[libcamera-devel] [PATCH v3 4/5] qcam: main_window: Introduce initial hotplug support
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Sun Jun 7 19:04:14 CEST 2020
Hi Umang,
Thank you for the patch.
On Thu, May 21, 2020 at 01:54:26PM +0000, Umang Jain wrote:
> Hook up various QCam UI bits with hotplug support introduced
> in previous commits. This looks good-enough as first steps
> to see how the hotplugging functionality is turning out to be
> from application point-of-view.
>
> One can still think of few edge case nuances not yet covered
> under this implementation hence, those are intentionally
> kept out of scope for now. It might require some thinking
> and/or additional time on hand.
Out of curiosity, do you have any such cases in mind already ?
> Signed-off-by: Umang Jain <email at uajain.com>
> ---
> src/qcam/main_window.cpp | 83 ++++++++++++++++++++++++++++++++++++++++
> src/qcam/main_window.h | 6 +++
> 2 files changed, 89 insertions(+)
>
> diff --git a/src/qcam/main_window.cpp b/src/qcam/main_window.cpp
> index 7de0895..ba96c27 100644
> --- a/src/qcam/main_window.cpp
> +++ b/src/qcam/main_window.cpp
> @@ -49,6 +49,43 @@ public:
> }
> };
>
> +/**
> + * \brief Custom QEvent to signal hotplug or unplug
> + */
> +class HotplugEvent : public QEvent
> +{
> +public:
> + enum PLUGEVENT {
We Use CamelCase for types, this would be PlugEvent.
> + HOTPLUG,
> + UNPLUG
Same here,
Hotplug,
Unplug,
Kieran will hate me for asking if it should be
Plug,
Unplug,
,
Hotplug,
Hotunplug,
or
HotPlug,
HotUnplug,
My personal preference is (from most preferred to least preferred)
HotUnplug, Unplug, Hotunplug, but at the same time I wouldn't rename
HotplugEvent to HotPlugEvent. Maybe we could use "hotplug" (Hotplug in
CamelCase) as a generic term that would cover both plug and unplug, and
"hot-plug" and "hot-unplug" (respectively HotPlug and HotUnplug in
CamelCase) when talking about plug and unplug specifically ? Or maybe
that's overkill :-)
> + };
> +
> + HotplugEvent(std::shared_ptr<Camera> camera, PLUGEVENT event)
> + : QEvent(type())
: QEvent(type()), camera_(std::move(camera)), plugEvent_(event)
{
}
> + {
> + camera_ = camera;
> + plugEvent_ = event;
> + }
> +
> + ~HotplugEvent()
> + {
> + camera_.reset();
This isn't needed, the shared pointer is automatically reset when
destroyed. You can drop the HotplugEvent destructor.
> + }
> +
> + static Type type()
> + {
> + static int type = QEvent::registerEventType();
> + return static_cast<Type>(type);
> + }
> +
> + PLUGEVENT getHotplugEvent() { return plugEvent_; }
We don't usually prefix getters with get,
PlugEvent hotplugEvent() const { return plugEvent; }
(with an added const)
> + Camera *getCamera() { return camera_.get(); }
Same here.
> +
> +private:
> + std::shared_ptr<Camera> camera_;
> + PLUGEVENT plugEvent_;
> +};
> +
> MainWindow::MainWindow(CameraManager *cm, const OptionsParser::Options &options)
> : saveRaw_(nullptr), options_(options), cm_(cm), allocator_(nullptr),
> isCapturing_(false), captureRaw_(false)
> @@ -71,6 +108,10 @@ MainWindow::MainWindow(CameraManager *cm, const OptionsParser::Options &options)
> setCentralWidget(viewfinder_);
> adjustSize();
>
> + /* Hotplug/unplug support */
> + cm_->newCameraAdded.connect(this, &MainWindow::addNewCamera);
> + cm_->cameraRemoved.connect(this, &MainWindow::removeCamera);
> +
> /* Open the camera and start capture. */
> ret = openCamera();
> if (ret < 0) {
> @@ -95,6 +136,9 @@ bool MainWindow::event(QEvent *e)
> if (e->type() == CaptureEvent::type()) {
> processCapture();
> return true;
> + } else if (e->type() == HotplugEvent::type()) {
> + processHotplug(static_cast<HotplugEvent *>(e));
> + return true;
> }
>
> return QMainWindow::event(e);
> @@ -525,6 +569,45 @@ void MainWindow::stopCapture()
> setWindowTitle(title_);
> }
>
> +/* -----------------------------------------------------------------------------
> + * Camera hotplugging support
> + */
> +
> +void MainWindow::processHotplug(HotplugEvent *e)
> +{
> + Camera *camera = e->getCamera();
> + HotplugEvent::PLUGEVENT event = e->getHotplugEvent();
> +
> + if (event == HotplugEvent::PLUGEVENT::HOTPLUG) {
This can be shortened to HotplugEvent::HOTPLUG (same for similar
occurences below).
> + cameraCombo_->addItem(QString::fromStdString(camera->name()));
> + } else if (event == HotplugEvent::PLUGEVENT::UNPLUG) {
> + int camIndex = cameraCombo_->findText(QString::fromStdString(camera->name()));
I'd move this line right before cameraCombo_->removeItem() (with a blank
line above) to keep the variable declaration close to its usage.
> +
> + /* Check if the currently-streaming camera is removed. */
> + if (camera == camera_.get()) {
> + toggleCapture(false);
> + cameraCombo_->setCurrentIndex(0);
> + }
> + cameraCombo_->removeItem(camIndex);
> + }
> +}
> +
> +void MainWindow::addNewCamera(std::shared_ptr<Camera> camera)
If we rename CameraManager::newCameraAdded this should be renamed to
addCamera().
That's quite a few comments, but nothing major. I believe the next
version will be the last. Thanks for your work !
> +{
> + qInfo() << "Adding new camera:" << camera->name().c_str();
> + QCoreApplication::postEvent(this,
> + new HotplugEvent(std::move(camera),
> + HotplugEvent::PLUGEVENT::HOTPLUG));
> +}
> +
> +void MainWindow::removeCamera(std::shared_ptr<Camera> camera)
> +{
> + qInfo() << "Removing camera:" << camera->name().c_str();
> + QCoreApplication::postEvent(this,
> + new HotplugEvent(std::move(camera),
> + HotplugEvent::PLUGEVENT::UNPLUG));
> +}
> +
> /* -----------------------------------------------------------------------------
> * Image Save
> */
> diff --git a/src/qcam/main_window.h b/src/qcam/main_window.h
> index 59fa2d9..9108780 100644
> --- a/src/qcam/main_window.h
> +++ b/src/qcam/main_window.h
> @@ -32,6 +32,8 @@ using namespace libcamera;
> class QAction;
> class QComboBox;
>
> +class HotplugEvent;
> +
> enum {
> OptCamera = 'c',
> OptHelp = 'h',
> @@ -87,8 +89,12 @@ private:
> int startCapture();
> void stopCapture();
>
> + void addNewCamera(std::shared_ptr<Camera> camera);
> + void removeCamera(std::shared_ptr<Camera> camera);
> +
> void requestComplete(Request *request);
> void processCapture();
> + void processHotplug(HotplugEvent *e);
> void processViewfinder(FrameBuffer *buffer);
>
> /* UI elements */
--
Regards,
Laurent Pinchart
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