[libcamera-devel] [PATCH v4 11/15] v4l2: camera: Prevent shadowing within V4L2Camera::Buffer

Kieran Bingham kieran.bingham at ideasonboard.com
Wed Oct 21 17:41:44 CEST 2020


Rename the internal member variables to use the post-fixed '_' member
variable naming style. This in turn ensures variable shadowing does not
occur on the constructor.

Signed-off-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
---
 src/v4l2/v4l2_camera.h         | 6 +++---
 src/v4l2/v4l2_camera_proxy.cpp | 4 ++--
 2 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/v4l2/v4l2_camera.h b/src/v4l2/v4l2_camera.h
index a6c35a2eb578..d238046250e3 100644
--- a/src/v4l2/v4l2_camera.h
+++ b/src/v4l2/v4l2_camera.h
@@ -26,12 +26,12 @@ class V4L2Camera
 public:
 	struct Buffer {
 		Buffer(unsigned int index, const FrameMetadata &data)
-			: index(index), data(data)
+			: index_(index), data_(data)
 		{
 		}
 
-		unsigned int index;
-		FrameMetadata data;
+		unsigned int index_;
+		FrameMetadata data_;
 	};
 
 	V4L2Camera(std::shared_ptr<Camera> camera);
diff --git a/src/v4l2/v4l2_camera_proxy.cpp b/src/v4l2/v4l2_camera_proxy.cpp
index 7803d37ecf4f..f8bfe595e90e 100644
--- a/src/v4l2/v4l2_camera_proxy.cpp
+++ b/src/v4l2/v4l2_camera_proxy.cpp
@@ -206,8 +206,8 @@ void V4L2CameraProxy::updateBuffers()
 {
 	std::vector<V4L2Camera::Buffer> completedBuffers = vcam_->completedBuffers();
 	for (const V4L2Camera::Buffer &buffer : completedBuffers) {
-		const FrameMetadata &fmd = buffer.data;
-		struct v4l2_buffer &buf = buffers_[buffer.index];
+		const FrameMetadata &fmd = buffer.data_;
+		struct v4l2_buffer &buf = buffers_[buffer.index_];
 
 		switch (fmd.status) {
 		case FrameMetadata::FrameSuccess:
-- 
2.25.1



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