[libcamera-devel] [PATCH] libcamera: Avoid accessing a non existent control
Kieran Bingham
kieran.bingham at ideasonboard.com
Tue Nov 17 14:29:36 CET 2020
Hi Jean-Michel,
Thanks for highlighting this issue, and providing a fix.
On 17/11/2020 13:24, Jean-Michel Hautbois wrote:
> When pushing a controlone should check if it exists before accessing it,
s/controlone/control, one/
s/it,/it/
> in order to avoid raising abort and crash.
>
> Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois at ideasonboard.com>
> ---
> src/libcamera/delayed_controls.cpp | 6 +++++-
> 1 file changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/src/libcamera/delayed_controls.cpp b/src/libcamera/delayed_controls.cpp
> index f1c5f890..422deee5 100644
> --- a/src/libcamera/delayed_controls.cpp
> +++ b/src/libcamera/delayed_controls.cpp
> @@ -147,7 +147,11 @@ bool DelayedControls::queue(const ControlList &controls)
>
> /* Update with new controls. */
> for (const auto &control : controls) {
> - const ControlId *id = device_->controls().idmap().at(control.first);
> + const ControlIdMap &idmap = device_->controls().idmap();
> + if (idmap.find(control.first) == idmap.end())
> + return false;
> +
> + const ControlId *id = idmap.at(control.first);
>
This does two look ups, (idmap.find(), idmap.at()).
We could combine those to a single lookup by first doing the find, and
keeping the iterator, then using it (if it is not equal to idmap.end())...
With that fixed,
Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard>
However, given that this patch is against an out of tree patch - I
anticipate the fix should be squashed into the relevant patch before
integration, so I'll leave this up to Niklas.
--
Kieran
> if (delays_.find(id) == delays_.end())
> return false;
>
--
Regards
--
Kieran
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