[libcamera-devel] [PATCH v2 05/10] libcamera: ipu3: Calculate number of buffers for ImgU

Niklas Söderlund niklas.soderlund at ragnatech.se
Sat Jun 6 17:04:31 CEST 2020


Decouple the number of buffers to allocate for the ImgU from the number
of buffers allocated for the CIO2. Instead of blindly following the CIO2
pick the maximum number of buffers requested for any stream facing
applications.

This is potentially wasteful, as each stream could allocate just as many
buffers as requested by the application instead of the maximum from the
set. But this is not more wasteful than what is already used by the
pipeline and should be fixed on top after the decoupling of the two
processing units.

Signed-off-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo at jmondi.org>
---
* Changes since v1
- Use std::max({ ... })
---
 src/libcamera/pipeline/ipu3/ipu3.cpp | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
index 6df93eedb365b904..d143a425817b5f03 100644
--- a/src/libcamera/pipeline/ipu3/ipu3.cpp
+++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
@@ -726,7 +726,11 @@ int PipelineHandlerIPU3::allocateBuffers(Camera *camera)
 	if (ret < 0)
 		return ret;
 
-	bufferCount = ret;
+	bufferCount = std::max({
+		data->outStream_.configuration().bufferCount,
+		data->vfStream_.configuration().bufferCount,
+		data->rawStream_.configuration().bufferCount,
+	});
 
 	ret = imgu->allocateBuffers(data, bufferCount);
 	if (ret < 0) {
-- 
2.26.2



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