[libcamera-devel] [PATCH 6/7] libcamera: ipu3: Do not unconditionally queue buffers to CIO2

Laurent Pinchart laurent.pinchart at ideasonboard.com
Thu Mar 26 15:19:57 CET 2020


Hi Niklas,

Thank you for the patch.

On Tue, Mar 24, 2020 at 04:51:44PM +0100, Niklas Söderlund wrote:
> Instead of unconditionally cycling buffers between the CIO2 and IMGU
> pick a buffer when a request is queued to the pipeline. This is needed
> if operations are to be applied to the buffer coming from CIO2 with
> parameters coming from a Request.
> 
> The approach to pick a CIO2 buffer when a request is queued is similar
> to other pipelines, where parameters and statistic buffers are picked
> this way.
> 
> Signed-off-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
> ---
> * Changes since RFC
> - Drop cio2ToRequest_ lookup map and use Request * in FrameBuffer.
> - Removed duplicated LOG() from CIO2Device::allocateBuffers.
> - Reassign instead of iterate to empty availableBuffers_.
> - Fold CIO2Device::queueBuffer() into the only caller.
> ---
>  src/libcamera/pipeline/ipu3/ipu3.cpp | 53 ++++++++++++++++++++++------
>  1 file changed, 42 insertions(+), 11 deletions(-)
> 
> diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
> index 1b44460e4d887d14..cc602834f24108a7 100644
> --- a/src/libcamera/pipeline/ipu3/ipu3.cpp
> +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
> @@ -8,6 +8,7 @@
>  #include <algorithm>
>  #include <iomanip>
>  #include <memory>
> +#include <queue>
>  #include <vector>
>  
>  #include <linux/media-bus-format.h>
> @@ -118,6 +119,9 @@ public:
>  	int allocateBuffers();
>  	void freeBuffers();
>  
> +	FrameBuffer *getBuffer();
> +	void putBuffer(FrameBuffer *buffer);
> +
>  	int start();
>  	int stop();
>  
> @@ -129,6 +133,7 @@ public:
>  
>  private:
>  	std::vector<std::unique_ptr<FrameBuffer>> buffers_;
> +	std::queue<FrameBuffer *> availableBuffers_;
>  };
>  
>  class IPU3Stream : public Stream
> @@ -716,11 +721,21 @@ void PipelineHandlerIPU3::stop(Camera *camera)
>  
>  int PipelineHandlerIPU3::queueRequestDevice(Camera *camera, Request *request)
>  {
> +	IPU3CameraData *data = cameraData(camera);
> +	FrameBuffer *buffer;
>  	int error = 0;
>  
> +	/* Get a CIO2 buffer and track it it's used for this request. */

Sounds a bit weird. Maybe "track that it's used", or just "and associate
it with the request" ? As you also queue the buffer, you may want to
reflect that in the comment, "..., associate it with the request and
queue it to the CIO2" ?

Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>

> +	buffer = data->cio2_.getBuffer();
> +	if (!buffer)
> +		return -EINVAL;
> +
> +	buffer->setRequest(request);
> +	data->cio2_.output_->queueBuffer(buffer);
> +
>  	for (auto it : request->buffers()) {
>  		IPU3Stream *stream = static_cast<IPU3Stream *>(it.first);
> -		FrameBuffer *buffer = it.second;
> +		buffer = it.second;
>  
>  		int ret = stream->device_->dev->queueBuffer(buffer);
>  		if (ret < 0)
> @@ -892,7 +907,7 @@ void IPU3CameraData::imguInputBufferReady(FrameBuffer *buffer)
>  	if (buffer->metadata().status == FrameMetadata::FrameCancelled)
>  		return;
>  
> -	cio2_.output_->queueBuffer(buffer);
> +	cio2_.putBuffer(buffer);
>  }
>  
>  /**
> @@ -1416,29 +1431,45 @@ int CIO2Device::allocateBuffers()
>  {
>  	int ret = output_->allocateBuffers(CIO2_BUFFER_COUNT, &buffers_);
>  	if (ret < 0)
> -		LOG(IPU3, Error) << "Failed to allocate CIO2 buffers";
> +		return ret;
> +
> +	for (std::unique_ptr<FrameBuffer> &buffer : buffers_)
> +		availableBuffers_.push(buffer.get());
>  
>  	return ret;
>  }
>  
>  void CIO2Device::freeBuffers()
>  {
> +	availableBuffers_ = {};
> +
>  	buffers_.clear();
>  
>  	if (output_->releaseBuffers())
>  		LOG(IPU3, Error) << "Failed to release CIO2 buffers";
>  }
>  
> +FrameBuffer *CIO2Device::getBuffer()
> +{
> +	if (availableBuffers_.empty()) {
> +		LOG(IPU3, Error) << "CIO2 buffer underrun";
> +		return nullptr;
> +	}
> +
> +	FrameBuffer *buffer = availableBuffers_.front();
> +
> +	availableBuffers_.pop();
> +
> +	return buffer;
> +}
> +
> +void CIO2Device::putBuffer(FrameBuffer *buffer)
> +{
> +	availableBuffers_.push(buffer);
> +}
> +
>  int CIO2Device::start()
>  {
> -	for (const std::unique_ptr<FrameBuffer> &buffer : buffers_) {
> -		int ret = output_->queueBuffer(buffer.get());
> -		if (ret) {
> -			LOG(IPU3, Error) << "Failed to queue CIO2 buffer";
> -			return ret;
> -		}
> -	}
> -
>  	return output_->streamOn();
>  }
>  

-- 
Regards,

Laurent Pinchart


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