[libcamera-devel] [PATCH v2 2/5] libcamera: controls: Use ControlIdMap in deserialization

Laurent Pinchart laurent.pinchart at ideasonboard.com
Tue Aug 3 18:21:20 CEST 2021


Hi Jacopo,

Thank you for the patch.

On Wed, Jul 28, 2021 at 06:11:13PM +0200, Jacopo Mondi wrote:
> Introduce a new field in the controls serialization protocol to
> allow discerning which ControlIdMap a ControlInfoMap refers to.
> 
> The newly introduced IdMapType enumeration describes the possible
> info maps:
> - Either the globally available controls::controls and
>   properties::properties maps, which are valid across IPC boundaries
> - A ControlIdMap created locally by the V4L2 device, which is not valid
>   across the IPC boundaries
> 
> At de-serialization time the idMapType filed is inspected and
> - If the idmap is a globally available one, there's no need to create
>   new ControlId instances when populating the de-serialized
>   ControlInfoMap. Use the globally available map to retrieve the
>   ControlId reference and use it
> - If the idmap is a map only available locally, create a new ControlId
>   as it used to happen before this patch.
> 
> As a direct consequence, this change allows to perform lookup by
> ControlId reference on de-serialized ControlIdMap that refers to the
> libcamera defined controls::controls and properties::properties.
> 
> Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
> ---
>  include/libcamera/ipa/ipa_controls.h |  9 +++-
>  src/libcamera/control_serializer.cpp | 73 +++++++++++++++++++++++-----
>  src/libcamera/ipa_controls.cpp       | 31 ++++++++++++
>  3 files changed, 101 insertions(+), 12 deletions(-)
> 
> diff --git a/include/libcamera/ipa/ipa_controls.h b/include/libcamera/ipa/ipa_controls.h
> index 6d3bf279c22d..5b1690066314 100644
> --- a/include/libcamera/ipa/ipa_controls.h
> +++ b/include/libcamera/ipa/ipa_controls.h
> @@ -15,13 +15,20 @@ extern "C" {
>  
>  #define IPA_CONTROLS_FORMAT_VERSION	1
>  
> +enum class IdMapType {
> +	LIBCAMERA_CONTROLS,
> +	LIBCAMERA_PROPERTIES,
> +	V4L2_CONTROLS,
> +};

This is in an extern "C" block, as the structures defined herein were
meant to be useable from C code. "enum class" is thus not valid. Let's
name this enum ipa_control_id_map_type to match the rest of the file:

enum ipa_control_id_map_type {
	IPA_CONTROL_ID_MAP_CONTROLS,
	IPA_CONTROL_ID_MAP_PROPERTIES,
	IPA_CONTROL_ID_MAP_V4L2,
};

> +
>  struct ipa_controls_header {
>  	uint32_t version;
>  	uint32_t handle;
>  	uint32_t entries;
>  	uint32_t size;
>  	uint32_t data_offset;
> -	uint32_t reserved[3];
> +	IdMapType idMapType;

And this field should then be named id_map_type.

> +	uint32_t reserved[2];
>  };
>  
>  struct ipa_control_value_entry {
> diff --git a/src/libcamera/control_serializer.cpp b/src/libcamera/control_serializer.cpp
> index df6ed93f477e..255f9d30fb85 100644
> --- a/src/libcamera/control_serializer.cpp
> +++ b/src/libcamera/control_serializer.cpp
> @@ -17,6 +17,7 @@
>  #include <libcamera/control_ids.h>
>  #include <libcamera/controls.h>
>  #include <libcamera/ipa/ipa_controls.h>
> +#include <libcamera/property_ids.h>
>  
>  #include "libcamera/internal/byte_stream_buffer.h"
>  
> @@ -188,6 +189,16 @@ int ControlSerializer::serialize(const ControlInfoMap &infoMap,
>  	for (const auto &ctrl : infoMap)
>  		valuesSize += binarySize(ctrl.second);
>  
> +	/* Serialize the id map type to be used when de-serializing. */

It's kind of implied that the data we serialize is used for
deserialization :-)

> +	const ControlIdMap *idmap = &infoMap.idmap();
> +	enum IdMapType idMapType;
> +	if (idmap == &controls::controls)
> +		idMapType = IdMapType::LIBCAMERA_CONTROLS;
> +	else if (idmap == &properties::properties)
> +		idMapType = IdMapType::LIBCAMERA_PROPERTIES;
> +	else
> +		idMapType = IdMapType::V4L2_CONTROLS;
> +
>  	/* Prepare the packet header, assign a handle to the ControlInfoMap. */
>  	struct ipa_controls_header hdr;
>  	hdr.version = IPA_CONTROLS_FORMAT_VERSION;
> @@ -195,6 +206,7 @@ int ControlSerializer::serialize(const ControlInfoMap &infoMap,
>  	hdr.entries = infoMap.size();
>  	hdr.size = sizeof(hdr) + entriesSize + valuesSize;
>  	hdr.data_offset = sizeof(hdr) + entriesSize;
> +	hdr.idMapType = idMapType;
>  
>  	buffer.write(&hdr);
>  
> @@ -368,6 +380,34 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
>  		return {};
>  	}
>  
> +	/*
> +	 * Use the id map type to retrieve the ControlId instances associated
> +	 * to the serialized numerical identifier.

s/to/with/

> +	 *
> +	 * If a globally available id map such as controls::controls or

s/available/defined/

> +	 * properties::properties is used, the ControlId instances can be
> +	 * retrieved from there.
> +	 *
> +	 * If, otherwise, the idmap is valid only on one side of the IPC
> +	 * boundary (as in case it has been created by the V4L2 devices)
> +	 * the deserializer shall create new ControlId and store them in an
> +	 * locally created id map.

Could this be simplified to

	 * Use the ControlIdMap corresponding to the id map type. If the type
	 * references a globally defined id map (such as controls::controls
	 * or properties::properties), Use it. Otherwise, create a local id map
	 * that will be populated with dynamically created ControlId instances
	 * when deserializing individual ControlInfoMap entries.

> +	 */
> +	const ControlIdMap *idMap = nullptr;
> +	ControlIdMap *localIdMap;

I'd initialize this to nullptr as well to ensure it will never be used
uninitialized.

> +	switch (hdr->idMapType) {
> +	case IdMapType::LIBCAMERA_CONTROLS:
> +		idMap = &controls::controls;
> +		break;
> +	case IdMapType::LIBCAMERA_PROPERTIES:
> +		idMap = &properties::properties;
> +		break;
> +	case IdMapType::V4L2_CONTROLS:
> +		controlIdMaps_.emplace_back(std::make_unique<ControlIdMap>());
> +		localIdMap = controlIdMaps_.back().get();

I'd add

		idMap = localIdMap;

here (see below).

> +		break;

Never trust a binary stream:

	default:
		return {};

> +	}
> +
>  	ByteStreamBuffer entries = buffer.carveOut(hdr->data_offset - sizeof(*hdr));
>  	ByteStreamBuffer values = buffer.carveOut(hdr->size - hdr->data_offset);
>  
> @@ -377,9 +417,6 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
>  	}
>  
>  	ControlInfoMap::Map ctrls;
> -	controlIdMaps_.emplace_back(std::make_unique<ControlIdMap>());
> -	ControlIdMap *localIdMap = controlIdMaps_.back().get();
> -
>  	for (unsigned int i = 0; i < hdr->entries; ++i) {
>  		const struct ipa_control_info_entry *entry =
>  			entries.read<decltype(*entry)>();
> @@ -388,15 +425,27 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
>  			return {};
>  		}
>  
> -		/* Create and cache the individual ControlId. */
>  		ControlType type = static_cast<ControlType>(entry->type);
> -		/**
> -		 * \todo Find a way to preserve the control name for debugging
> -		 * purpose.
> +
> +		/*
> +		 * If we have a valid id map, reuse the control id there stored,
> +		 * Otherwise populate the local idmap with a new ControlId
> +		 * reference.
>  		 */
> -		controlIds_.emplace_back(std::make_unique<ControlId>(entry->id, "", type));
> -		ControlId *controlId = controlIds_.back().get();
> -		(*localIdMap)[entry->id] = controlId;
> +		const ControlId *controlId;
> +		if (idMap) {
> +			controlId = idMap->at(entry->id);
> +			ASSERT(controlId);
> +		} else {
> +			/**
> +			 * \todo Find a way to preserve the control name for
> +			 * debugging purpose.
> +			 */
> +			controlIds_.emplace_back(std::make_unique<ControlId>(entry->id,
> +									     "", type));
> +			controlId = controlIds_.back().get();
> +			(*localIdMap)[entry->id] = controlId;
> +		}

Would this be more readable (related to the "see below" comment above) ?

		/* If we're using a local id map, populate it. */
		if (localIdMap) {
			/**
			 * \todo Find a way to preserve the control name for
			 * debugging purpose.
			 */
			controlIds_.emplace_back(std::make_unique<ControlId>(entry->id,
									     "", type));
			(*localIdMap)[entry->id] = controlIds_.back().get();
		}

		const ControlId *controlId = idMap->at(entry->id);
		ASSERT(controlId);

>  
>  		if (entry->offset != values.offset()) {
>  			LOG(Serializer, Error)
> @@ -405,10 +454,12 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
>  			return {};
>  		}
>  
> -		/* Create and store the ControlInfo. */
>  		ctrls.emplace(controlId, loadControlInfo(type, values));
>  	}
>  
> +	if (!idMap)
> +		idMap = localIdMap;
> +

And this could be dropped.

>  	/*
>  	 * Create the ControlInfoMap in the cache, and store the map to handle
>  	 * association.
> diff --git a/src/libcamera/ipa_controls.cpp b/src/libcamera/ipa_controls.cpp
> index 8fd726513182..1323fa31a28f 100644
> --- a/src/libcamera/ipa_controls.cpp
> +++ b/src/libcamera/ipa_controls.cpp
> @@ -134,6 +134,35 @@
>   * \brief The current control serialization format version
>   */
>  
> +/**
> +  * \enum IdMapType
> +  * \brief Enumerates the different control id map types
> +  *
> +  * Each ControlInfoMap and ControlList refers to a control id map that
> +  * associates the ControlId references to a numerical identifier.
> +  * During the serialization procedure the raw pointers to the ControlId
> +  * instances cannot be transported on the wire, hence their numerical id is
> +  * used to identify them in the serialized data buffer. At deserialization time
> +  * it is required to associate back to the numerical id the ControlId instance
> +  * it represents. This enumeration describes which ControlIdMap should be
> +  * used to perform such operation.
> +  *
> +  * \var IdMapType::LIBCAMERA_CONTROLS
> +  * \brief The numerical control identifier are resolved to a ControlId * using
> +  * the global controls::controls id map
> +  *
> +  * \var IdMapType::LIBCAMERA_PROPERTIES
> +  * \brief The numerical control identifier are resolved to a ControlId * using
> +  * the global properties::properties id map
> +  *
> +  * \var IdMapType::V4L2_CONTROLS
> +  * \brief ControlId for V4L2 defined controls are created by the video device
> +  * that enumerates them, and are not available across the IPC boundaries. The
> +  * deserializer shall create new ControlId instances for them as well as store
> +  * them in a dedicated ControlIdMap. Only lookup by numerical id can be
> +  * performed on de-serialized ControlInfoMap that represents V4L2 controls.
> +  */
> +
>  /**
>   * \struct ipa_controls_header
>   * \brief Serialized control packet header
> @@ -149,6 +178,8 @@
>   * The total packet size in bytes
>   * \var ipa_controls_header::data_offset
>   * Offset in bytes from the beginning of the packet of the data section start
> + * \var ipa_controls_header::idMapType
> + * The id map type as defined by the IdMapType enumeration
>   * \var ipa_controls_header::reserved
>   * Reserved for future extensions
>   */

-- 
Regards,

Laurent Pinchart


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