[libcamera-devel] [PATCH v2 4/9] android: camera_device: Simplify FrameBuffer construction from a buffer_handle_t
Kieran Bingham
kieran.bingham at ideasonboard.com
Fri Jul 3 11:38:09 CEST 2020
Hi All,
On 03/07/2020 10:13, Jacopo Mondi wrote:
> Hi Kieran,
>
> On Fri, Jul 03, 2020 at 03:29:03AM +0300, Laurent Pinchart wrote:
>> Hi Kieran,
>>
>> Thank you for the patch.
>>
>> On Fri, Jul 03, 2020 at 01:25:59AM +0200, Niklas Söderlund wrote:
>>> On 2020-07-02 22:36:49 +0100, Kieran Bingham wrote:
>>>> Move the code which constructs a FrameBuffer from the Android buffer handle
>>>> to it's own function to simplify the code flow and readability.
>>
>> s/it's/its/
>>
>>>>
>>>> Signed-off-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
>>>> ---
>>>> src/android/camera_device.cpp | 35 +++++++++++++++++++----------------
>>>> 1 file changed, 19 insertions(+), 16 deletions(-)
>>>>
>>>> diff --git a/src/android/camera_device.cpp b/src/android/camera_device.cpp
>>>> index 03dcdd520794..78ecfd7c2ee2 100644
>>>> --- a/src/android/camera_device.cpp
>>>> +++ b/src/android/camera_device.cpp
>>>> @@ -1011,6 +1011,24 @@ int CameraDevice::configureStreams(camera3_stream_configuration_t *stream_list)
>>>> return 0;
>>>> }
>>>>
>>>> +static FrameBuffer *newFrameBuffer(const buffer_handle_t camera3buffer)
>>>> +{
>>>> + std::vector<FrameBuffer::Plane> planes;
>>>> + for (unsigned int i = 0; i < 3; i++) {
>>>> + FrameBuffer::Plane plane;
>>>> + plane.fd = FileDescriptor(camera3buffer->data[i]);
>>>> + /*
>>>> + * Setting length to zero here is OK as the length is only used
>>>> + * to map the memory of the plane. Libcamera do not need to poke
>>>> + * at the memory content queued by the HAL.
>>>> + */
>>>> + plane.length = 0;
>>>> + planes.push_back(std::move(plane));
>>>> + }
>>>> +
>>>> + return new FrameBuffer(std::move(planes));
>>>> +}
>>>> +
>>>> int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Request)
>>>> {
>>>> StreamConfiguration *streamConfiguration = &config_->at(0);
>>>> @@ -1064,22 +1082,7 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
>>>> * Create a libcamera buffer using the dmabuf descriptors of the first
>>>> * and (currently) only supported request buffer.
>>>> */
>>>> - const buffer_handle_t camera3Handle = *camera3Buffers[0].buffer;
>>>> -
>>>> - std::vector<FrameBuffer::Plane> planes;
>>>> - for (int i = 0; i < 3; i++) {
>>>> - FrameBuffer::Plane plane;
>>>> - plane.fd = FileDescriptor(camera3Handle->data[i]);
>>>> - /*
>>>> - * Setting length to zero here is OK as the length is only used
>>>> - * to map the memory of the plane. Libcamera do not need to poke
>>>> - * at the memory content queued by the HAL.
>>>> - */
>>>> - plane.length = 0;
>>>> - planes.push_back(std::move(plane));
>>>> - }
>>>> -
>>>> - FrameBuffer *buffer = new FrameBuffer(std::move(planes));
>>>> + FrameBuffer *buffer = newFrameBuffer(*camera3Buffers[0].buffer);
>>>
>>> Would it make sens to change the argument to a pointer instead of
>>> dereferencing it here?
>>
>> buffer_handle_t is already a pointer, the function would then need to do
>>
>> plane.fd = FileDescriptor((*camera3buffer)->data[i]);
>>
>> which isn't nice. I think it's best to dereference it once only here, in
>> the case function needs to access more than one field.
Yup, the ** was a pain, so I chose to dereference it here.
>>
>>> Also I think I would callt the function
>>> constructFrameBuffer() or createFrameBuffer().
>>
>> I like createFrameBuffer() better, and I would make it a private member
I'll rename to createFrameBuffer()
>> of CameraDevice. With these changes,
>
> Me too, and I like this better as a private helper function
Agreed, me too - this was just a remnant of hacking it in to get the
reworks done.
>> Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
>
> Reviewed-by: Jacopo Mondi <jacopo at jmondi.org>
Thanks.
>
> Thanks
> j
>>
>>>> if (!buffer) {
>>>> LOG(HAL, Error) << "Failed to create buffer";
>>>> delete descriptor;
>>
>> --
>> Regards,
>>
>> Laurent Pinchart
>> _______________________________________________
>> libcamera-devel mailing list
>> libcamera-devel at lists.libcamera.org
>> https://lists.libcamera.org/listinfo/libcamera-devel
--
Regards
--
Kieran
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