[libcamera-devel] [RFC 5/6] libcamera: ipu3: Do not unconditionally queue buffers to CIO2
Niklas Söderlund
niklas.soderlund at ragnatech.se
Tue Mar 24 13:33:32 CET 2020
Hi Laurent,
Thanks for your feedback.
On 2020-03-23 14:26:06 +0200, Laurent Pinchart wrote:
> Hi Niklas,
>
> Thank you for the patch.
>
> On Mon, Mar 16, 2020 at 03:41:45AM +0100, Niklas Söderlund wrote:
> > Instead of unconditionally cycling buffers between the CIO2 and IMGU
> > pick a buffer when a request is queued to the pipeline. This is needed
> > if operations are the be applied to the buffer coming from CIO2 with
>
> s/the be/to be/
>
> > parameters coming from a Request.
> >
> > The approach to pick a CIO2 buffer when a request is queued is similar
> > to other pipelines, where parameters and statistic buffers are picked
> > this way.
> >
> > Signed-off-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
> > ---
> > src/libcamera/pipeline/ipu3/ipu3.cpp | 69 +++++++++++++++++++++++-----
> > 1 file changed, 58 insertions(+), 11 deletions(-)
> >
> > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
> > index 0c2a217c9ea8f6ba..dbb0c4328aa0efe5 100644
> > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp
> > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
> > @@ -8,6 +8,7 @@
> > #include <algorithm>
> > #include <iomanip>
> > #include <memory>
> > +#include <queue>
> > #include <vector>
> >
> > #include <linux/drm_fourcc.h>
> > @@ -119,6 +120,10 @@ public:
> > int allocateBuffers();
> > void freeBuffers();
> >
> > + FrameBuffer *getBuffer();
> > + void putBuffer(FrameBuffer *buffer);
> > + int queueBuffer(FrameBuffer *buffer);
> > +
> > int start();
> > int stop();
> >
> > @@ -130,6 +135,7 @@ public:
> >
> > private:
> > std::vector<std::unique_ptr<FrameBuffer>> buffers_;
> > + std::queue<FrameBuffer *> availableBuffers_;
> > };
> >
> > class IPU3Stream : public Stream
> > @@ -157,6 +163,8 @@ public:
> > void imguInputBufferReady(FrameBuffer *buffer);
> > void cio2BufferReady(FrameBuffer *buffer);
> >
> > + std::map<FrameBuffer *, Request *> cio2ToRequest_;
>
> We have a Request pointer in FrameBuffer to track this. It's a private
> field, pipeline handlers can't set it, but I think it's a good time to
> fix that issue properly.
Good idea, I will try and improve on this for v1.
>
> > +
> > CIO2Device cio2_;
> > ImgUDevice *imgu_;
> >
> > @@ -717,11 +725,20 @@ void PipelineHandlerIPU3::stop(Camera *camera)
> >
> > int PipelineHandlerIPU3::queueRequestDevice(Camera *camera, Request *request)
> > {
> > + IPU3CameraData *data = cameraData(camera);
> > + FrameBuffer *buffer;
> > int error = 0;
> >
> > + /* Get a CIO2 buffer and track it it's used for this request. */
> > + buffer = data->cio2_.getBuffer();
> > + if (!buffer)
> > + return -EINVAL;
>
> We can return an error for now, but we'll really have to handle this
> better. If the application queues more request than the pipeline handler
> internal depth, they need to be put in a queue somewhere. I wonder if we
> should try address this already.
I'm all for starting work on this topic now. But do you think it really
should be solved in individual pipeline handlers and not on a framework
level?
When I thought about this in the past I always imaged the pipeline to
report its min and max pipeline depth and then having the framework
doing the heavy lifting of keeping and flushing a queue. If so I think
it the behavior here is correct, but if you think pipelines shall deal
with this it should be reworked.
>
> > + data->cio2ToRequest_[buffer] = request;
> > + data->cio2_.queueBuffer(buffer);
> > +
> > for (auto it : request->buffers()) {
> > IPU3Stream *stream = static_cast<IPU3Stream *>(it.first);
> > - FrameBuffer *buffer = it.second;
> > + buffer = it.second;
> >
> > int ret = stream->device_->dev->queueBuffer(buffer);
> > if (ret < 0)
> > @@ -893,7 +910,9 @@ void IPU3CameraData::imguInputBufferReady(FrameBuffer *buffer)
> > if (buffer->metadata().status == FrameMetadata::FrameCancelled)
> > return;
> >
> > - cio2_.output_->queueBuffer(buffer);
> > + /* Remove association between CIO2 buffer an Request. */
> > + cio2ToRequest_.erase(buffer);
> > + cio2_.putBuffer(buffer);
> > }
> >
> > /**
> > @@ -1416,30 +1435,58 @@ int CIO2Device::configure(const Size &size,
> > int CIO2Device::allocateBuffers()
> > {
> > int ret = output_->allocateBuffers(CIO2_BUFFER_COUNT, &buffers_);
> > - if (ret < 0)
> > + if (ret < 0) {
> > LOG(IPU3, Error) << "Failed to allocate CIO2 buffers";
>
> There's already a message printed by the V4L2VideoDevice class, do we
> need another one here ?
I'm all for dropping it ;-)
>
> > + return ret;
> > + }
> > +
> > + for (std::unique_ptr<FrameBuffer> &buffer : buffers_)
> > + availableBuffers_.push(buffer.get());
> >
> > return ret;
> > }
> >
> > void CIO2Device::freeBuffers()
> > {
> > + while (!availableBuffers_.empty())
> > + availableBuffers_.pop();
> > +
>
> How about
>
> availableBuffers_ = {};
Nice idea.
>
> ?
>
> > buffers_.clear();
> >
> > if (output_->releaseBuffers())
> > LOG(IPU3, Error) << "Failed to release CIO2 buffers";
> > }
> >
> > +FrameBuffer *CIO2Device::getBuffer()
> > +{
> > + if (availableBuffers_.empty()) {
> > + LOG(IPU3, Error) << "CIO2 buffer underrun";
> > + return nullptr;
> > + }
> > +
> > + FrameBuffer *buffer = availableBuffers_.front();
> > +
> > + availableBuffers_.pop();
> > +
> > + return buffer;
> > +}
> > +
> > +void CIO2Device::putBuffer(FrameBuffer *buffer)
> > +{
> > + availableBuffers_.push(buffer);
> > +}
> > +
> > +int CIO2Device::queueBuffer(FrameBuffer *buffer)
> > +{
> > + int ret = output_->queueBuffer(buffer);
> > + if (ret)
> > + LOG(IPU3, Error) << "Failed to queue CIO2 buffer";
> > +
> > + return ret;
>
> Do we need this wrapper, can't we call
> cio2_.output_->queueBuffer(buffer) in the caller like we used to ?
Not really, I added it as I think this driver is quiet messy and
breaking things apart could be a good thing. Will drop for v1 and then
we can refactor on top to make it more readable.
>
> > +}
> > +
> > int CIO2Device::start()
> > {
> > - for (const std::unique_ptr<FrameBuffer> &buffer : buffers_) {
> > - int ret = output_->queueBuffer(buffer.get());
> > - if (ret) {
> > - LOG(IPU3, Error) << "Failed to queue CIO2 buffer";
> > - return ret;
> > - }
> > - }
> > -
> > return output_->streamOn();
> > }
> >
>
> --
> Regards,
>
> Laurent Pinchart
--
Regards,
Niklas Söderlund
More information about the libcamera-devel
mailing list