[libcamera-devel] [PATCH] libcamera: camera: Optimize camera deletion

Kieran Bingham kieran.bingham at ideasonboard.com
Tue Sep 8 14:28:07 CEST 2020


Hi Laurent,

On 08/09/2020 08:54, Laurent Pinchart wrote:
> In most cases the last reference to a Camera instance will be the one
> held by the CameraManager. That reference gets released when the
> CameraManager thread cleans up, just before it stops. There's no need to
> delete the camera with deleteLater() in that case.
> 
> To optimize this case, use deleteLater() only when the camera gets
> deleted from a different thread, and delete is synchronously otherwise.
> 
> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> ---
> Umang, would you be able to test this patch with the Android HAL ?
> 
>  src/libcamera/camera.cpp | 6 +++++-
>  1 file changed, 5 insertions(+), 1 deletion(-)
> 
> diff --git a/src/libcamera/camera.cpp b/src/libcamera/camera.cpp
> index 4a9c19c33cfb..ae16a64a3b44 100644
> --- a/src/libcamera/camera.cpp
> +++ b/src/libcamera/camera.cpp
> @@ -16,6 +16,7 @@
>  
>  #include "libcamera/internal/log.h"
>  #include "libcamera/internal/pipeline_handler.h"
> +#include "libcamera/internal/thread.h"
>  #include "libcamera/internal/utils.h"
>  
>  /**
> @@ -470,7 +471,10 @@ std::shared_ptr<Camera> Camera::create(PipelineHandler *pipe,
>  	struct Deleter : std::default_delete<Camera> {
>  		void operator()(Camera *camera)
>  		{
> -			camera->deleteLater();
> +			if (Thread::current() == camera->thread())
> +				delete camera;
> +			else
> +				camera->deleteLater();

Shouldn't/Couldn't this logic be handled in Object::deleteLater() directly?

>  		}
>  	};
>  
> 

-- 
Regards
--
Kieran


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