[libcamera-devel] [PATCH v4 11/15] v4l2: camera: Prevent shadowing within V4L2Camera::Buffer
Kieran Bingham
kieran.bingham at ideasonboard.com
Wed Oct 21 17:41:44 CEST 2020
Rename the internal member variables to use the post-fixed '_' member
variable naming style. This in turn ensures variable shadowing does not
occur on the constructor.
Signed-off-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
---
src/v4l2/v4l2_camera.h | 6 +++---
src/v4l2/v4l2_camera_proxy.cpp | 4 ++--
2 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/v4l2/v4l2_camera.h b/src/v4l2/v4l2_camera.h
index a6c35a2eb578..d238046250e3 100644
--- a/src/v4l2/v4l2_camera.h
+++ b/src/v4l2/v4l2_camera.h
@@ -26,12 +26,12 @@ class V4L2Camera
public:
struct Buffer {
Buffer(unsigned int index, const FrameMetadata &data)
- : index(index), data(data)
+ : index_(index), data_(data)
{
}
- unsigned int index;
- FrameMetadata data;
+ unsigned int index_;
+ FrameMetadata data_;
};
V4L2Camera(std::shared_ptr<Camera> camera);
diff --git a/src/v4l2/v4l2_camera_proxy.cpp b/src/v4l2/v4l2_camera_proxy.cpp
index 7803d37ecf4f..f8bfe595e90e 100644
--- a/src/v4l2/v4l2_camera_proxy.cpp
+++ b/src/v4l2/v4l2_camera_proxy.cpp
@@ -206,8 +206,8 @@ void V4L2CameraProxy::updateBuffers()
{
std::vector<V4L2Camera::Buffer> completedBuffers = vcam_->completedBuffers();
for (const V4L2Camera::Buffer &buffer : completedBuffers) {
- const FrameMetadata &fmd = buffer.data;
- struct v4l2_buffer &buf = buffers_[buffer.index];
+ const FrameMetadata &fmd = buffer.data_;
+ struct v4l2_buffer &buf = buffers_[buffer.index_];
switch (fmd.status) {
case FrameMetadata::FrameSuccess:
--
2.25.1
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