[libcamera-devel] [PATCH 06/11] libcamera: ipu3: cio2: Generate start of frame event

Kieran Bingham kieran.bingham at ideasonboard.com
Thu Nov 5 12:39:19 CET 2020


Hi Niklas,

On 05/11/2020 00:15, Niklas Söderlund wrote:
> Propagate the frameStart event whenever the CSI-2 receiver in the CIO2
> pipeline generates one.
> 

I kinda like how these signals are quite flexible.

Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>

> Signed-off-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
> ---
>  src/libcamera/pipeline/ipu3/cio2.cpp | 18 +++++++++++++++---
>  src/libcamera/pipeline/ipu3/cio2.h   |  3 ++-
>  2 files changed, 17 insertions(+), 4 deletions(-)
> 
> diff --git a/src/libcamera/pipeline/ipu3/cio2.cpp b/src/libcamera/pipeline/ipu3/cio2.cpp
> index 1c7b9676f52abdb6..1eca674da339b8e0 100644
> --- a/src/libcamera/pipeline/ipu3/cio2.cpp
> +++ b/src/libcamera/pipeline/ipu3/cio2.cpp
> @@ -247,15 +247,27 @@ int CIO2Device::start()
>  		availableBuffers_.push(buffer.get());
>  
>  	ret = output_->streamOn();
> -	if (ret)
> +	if (ret) {
>  		freeBuffers();
> +		return ret;
> +	}
>  
> -	return ret;
> +	ret = csi2_->setFrameStartEnabled(true);
> +	if (ret) {
> +		stop();
> +		return ret;
> +	}
> +
> +	return 0;
>  }
>  
>  int CIO2Device::stop()
>  {
> -	int ret = output_->streamOff();
> +	int ret;
> +
> +	csi2_->setFrameStartEnabled(false);
> +
> +	ret = output_->streamOff();
>  
>  	freeBuffers();
>  
> diff --git a/src/libcamera/pipeline/ipu3/cio2.h b/src/libcamera/pipeline/ipu3/cio2.h
> index e8b491a0c104a3e2..67fede4e3b4e9fb6 100644
> --- a/src/libcamera/pipeline/ipu3/cio2.h
> +++ b/src/libcamera/pipeline/ipu3/cio2.h
> @@ -13,6 +13,7 @@
>  
>  #include <libcamera/signal.h>
>  
> +#include "libcamera/internal/v4l2_subdevice.h"
>  #include "libcamera/internal/v4l2_videodevice.h"
>  
>  namespace libcamera {
> @@ -24,7 +25,6 @@ class PixelFormat;
>  class Request;
>  class Size;
>  class SizeRange;
> -class V4L2Subdevice;
>  struct StreamConfiguration;
>  
>  class CIO2Device
> @@ -56,6 +56,7 @@ public:
>  	void tryReturnBuffer(FrameBuffer *buffer);
>  	Signal<FrameBuffer *> &bufferReady() { return output_->bufferReady; }
>  
> +	Signal<uint32_t> &frameStart() { return csi2_->frameStart; }
>  private:
>  	void freeBuffers();
>  
> 

-- 
Regards
--
Kieran


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