[libcamera-devel] [PATCH 2/8] cam: Add FrameSink base class

Niklas Söderlund niklas.soderlund at ragnatech.se
Tue May 19 16:29:33 CEST 2020


Hi Laurent,

Thanks for your work.

On 2020-05-19 06:24:59 +0300, Laurent Pinchart wrote:
> The FrameSink class serves as a base to implement components that
> consume frames. This allows handling frame sinks in a generic way,
> independent of their nature. The BufferWrite class will be ported to
> FrameSink in a second step.
> 
> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>

Reviewed-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>

> ---
>  src/cam/frame_sink.cpp | 31 +++++++++++++++++++++++++++++++
>  src/cam/frame_sink.h   | 35 +++++++++++++++++++++++++++++++++++
>  src/cam/meson.build    |  1 +
>  3 files changed, 67 insertions(+)
>  create mode 100644 src/cam/frame_sink.cpp
>  create mode 100644 src/cam/frame_sink.h
> 
> diff --git a/src/cam/frame_sink.cpp b/src/cam/frame_sink.cpp
> new file mode 100644
> index 000000000000..fbe16e2f5081
> --- /dev/null
> +++ b/src/cam/frame_sink.cpp
> @@ -0,0 +1,31 @@
> +/* SPDX-License-Identifier: GPL-2.0-or-later */
> +/*
> + * Copyright (C) 2020, Ideas on Board Oy
> + *
> + * frame_sink.cpp - Base Frame Sink Class
> + */
> +
> +#include "frame_sink.h"
> +
> +FrameSink::~FrameSink()
> +{
> +}
> +
> +int FrameSink::configure(const libcamera::CameraConfiguration &config)
> +{
> +	return 0;
> +}
> +
> +void FrameSink::mapBuffer(libcamera::FrameBuffer *buffer)
> +{
> +}
> +
> +int FrameSink::start()
> +{
> +	return 0;
> +}
> +
> +int FrameSink::stop()
> +{
> +	return 0;
> +}
> diff --git a/src/cam/frame_sink.h b/src/cam/frame_sink.h
> new file mode 100644
> index 000000000000..39604a07eb70
> --- /dev/null
> +++ b/src/cam/frame_sink.h
> @@ -0,0 +1,35 @@
> +/* SPDX-License-Identifier: GPL-2.0-or-later */
> +/*
> + * Copyright (C) 2020, Ideas on Board Oy
> + *
> + * frame_sink.h - Base Frame Sink Class
> + */
> +#ifndef __CAM_FRAME_SINK_H__
> +#define __CAM_FRAME_SINK_H__
> +
> +#include <libcamera/signal.h>
> +
> +namespace libcamera {
> +class CameraConfiguration;
> +class FrameBuffer;
> +class Stream;
> +} /* namespace libcamera */
> +
> +class FrameSink
> +{
> +public:
> +	virtual ~FrameSink();
> +
> +	virtual int configure(const libcamera::CameraConfiguration &config);
> +
> +	virtual void mapBuffer(libcamera::FrameBuffer *buffer);
> +
> +	virtual int start();
> +	virtual int stop();
> +
> +	virtual bool consumeBuffer(const libcamera::Stream *stream,
> +				   libcamera::FrameBuffer *buffer) = 0;
> +	libcamera::Signal<libcamera::FrameBuffer *> bufferReleased;
> +};
> +
> +#endif /* __CAM_FRAME_SINK_H__ */
> diff --git a/src/cam/meson.build b/src/cam/meson.build
> index 89e124fbae2a..d7b72ec02f8c 100644
> --- a/src/cam/meson.build
> +++ b/src/cam/meson.build
> @@ -4,6 +4,7 @@ cam_sources = files([
>      'buffer_writer.cpp',
>      'capture.cpp',
>      'event_loop.cpp',
> +    'frame_sink.cpp',
>      'main.cpp',
>      'options.cpp',
>      'stream_options.cpp',
> -- 
> Regards,
> 
> Laurent Pinchart
> 
> _______________________________________________
> libcamera-devel mailing list
> libcamera-devel at lists.libcamera.org
> https://lists.libcamera.org/listinfo/libcamera-devel

-- 
Regards,
Niklas Söderlund


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