[libcamera-devel] [PATCH 05/10] libcamera: ipu3: Register pipeline properties

Kieran Bingham kieran.bingham at ideasonboard.com
Fri Oct 9 14:31:53 CEST 2020


Hi Jacopo,

On 09/10/2020 13:20, Jacopo Mondi wrote:
> Register three pipeline properties in the IPU3 pipeline handler:
> - properties::draft::PipelineMaxDepth
> - properties::draft::AvailableNoiseReductionModes
> - properties::draft::AvailableColorCorrectionAberrationModes
> - properties::draft::AvailableLensShadingMapModes
> 
> IPU3 reports a maximum of 3 processing stages: exposure, capture and
> ISP processing. It does not support noise reduction, color
> aberration and lens shading map modes.
> 
> Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
> ---
>  src/libcamera/pipeline/ipu3/ipu3.cpp | 8 ++++++++
>  1 file changed, 8 insertions(+)
> 
> diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
> index f5a20d30fd03..f7ade2a6d5f3 100644
> --- a/src/libcamera/pipeline/ipu3/ipu3.cpp
> +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
> @@ -13,6 +13,7 @@
>  
>  #include <libcamera/camera.h>
>  #include <libcamera/formats.h>
> +#include <libcamera/property_ids.h>
>  #include <libcamera/request.h>
>  #include <libcamera/stream.h>
>  
> @@ -770,6 +771,13 @@ int PipelineHandlerIPU3::registerCameras()
>  
>  		/* Initialize the camera properties. */
>  		data->properties_ = cio2->sensor()->properties();
> +		data->properties_.set(properties::draft::PipelineMaxDepth, 3);

You've detailed in the commit message that the 3 stages are Exposure
Capture and ISP processing.

It might be nice to add a comment above the PipelineMaxDepth entry here,
to state that (to explain why 3 is set here), and to make it clear
why/when/what is updated in the future.

But otherwise, or anyway,

Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>

> +		data->properties_.set(properties::draft::AvailableNoiseReductionModes,
> +				      { static_cast<int32_t>(properties::draft::NoiseReductionModeOff) });
> +		data->properties_.set(properties::draft::AvailableColorCorrectionAberrationModes,
> +				      { static_cast<int32_t>(properties::draft::ColorCorrectionAberrationOff) });
> +		data->properties_.set(properties::draft::AvailableLensShadingMapModes,
> +				      { static_cast<int32_t>(properties::draft::LensShadingMapModeOff) });
>  
>  		/**
>  		 * \todo Dynamically assign ImgU and output devices to each
> 

-- 
Regards
--
Kieran


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