -126,6 +185,8 @@ void CameraManager::Private::addCamera(std::shared_ptr<Camera> &camera,
> >
> > void CameraManager::Private::removeCamera(Camera *camera)
> > {
> > + MutexLocker locker(mutex_);
> > +
> > auto iter = std::find_if(cameras_.begin(), cameras_.end(),
> > [camera](std::shared_ptr<Camera> &c) {
> > return c.get() == camera;
> > @@ -232,7 +293,8 @@ int CameraManager::start()
> > */
> > void CameraManager::stop()
> > {
> > - p_->stop();
> > + p_->exit();
> > + p_->wait();
> > }
> >
> > /**
> > @@ -242,10 +304,14 @@ void CameraManager::stop()
> > * Before calling this function the caller is responsible for ensuring that
> > * the camera manager is running.
> > *
> > + * \context This function is \threadsafe.
> > + *
> > * \return List of all available cameras
> > */
> > std::vector<std::shared_ptr<Camera>> CameraManager::cameras() const
> > {
> > + MutexLocker locker(p_->mutex_);
> > +
> > return p_->cameras_;
> > }
> >
> > @@ -256,10 +322,14 @@ std::vector<std::shared_ptr<Camera>> CameraManager::cameras() const
> > * Before calling this function the caller is responsible for ensuring that
> > * the camera manager is running.
> > *
> > + * \context This function is \threadsafe.
> > + *
> > * \return Shared pointer to Camera object or nullptr if camera not found
> > */
> > std::shared_ptr<Camera> CameraManager::get(const std::string &name)
> > {
> > + MutexLocker locker(p_->mutex_);
> > +
> > for (std::shared_ptr<Camera> camera : p_->cameras_) {
> > if (camera->name() == name)
> > return camera;
> > @@ -279,11 +349,15 @@ std::shared_ptr<Camera> CameraManager::get(const std::string &name)
> > * Before calling this function the caller is responsible for ensuring that
> > * the camera manager is running.
> > *
> > + * \context This function is \threadsafe.
> > + *
> > * \return Shared pointer to Camera object, which is empty if the camera is
> > * not found
> > */
> > std::shared_ptr<Camera> CameraManager::get(dev_t devnum)
> > {
> > + MutexLocker locker(p_->mutex_);
> > +
> > auto iter = p_->camerasByDevnum_.find(devnum);
> > if (iter == p_->camerasByDevnum_.end())
> > return nullptr;
> > @@ -302,9 +376,12 @@ std::shared_ptr<Camera> CameraManager::get(dev_t devnum)
> > *
> > * \a devnum is used by the V4L2 compatibility layer to map V4L2 device nodes
> > * to Camera instances.
> > + *
> > + * \context This function shall be called from the CameraManager thread.
> > */
> > void CameraManager::addCamera(std::shared_ptr<Camera> camera, dev_t devnum)
> > {
> > + ASSERT(Thread::current() == p_.get());
> >
> > p_->addCamera(camera, devnum);
> > }
> > @@ -316,15 +393,20 @@ void CameraManager::addCamera(std::shared_ptr<Camera> camera, dev_t devnum)
> > * This function is called by pipeline handlers to unregister cameras from the
> > * camera manager. Unregistered cameras won't be reported anymore by the
> > * cameras() and get() calls, but references may still exist in applications.
> > + *
> > + * \context This function shall be called from the CameraManager thread.
> > */
> > void CameraManager::removeCamera(Camera *camera)
> > {
> > + ASSERT(Thread::current() == p_.get());
> > +
> > p_->removeCamera(camera);
> > }
> >
> > /**
> > * \fn const std::string &CameraManager::version()
> > * \brief Retrieve the libcamera version string
> > + * \context This function is \a threadsafe.
> > * \return The libcamera version string
> > */
> >
--
Regards,
Laurent Pinchart
More information about the libcamera-devel
mailing list