[libcamera-devel] [PATCH 6/7] libcamera: ipu3: Do not unconditionally queue buffers to CIO2
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Thu Mar 26 15:19:57 CET 2020
Hi Niklas,
Thank you for the patch.
On Tue, Mar 24, 2020 at 04:51:44PM +0100, Niklas Söderlund wrote:
> Instead of unconditionally cycling buffers between the CIO2 and IMGU
> pick a buffer when a request is queued to the pipeline. This is needed
> if operations are to be applied to the buffer coming from CIO2 with
> parameters coming from a Request.
>
> The approach to pick a CIO2 buffer when a request is queued is similar
> to other pipelines, where parameters and statistic buffers are picked
> this way.
>
> Signed-off-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
> ---
> * Changes since RFC
> - Drop cio2ToRequest_ lookup map and use Request * in FrameBuffer.
> - Removed duplicated LOG() from CIO2Device::allocateBuffers.
> - Reassign instead of iterate to empty availableBuffers_.
> - Fold CIO2Device::queueBuffer() into the only caller.
> ---
> src/libcamera/pipeline/ipu3/ipu3.cpp | 53 ++++++++++++++++++++++------
> 1 file changed, 42 insertions(+), 11 deletions(-)
>
> diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
> index 1b44460e4d887d14..cc602834f24108a7 100644
> --- a/src/libcamera/pipeline/ipu3/ipu3.cpp
> +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
> @@ -8,6 +8,7 @@
> #include <algorithm>
> #include <iomanip>
> #include <memory>
> +#include <queue>
> #include <vector>
>
> #include <linux/media-bus-format.h>
> @@ -118,6 +119,9 @@ public:
> int allocateBuffers();
> void freeBuffers();
>
> + FrameBuffer *getBuffer();
> + void putBuffer(FrameBuffer *buffer);
> +
> int start();
> int stop();
>
> @@ -129,6 +133,7 @@ public:
>
> private:
> std::vector<std::unique_ptr<FrameBuffer>> buffers_;
> + std::queue<FrameBuffer *> availableBuffers_;
> };
>
> class IPU3Stream : public Stream
> @@ -716,11 +721,21 @@ void PipelineHandlerIPU3::stop(Camera *camera)
>
> int PipelineHandlerIPU3::queueRequestDevice(Camera *camera, Request *request)
> {
> + IPU3CameraData *data = cameraData(camera);
> + FrameBuffer *buffer;
> int error = 0;
>
> + /* Get a CIO2 buffer and track it it's used for this request. */
Sounds a bit weird. Maybe "track that it's used", or just "and associate
it with the request" ? As you also queue the buffer, you may want to
reflect that in the comment, "..., associate it with the request and
queue it to the CIO2" ?
Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> + buffer = data->cio2_.getBuffer();
> + if (!buffer)
> + return -EINVAL;
> +
> + buffer->setRequest(request);
> + data->cio2_.output_->queueBuffer(buffer);
> +
> for (auto it : request->buffers()) {
> IPU3Stream *stream = static_cast<IPU3Stream *>(it.first);
> - FrameBuffer *buffer = it.second;
> + buffer = it.second;
>
> int ret = stream->device_->dev->queueBuffer(buffer);
> if (ret < 0)
> @@ -892,7 +907,7 @@ void IPU3CameraData::imguInputBufferReady(FrameBuffer *buffer)
> if (buffer->metadata().status == FrameMetadata::FrameCancelled)
> return;
>
> - cio2_.output_->queueBuffer(buffer);
> + cio2_.putBuffer(buffer);
> }
>
> /**
> @@ -1416,29 +1431,45 @@ int CIO2Device::allocateBuffers()
> {
> int ret = output_->allocateBuffers(CIO2_BUFFER_COUNT, &buffers_);
> if (ret < 0)
> - LOG(IPU3, Error) << "Failed to allocate CIO2 buffers";
> + return ret;
> +
> + for (std::unique_ptr<FrameBuffer> &buffer : buffers_)
> + availableBuffers_.push(buffer.get());
>
> return ret;
> }
>
> void CIO2Device::freeBuffers()
> {
> + availableBuffers_ = {};
> +
> buffers_.clear();
>
> if (output_->releaseBuffers())
> LOG(IPU3, Error) << "Failed to release CIO2 buffers";
> }
>
> +FrameBuffer *CIO2Device::getBuffer()
> +{
> + if (availableBuffers_.empty()) {
> + LOG(IPU3, Error) << "CIO2 buffer underrun";
> + return nullptr;
> + }
> +
> + FrameBuffer *buffer = availableBuffers_.front();
> +
> + availableBuffers_.pop();
> +
> + return buffer;
> +}
> +
> +void CIO2Device::putBuffer(FrameBuffer *buffer)
> +{
> + availableBuffers_.push(buffer);
> +}
> +
> int CIO2Device::start()
> {
> - for (const std::unique_ptr<FrameBuffer> &buffer : buffers_) {
> - int ret = output_->queueBuffer(buffer.get());
> - if (ret) {
> - LOG(IPU3, Error) << "Failed to queue CIO2 buffer";
> - return ret;
> - }
> - }
> -
> return output_->streamOn();
> }
>
--
Regards,
Laurent Pinchart
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