[libcamera-devel] [PATCH v3 2/2] libcamera: camera_sensor: Update properties parsing
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Thu May 21 03:23:13 CEST 2020
Hi Jacopo,
Thank you for the patch.
On Wed, May 20, 2020 at 01:48:12PM +0200, Jacopo Mondi wrote:
> Update the properties parsing routine in the CameraSensor class to use
> the newly defined V4L2 control V4L2_CID_CAMERA_ORIENTATION in place of
> the downstream V4L2_CID_CAMERA_SENSOR_LOCATION which has now been
> removed.
>
> Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> ---
> src/libcamera/camera_sensor.cpp | 17 ++++++++---------
> 1 file changed, 8 insertions(+), 9 deletions(-)
>
> diff --git a/src/libcamera/camera_sensor.cpp b/src/libcamera/camera_sensor.cpp
> index 174df17cfaef..b14b4051dca6 100644
> --- a/src/libcamera/camera_sensor.cpp
> +++ b/src/libcamera/camera_sensor.cpp
> @@ -210,24 +210,23 @@ int CameraSensor::init()
> int32_t propertyValue;
>
> /* Camera Location: default is front location. */
> - const auto &locationControl = controls.find(V4L2_CID_CAMERA_SENSOR_LOCATION);
> - if (locationControl != controls.end()) {
> - int32_t v4l2Location =
> - locationControl->second.def().get<int32_t>();
> + const auto &orientation = controls.find(V4L2_CID_CAMERA_ORIENTATION);
> + if (orientation != controls.end()) {
> + int32_t v4l2Orientation = orientation->second.def().get<int32_t>();
>
> - switch (v4l2Location) {
> + switch (v4l2Orientation) {
> default:
> LOG(CameraSensor, Warning)
> << "Unsupported camera location "
> - << v4l2Location << ", setting to Front";
> + << v4l2Orientation << ", setting to Front";
> /* Fall-through */
> - case V4L2_LOCATION_FRONT:
> + case V4L2_CAMERA_ORIENTATION_FRONT:
> propertyValue = properties::CameraLocationFront;
> break;
> - case V4L2_LOCATION_BACK:
> + case V4L2_CAMERA_ORIENTATION_BACK:
> propertyValue = properties::CameraLocationBack;
> break;
> - case V4L2_LOCATION_EXTERNAL:
> + case V4L2_CAMERA_ORIENTATION_EXTERNAL:
> propertyValue = properties::CameraLocationExternal;
> break;
> }
--
Regards,
Laurent Pinchart
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