[libcamera-devel] [PATCH] libcamera: V4L2Device: Remove the controls order assumption in updateControls()

Laurent Pinchart laurent.pinchart at ideasonboard.com
Tue Apr 20 02:25:20 CEST 2021


Hi Hiro,

Thank you for the patch.

On Thu, Apr 15, 2021 at 01:36:25PM +0900, Hirokazu Honda wrote:
> The original updateControls() has the assumption that ctrls and
> v4l2Ctrls lists in the same order. It is dependent on the caller
> implementation though. This changes updateControls()
> implementation so that it works without the assumption.
> 
> Signed-off-by: Hirokazu Honda <hiroh at chromium.org>
> ---
>  src/libcamera/v4l2_device.cpp | 26 +++++++++++++-------------
>  1 file changed, 13 insertions(+), 13 deletions(-)
> 
> diff --git a/src/libcamera/v4l2_device.cpp b/src/libcamera/v4l2_device.cpp
> index d4a9bb75..8fd79934 100644
> --- a/src/libcamera/v4l2_device.cpp
> +++ b/src/libcamera/v4l2_device.cpp
> @@ -525,19 +525,19 @@ void V4L2Device::updateControls(ControlList *ctrls,
>  				const struct v4l2_ext_control *v4l2Ctrls,
>  				unsigned int count)
>  {
> -	unsigned int i = 0;
> -	for (auto &ctrl : *ctrls) {
> -		if (i == count)
> -			break;
> -
> -		const struct v4l2_ext_control *v4l2Ctrl = &v4l2Ctrls[i];
> -		unsigned int id = ctrl.first;
> -		ControlValue &value = ctrl.second;
> +	for (unsigned int i = 0; i < count; i++) {
> +		const struct v4l2_ext_control &v4l2Ctrl = v4l2Ctrls[i];
> +		const unsigned int id = v4l2Ctrl.id;
> +		if (!ctrls->contains(id)) {
> +			LOG(V4L2, Error) << "ControlList doesn't contain id: "
> +					 << id;
> +			return;
> +		}
>  
> -		const auto iter = controls_.find(id);
> -		switch (iter->first->type()) {
> +		ControlValue value = ctrls->get(id);

This is less efficient, as the function now runs with O(n^2) complexity.
Given that updateControls() is private, why is requiring ctrls and
v4l2Ctrls to have the same order a problem ? The requirement should be
documented, but does it cause any issue ?

> +		switch (value.type()) {
>  		case ControlTypeInteger64:
> -			value.set<int64_t>(v4l2Ctrl->value64);
> +			value.set<int64_t>(v4l2Ctrl.value64);
>  			break;
>  
>  		case ControlTypeByte:
> @@ -552,11 +552,11 @@ void V4L2Device::updateControls(ControlList *ctrls,
>  			 * \todo To be changed when support for string controls
>  			 * will be added.
>  			 */
> -			value.set<int32_t>(v4l2Ctrl->value);
> +			value.set<int32_t>(v4l2Ctrl.value);
>  			break;
>  		}
>  
> -		i++;
> +		ctrls->set(id, value);
>  	}
>  }
>  

-- 
Regards,

Laurent Pinchart


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