[libcamera-devel] [PATCH] libcamera: Avoid accessing a non existent control
Niklas Söderlund
niklas.soderlund at ragnatech.se
Mon Nov 23 17:54:45 CET 2020
Hi Jean-Michel,
Thanks for your patch.
On 2020-11-17 23:08:59 +0100, Jean-Michel Hautbois wrote:
> Hi Kieran,
>
> On 17/11/2020 14:29, Kieran Bingham wrote:
> > Hi Jean-Michel,
> >
> > Thanks for highlighting this issue, and providing a fix.
> >
> >
> > On 17/11/2020 13:24, Jean-Michel Hautbois wrote:
> >> When pushing a controlone should check if it exists before accessing it,
> >
> > s/controlone/control, one/
> >
> > s/it,/it/
>
> Sure... :-)
>
> >> in order to avoid raising abort and crash.
> >>
> >> Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois at ideasonboard.com>
> >> ---
> >> src/libcamera/delayed_controls.cpp | 6 +++++-
> >> 1 file changed, 5 insertions(+), 1 deletion(-)
> >>
> >> diff --git a/src/libcamera/delayed_controls.cpp b/src/libcamera/delayed_controls.cpp
> >> index f1c5f890..422deee5 100644
> >> --- a/src/libcamera/delayed_controls.cpp
> >> +++ b/src/libcamera/delayed_controls.cpp
> >> @@ -147,7 +147,11 @@ bool DelayedControls::queue(const ControlList &controls)
> >>
> >> /* Update with new controls. */
> >> for (const auto &control : controls) {
> >> - const ControlId *id = device_->controls().idmap().at(control.first);
> >> + const ControlIdMap &idmap = device_->controls().idmap();
> >> + if (idmap.find(control.first) == idmap.end())
> >> + return false;
> >> +
> >> + const ControlId *id = idmap.at(control.first);
> >>
> >
> > This does two look ups, (idmap.find(), idmap.at()).
> >
> > We could combine those to a single lookup by first doing the find, and
> > keeping the iterator, then using it (if it is not equal to idmap.end())...
>
> Yes, indeed !
>
> >
> > With that fixed,
> >
> > Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard>
> >
> > However, given that this patch is against an out of tree patch - I
> > anticipate the fix should be squashed into the relevant patch before
> > integration, so I'll leave this up to Niklas.
>
> I agree :-)
I have integrated this in the out-of-tree patch as,
diff --git a/src/libcamera/delayed_controls.cpp b/src/libcamera/delayed_controls.cpp
index f1c5f890957ec040..4651e71aa53b884a 100644
--- a/src/libcamera/delayed_controls.cpp
+++ b/src/libcamera/delayed_controls.cpp
@@ -146,8 +146,13 @@ bool DelayedControls::queue(const ControlList &controls)
}
/* Update with new controls. */
+ const ControlIdMap &idmap = device_->controls().idmap();
for (const auto &control : controls) {
- const ControlId *id = device_->controls().idmap().at(control.first);
+ const auto &itCtrl = idmap.find(control.first);
+ if (itCtrl == idmap.end())
+ return false;
+
+ const ControlId *id = itCtrl->second;
if (delays_.find(id) == delays_.end())
return false;
> > --
> > Kieran
> >
> >
> >> if (delays_.find(id) == delays_.end())
> >> return false;
> >>
> >
--
Regards,
Niklas Söderlund
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