[libcamera-devel] [PATCH 6/9] libcamera: pipeline: vivid: Buffer handling and stream control
Kieran Bingham
kieran.bingham at ideasonboard.com
Mon Jul 13 15:24:48 CEST 2020
We can now add buffer management, and connect up our bufferReady signal
to a callback.
Note that we provide the ability to export buffers from our capture
device (data->video_) using the exportBuffers() functionality from the
V4L2VideoDevice which allows a FrameBufferAllocater to obtain buffers
from this device.
When buffers are obtained through the exportFrameBuffers API, they are
orphaned and left unassociated with the device, and must be reimported
at start() time anyway. This allows the same interface to be used
whether internal buffers, or external buffers are used for the stream.
When a buffer completes, we call the buffer completion handler on the
pipeline handler, and because we have only a single stream, we can also
immediately complete the request.
Signed-off-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
---
src/libcamera/pipeline/vivid/vivid.cpp | 35 ++++++++++++++++++++++++--
1 file changed, 33 insertions(+), 2 deletions(-)
diff --git a/src/libcamera/pipeline/vivid/vivid.cpp b/src/libcamera/pipeline/vivid/vivid.cpp
index dbc19424e75a..1a945a744055 100644
--- a/src/libcamera/pipeline/vivid/vivid.cpp
+++ b/src/libcamera/pipeline/vivid/vivid.cpp
@@ -32,6 +32,7 @@ public:
}
int init();
+ void bufferReady(FrameBuffer *buffer);
MediaDevice *media_;
V4L2VideoDevice *video_;
@@ -175,16 +176,36 @@ int PipelineHandlerVivid::configure(Camera *camera, CameraConfiguration *config)
int PipelineHandlerVivid::exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
- return -1;
+ VividCameraData *data = cameraData(camera);
+ unsigned int count = stream->configuration().bufferCount;
+
+ return data->video_->exportBuffers(count, buffers);
}
int PipelineHandlerVivid::start(Camera *camera)
{
- return -1;
+ VividCameraData *data = cameraData(camera);
+ unsigned int count = data->stream_.configuration().bufferCount;
+
+ int ret = data->video_->importBuffers(count);
+ if (ret < 0)
+ return ret;
+
+ ret = data->video_->streamOn();
+ if (ret < 0) {
+ data->ipa_->stop();
+ data->video_->releaseBuffers();
+ return ret;
+ }
+
+ return 0;
}
void PipelineHandlerVivid::stop(Camera *camera)
{
+ VividCameraData *data = cameraData(camera);
+ data->video_->streamOff();
+ data->video_->releaseBuffers();
}
int PipelineHandlerVivid::queueRequestDevice(Camera *camera, Request *request)
@@ -221,9 +242,19 @@ int VividCameraData::init()
if (video_->open())
return -ENODEV;
+ video_->bufferReady.connect(this, &VividCameraData::bufferReady);
+
return 0;
}
+void VividCameraData::bufferReady(FrameBuffer *buffer)
+{
+ Request *request = buffer->request();
+
+ pipe_->completeBuffer(camera_, request, buffer);
+ pipe_->completeRequest(camera_, request);
+}
+
REGISTER_PIPELINE_HANDLER(PipelineHandlerVivid);
} /* namespace libcamera */
--
2.25.1
More information about the libcamera-devel
mailing list