[libcamera-devel] [PATCH v3 1/5] libcamera: controls: Create ControlInfoMap with ControlIdMap

Jacopo Mondi jacopo at jmondi.org
Tue Aug 10 09:44:57 CEST 2021


Hi Laurent,

On Tue, Aug 10, 2021 at 03:45:46AM +0300, Laurent Pinchart wrote:
> Hi Jacopo,
>
> Thank you for the patch.
>
> On Mon, Aug 09, 2021 at 05:23:04PM +0200, Jacopo Mondi wrote:
> > ControlInfoMap does not have a ControlId map associated, but rather
> > creates one with the generateIdMap() function at creation time.
> >
> > As a consequence, when in the need to de-serialize a ControlInfoMap all
> > the ControlId it contains are created by the deserializer instance, not
> > being able to discern if the controls the ControlIdMap refers to are the
> > global libcamera controls (and proeprties) or instances local to the
> > V4L2 device that has first initialized the controls.
> >
> > As a consequence the ControlId stored in a de-serialized map will always
> > be newly created entities, preventing lookup by ControlId reference on a
> > de-serialized ControlInfoMap.
> >
> > In order to make it possible to use globally available ControlId
> > instances whenever possible, create ControlInfoMap with a reference to
> > an externally allocated ControlIdMap instead of generating one
> > internally.
> >
> > Has a consequence the class constructors take and additional argument,
>
> s/Has/As/
>
> > which might be not pleaseant to type in, but enforces the concepts that
>
> s/pleaseant/pleasant/
>
> > ControlInfoMap should be created with controls part of the same id map.
> >
> > As the ControlIdMap the ControlInfoMap refers to needs to be allocated
> > externally:
> > - Use the globally available controls::controls (or
> >   properties::properties) id map when referring to libcamera controls
> > - The V4L2 device that creates ControlInfoMap by parsing the device's
> >   controls has to allocate a ControlIdMap
> > - The ControlSerializer that de-serializes a ControlInfoMap has to
> >   create and store the ControlIdMap the de-serialized info map refers to
> >
> > Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
> > Reviewed-by: Paul Elder <paul.elder at ideasonboard.com>
> > ---
> >  include/libcamera/controls.h                  | 13 ++-
> >  .../libcamera/internal/control_serializer.h   |  1 +
> >  include/libcamera/internal/v4l2_device.h      |  1 +
> >  include/libcamera/ipa/raspberrypi.h           | 40 ++++----
> >  src/libcamera/control_serializer.cpp          | 11 ++-
> >  src/libcamera/controls.cpp                    | 94 +++++--------------
> >  src/libcamera/pipeline/ipu3/ipu3.cpp          |  3 +-
> >  src/libcamera/pipeline/rkisp1/rkisp1.cpp      |  3 +-
> >  src/libcamera/pipeline/uvcvideo/uvcvideo.cpp  |  2 +-
> >  src/libcamera/pipeline/vimc/vimc.cpp          |  2 +-
> >  src/libcamera/v4l2_device.cpp                 |  3 +-
> >  .../ipa_data_serializer_test.cpp              | 14 +--
> >  12 files changed, 77 insertions(+), 110 deletions(-)
> >
> > diff --git a/include/libcamera/controls.h b/include/libcamera/controls.h
> > index de733bd868a6..e9e09c200da2 100644
> > --- a/include/libcamera/controls.h
> > +++ b/include/libcamera/controls.h
> > @@ -309,12 +309,11 @@ public:
> >
> >  	ControlInfoMap() = default;
> >  	ControlInfoMap(const ControlInfoMap &other) = default;
> > -	ControlInfoMap(std::initializer_list<Map::value_type> init);
> > -	ControlInfoMap(Map &&info);
> > +	ControlInfoMap(std::initializer_list<Map::value_type> init,
> > +		       const ControlIdMap &idmap);
> > +	ControlInfoMap(Map &&info, const ControlIdMap &idmap);
> >
> >  	ControlInfoMap &operator=(const ControlInfoMap &other) = default;
> > -	ControlInfoMap &operator=(std::initializer_list<Map::value_type> init);
> > -	ControlInfoMap &operator=(Map &&info);
> >
> >  	using Map::key_type;
> >  	using Map::mapped_type;
> > @@ -339,12 +338,12 @@ public:
> >  	iterator find(unsigned int key);
> >  	const_iterator find(unsigned int key) const;
> >
> > -	const ControlIdMap &idmap() const { return idmap_; }
> > +	const ControlIdMap &idmap() const { return *idmap_; }
> >
> >  private:
> > -	void generateIdmap();
> > +	const ControlIdMap *idmap_;
> >
> > -	ControlIdMap idmap_;
> > +	void validate();
>
> We usually put functions before variables.
>

Ups, trivial

> >  };
> >
> >  class ControlList
> > diff --git a/include/libcamera/internal/control_serializer.h b/include/libcamera/internal/control_serializer.h
> > index 7d4426c95d12..8a66be324138 100644
> > --- a/include/libcamera/internal/control_serializer.h
> > +++ b/include/libcamera/internal/control_serializer.h
> > @@ -48,6 +48,7 @@ private:
> >
> >  	unsigned int serial_;
> >  	std::vector<std::unique_ptr<ControlId>> controlIds_;
> > +	std::vector<std::unique_ptr<ControlIdMap>> controlIdMaps_;
> >  	std::map<unsigned int, ControlInfoMap> infoMaps_;
> >  	std::map<const ControlInfoMap *, unsigned int> infoMapHandles_;
> >  };
> > diff --git a/include/libcamera/internal/v4l2_device.h b/include/libcamera/internal/v4l2_device.h
> > index 77b835b3cb80..423c8fb11845 100644
> > --- a/include/libcamera/internal/v4l2_device.h
> > +++ b/include/libcamera/internal/v4l2_device.h
> > @@ -69,6 +69,7 @@ private:
> >
> >  	std::map<unsigned int, struct v4l2_query_ext_ctrl> controlInfo_;
> >  	std::vector<std::unique_ptr<ControlId>> controlIds_;
> > +	ControlIdMap controlIdMap_;
> >  	ControlInfoMap controls_;
> >  	std::string deviceNode_;
> >  	int fd_;
> > diff --git a/include/libcamera/ipa/raspberrypi.h b/include/libcamera/ipa/raspberrypi.h
> > index a8790000e2d9..521eaecd19b2 100644
> > --- a/include/libcamera/ipa/raspberrypi.h
> > +++ b/include/libcamera/ipa/raspberrypi.h
> > @@ -27,26 +27,26 @@ namespace RPi {
> >   * and the pipeline handler may be reverted so that it aborts when an
> >   * unsupported control is encountered.
> >   */
> > -static const ControlInfoMap Controls = {
> > -	{ &controls::AeEnable, ControlInfo(false, true) },
> > -	{ &controls::ExposureTime, ControlInfo(0, 999999) },
> > -	{ &controls::AnalogueGain, ControlInfo(1.0f, 32.0f) },
> > -	{ &controls::AeMeteringMode, ControlInfo(controls::AeMeteringModeValues) },
> > -	{ &controls::AeConstraintMode, ControlInfo(controls::AeConstraintModeValues) },
> > -	{ &controls::AeExposureMode, ControlInfo(controls::AeExposureModeValues) },
> > -	{ &controls::ExposureValue, ControlInfo(0.0f, 16.0f) },
> > -	{ &controls::AwbEnable, ControlInfo(false, true) },
> > -	{ &controls::ColourGains, ControlInfo(0.0f, 32.0f) },
> > -	{ &controls::AwbMode, ControlInfo(controls::AwbModeValues) },
> > -	{ &controls::Brightness, ControlInfo(-1.0f, 1.0f) },
> > -	{ &controls::Contrast, ControlInfo(0.0f, 32.0f) },
> > -	{ &controls::Saturation, ControlInfo(0.0f, 32.0f) },
> > -	{ &controls::Sharpness, ControlInfo(0.0f, 16.0f, 1.0f) },
> > -	{ &controls::ColourCorrectionMatrix, ControlInfo(-16.0f, 16.0f) },
> > -	{ &controls::ScalerCrop, ControlInfo(Rectangle{}, Rectangle(65535, 65535, 65535, 65535), Rectangle{}) },
> > -	{ &controls::FrameDurationLimits, ControlInfo(INT64_C(1000), INT64_C(1000000000)) },
> > -	{ &controls::draft::NoiseReductionMode, ControlInfo(controls::draft::NoiseReductionModeValues) },
> > -};
> > +static const ControlInfoMap Controls({
> > +		{ &controls::AeEnable, ControlInfo(false, true) },
> > +		{ &controls::ExposureTime, ControlInfo(0, 999999) },
> > +		{ &controls::AnalogueGain, ControlInfo(1.0f, 32.0f) },
> > +		{ &controls::AeMeteringMode, ControlInfo(controls::AeMeteringModeValues) },
> > +		{ &controls::AeConstraintMode, ControlInfo(controls::AeConstraintModeValues) },
> > +		{ &controls::AeExposureMode, ControlInfo(controls::AeExposureModeValues) },
> > +		{ &controls::ExposureValue, ControlInfo(0.0f, 16.0f) },
> > +		{ &controls::AwbEnable, ControlInfo(false, true) },
> > +		{ &controls::ColourGains, ControlInfo(0.0f, 32.0f) },
> > +		{ &controls::AwbMode, ControlInfo(controls::AwbModeValues) },
> > +		{ &controls::Brightness, ControlInfo(-1.0f, 1.0f) },
> > +		{ &controls::Contrast, ControlInfo(0.0f, 32.0f) },
> > +		{ &controls::Saturation, ControlInfo(0.0f, 32.0f) },
> > +		{ &controls::Sharpness, ControlInfo(0.0f, 16.0f, 1.0f) },
> > +		{ &controls::ColourCorrectionMatrix, ControlInfo(-16.0f, 16.0f) },
> > +		{ &controls::ScalerCrop, ControlInfo(Rectangle{}, Rectangle(65535, 65535, 65535, 65535), Rectangle{}) },
> > +		{ &controls::FrameDurationLimits, ControlInfo(INT64_C(1000), INT64_C(1000000000)) },
> > +		{ &controls::draft::NoiseReductionMode, ControlInfo(controls::draft::NoiseReductionModeValues) }
> > +	}, controls::controls);
> >
> >  } /* namespace RPi */
> >
> > diff --git a/src/libcamera/control_serializer.cpp b/src/libcamera/control_serializer.cpp
> > index 300466285a57..df6ed93f477e 100644
> > --- a/src/libcamera/control_serializer.cpp
> > +++ b/src/libcamera/control_serializer.cpp
> > @@ -93,6 +93,7 @@ void ControlSerializer::reset()
> >  	infoMapHandles_.clear();
> >  	infoMaps_.clear();
> >  	controlIds_.clear();
> > +	controlIdMaps_.clear();
> >  }
> >
> >  size_t ControlSerializer::binarySize(const ControlValue &value)
> > @@ -376,6 +377,8 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
> >  	}
> >
> >  	ControlInfoMap::Map ctrls;
> > +	controlIdMaps_.emplace_back(std::make_unique<ControlIdMap>());
> > +	ControlIdMap *localIdMap = controlIdMaps_.back().get();
>
> My suggestion to use ->at() was wrong, but how about the other one,
> using
>
> 	ControlIdMap &localIdMap = *controlIdMaps_.back().get();
>
> here ?
>

As I replied to the previous version, I need a pointer in the next
patch, so having a & here to turn it into a pointer immediately after
doesn't bring much value, doesn't it ?

> >
> >  	for (unsigned int i = 0; i < hdr->entries; ++i) {
> >  		const struct ipa_control_info_entry *entry =
> > @@ -392,6 +395,8 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
> >  		 * purpose.
> >  		 */
> >  		controlIds_.emplace_back(std::make_unique<ControlId>(entry->id, "", type));
> > +		ControlId *controlId = controlIds_.back().get();
> > +		(*localIdMap)[entry->id] = controlId;
>
> You will be able to write
>
> 		localIdMap[entry->id] = controlId;
>
> >
> >  		if (entry->offset != values.offset()) {
> >  			LOG(Serializer, Error)
> > @@ -401,15 +406,15 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
> >  		}
> >
> >  		/* Create and store the ControlInfo. */
> > -		ctrls.emplace(controlIds_.back().get(),
> > -			      loadControlInfo(type, values));
> > +		ctrls.emplace(controlId, loadControlInfo(type, values));
> >  	}
> >
> >  	/*
> >  	 * Create the ControlInfoMap in the cache, and store the map to handle
> >  	 * association.
> >  	 */
> > -	ControlInfoMap &map = infoMaps_[hdr->handle] = std::move(ctrls);
> > +	infoMaps_[hdr->handle] = ControlInfoMap(std::move(ctrls), *localIdMap);
> > +	ControlInfoMap &map = infoMaps_[hdr->handle];
> >  	infoMapHandles_[&map] = hdr->handle;
> >
> >  	return map;
> > diff --git a/src/libcamera/controls.cpp b/src/libcamera/controls.cpp
> > index 283472c5ab4d..f891692da669 100644
> > --- a/src/libcamera/controls.cpp
> > +++ b/src/libcamera/controls.cpp
> > @@ -625,10 +625,10 @@ std::string ControlInfo::toString() const
> >   * constructed, and thus only exposes the read accessors of the
> >   * std::unsorted_map<> base class.
> >   *
> > - * In addition to the features of the standard unsorted map, this class also
> > - * provides access to the mapped elements using numerical ID keys. It maintains
> > - * an internal map of numerical ID to ControlId for this purpose, and exposes it
> > - * through the idmap() method to help construction of ControlList instances.
> > + * The class needs to be constructed with a reference to the ControlIdMap all
> > + * the ControlId belongs to. The ControlIdMap is used to provide, in addition to
>
> s/belongs/belong/
>
> > + * the features of the standard unsorted map, access to the mapped elements
> > + * using numerical ID keys.
>
> I'd like to put a stronger emphasis on the fact that all the entries
> have to belong to the same map:
>
>  * The class is constructed with a reference to a ControlIdMap. This allows
>  * providing access to the mapped elements using numerical ID keys, in addition
>  * to the features of the standard unsorted map. All ControlId keys in the map
>  * must appear in the ControlIdMap.
>
> (Not sure I'm 100% happy with the result)

I would s/must appear/must belong/ but I got the point

>
> >   */
> >
> >  /**
> > @@ -645,24 +645,27 @@ std::string ControlInfo::toString() const
> >  /**
> >   * \brief Construct a ControlInfoMap from an initializer list
> >   * \param[in] init The initializer list
> > + * \param[in] idmap The idmap used by the ControlInfoMap
> >   */
> > -ControlInfoMap::ControlInfoMap(std::initializer_list<Map::value_type> init)
> > -	: Map(init)
> > +ControlInfoMap::ControlInfoMap(std::initializer_list<Map::value_type> init,
> > +			       const ControlIdMap &idmap)
> > +	: Map(init), idmap_(&idmap)
> >  {
> > -	generateIdmap();
> > +	validate();
> >  }
> >
> >  /**
> >   * \brief Construct a ControlInfoMap from a plain map
> >   * \param[in] info The control info plain map
> > + * \param[in] idmap The idmap used by the ControlInfoMap
> >   *
> >   * Construct a new ControlInfoMap and populate its contents with those of
> >   * \a info using move semantics. Upon return the \a info map will be empty.
> >   */
> > -ControlInfoMap::ControlInfoMap(Map &&info)
> > -	: Map(std::move(info))
> > +ControlInfoMap::ControlInfoMap(Map &&info, const ControlIdMap &idmap)
> > +	: Map(std::move(info)), idmap_(&idmap)
> >  {
> > -	generateIdmap();
> > +	validate();
> >  }
> >
> >  /**
> > @@ -672,32 +675,14 @@ ControlInfoMap::ControlInfoMap(Map &&info)
> >   * \return A reference to the ControlInfoMap
> >   */
> >
> > -/**
> > - * \brief Replace the contents with those from the initializer list
> > - * \param[in] init The initializer list
> > - * \return A reference to the ControlInfoMap
> > - */
> > -ControlInfoMap &ControlInfoMap::operator=(std::initializer_list<Map::value_type> init)
> > +void ControlInfoMap::validate()
> >  {
> > -	Map::operator=(init);
> > -	generateIdmap();
> > -	return *this;
> > -}
> > +	for (const auto &controlInfo : *this) {
> > +		const ControlId *id = controlInfo.first;
> > +		auto it = idmap_->find(id->id());
> >
> > -/**
> > - * \brief Move assignment operator from a plain map
> > - * \param[in] info The control info plain map
> > - *
> > - * Populate the map by replacing its contents with those of \a info using move
> > - * semantics. Upon return the \a info map will be empty.
> > - *
> > - * \return A reference to the populated ControlInfoMap
> > - */
> > -ControlInfoMap &ControlInfoMap::operator=(Map &&info)
> > -{
> > -	Map::operator=(std::move(info));
> > -	generateIdmap();
> > -	return *this;
> > +		ASSERT(it != idmap_->end());
> > +	}
>
> You also need to check that it->second == id, as the numerical IDs could
> be the same, but the ControlId different.

I'll test and see what happens when the IPA is isolated, as the
deserializer creates new ControlIds for v4l2 controls so maybe the
check would fail...

>
> To compile the code out in non-debug builds, we could move the assert
> out of the loop:
>
> 	ASSERT(!std::count_if(begin(), end(),
> 			      [&](const Map::value_type &item) {
> 				      const ControlId *id = item.first;
> 				      const auto it = idmap_->find(id->id());
> 				      return it == idmap_->end() || it->second != id;
> 			      }));
>
> Or maybe
>
> 	ASSERT(validate());
>
> in the callers would be cleaner :-)

Yes, that's probably better, I started with that but then changed it
but it was probably better to have a bool validate() and assert in the
caller.

>
> >  }
> >
> >  /**
> > @@ -707,7 +692,7 @@ ControlInfoMap &ControlInfoMap::operator=(Map &&info)
> >   */
> >  ControlInfoMap::mapped_type &ControlInfoMap::at(unsigned int id)
> >  {
> > -	return at(idmap_.at(id));
> > +	return at(idmap_->at(id));
> >  }
> >
> >  /**
> > @@ -717,7 +702,7 @@ ControlInfoMap::mapped_type &ControlInfoMap::at(unsigned int id)
> >   */
> >  const ControlInfoMap::mapped_type &ControlInfoMap::at(unsigned int id) const
> >  {
> > -	return at(idmap_.at(id));
> > +	return at(idmap_->at(id));
> >  }
> >
> >  /**
> > @@ -732,7 +717,7 @@ ControlInfoMap::size_type ControlInfoMap::count(unsigned int id) const
> >  	 * entries, we can thus just count the matching entries in idmap to
> >  	 * avoid an additional lookup.
> >  	 */
> > -	return idmap_.count(id);
> > +	return idmap_->count(id);
> >  }
> >
> >  /**
> > @@ -743,8 +728,8 @@ ControlInfoMap::size_type ControlInfoMap::count(unsigned int id) const
> >   */
> >  ControlInfoMap::iterator ControlInfoMap::find(unsigned int id)
> >  {
> > -	auto iter = idmap_.find(id);
> > -	if (iter == idmap_.end())
> > +	auto iter = idmap_->find(id);
> > +	if (iter == idmap_->end())
> >  		return end();
> >
> >  	return find(iter->second);
> > @@ -758,8 +743,8 @@ ControlInfoMap::iterator ControlInfoMap::find(unsigned int id)
> >   */
> >  ControlInfoMap::const_iterator ControlInfoMap::find(unsigned int id) const
> >  {
> > -	auto iter = idmap_.find(id);
> > -	if (iter == idmap_.end())
> > +	auto iter = idmap_->find(id);
> > +	if (iter == idmap_->end())
> >  		return end();
> >
> >  	return find(iter->second);
> > @@ -776,33 +761,6 @@ ControlInfoMap::const_iterator ControlInfoMap::find(unsigned int id) const
> >   * \return The ControlId map
> >   */
> >
> > -void ControlInfoMap::generateIdmap()
> > -{
> > -	idmap_.clear();
> > -
> > -	for (const auto &ctrl : *this) {
> > -		/*
> > -		 * For string controls, min and max define the valid
> > -		 * range for the string size, not for the individual
> > -		 * values.
> > -		 */
> > -		ControlType rangeType = ctrl.first->type() == ControlTypeString
> > -				      ? ControlTypeInteger32 : ctrl.first->type();
> > -		const ControlInfo &info = ctrl.second;
> > -
> > -		if (info.min().type() != rangeType) {
> > -			LOG(Controls, Error)
> > -				<< "Control " << utils::hex(ctrl.first->id())
> > -				<< " type and info type mismatch";
> > -			idmap_.clear();
> > -			clear();
> > -			return;
> > -		}
>
> Thanks for adding the validate function, but I think you forgot to
> include this check in there :-)
>

Do we still need to validate the type in your opinion ? when using
globally defined control id maps (controls and properties) the control
info are created by the pipeline handler, when using v4l2 controls the
control info type is retrieved from the v4l2 controls.. it's hard to
get it wrong, but checking doesn't hurt I guess...

> > -
> > -		idmap_[ctrl.first->id()] = ctrl.first;
> > -	}
> > -}
> > -
> >  /**
> >   * \class ControlList
> >   * \brief Associate a list of ControlId with their values for an object
> > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
> > index 19cb5c4ec9c3..9c23788e5231 100644
> > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp
> > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
> > @@ -1071,7 +1071,8 @@ int PipelineHandlerIPU3::initControls(IPU3CameraData *data)
> >
> >  	controls[&controls::ScalerCrop] = ControlInfo(minCrop, maxCrop, maxCrop);
> >
> > -	data->controlInfo_ = std::move(controls);
> > +	data->controlInfo_ = ControlInfoMap(std::move(controls),
> > +					    controls::controls);
> >
> >  	return 0;
> >  }
> > diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp b/src/libcamera/pipeline/rkisp1/rkisp1.cpp
> > index 42911a8fdfdb..710b9309448e 100644
> > --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp
> > +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp
> > @@ -935,7 +935,8 @@ int PipelineHandlerRkISP1::createCamera(MediaEntity *sensor)
> >  		      std::forward_as_tuple(&controls::AeEnable),
> >  		      std::forward_as_tuple(false, true));
> >
> > -	data->controlInfo_ = std::move(ctrls);
> > +	data->controlInfo_ = ControlInfoMap(std::move(ctrls),
> > +					    controls::controls);
> >
> >  	data->sensor_ = std::make_unique<CameraSensor>(sensor);
> >  	ret = data->sensor_->init();
> > diff --git a/src/libcamera/pipeline/uvcvideo/uvcvideo.cpp b/src/libcamera/pipeline/uvcvideo/uvcvideo.cpp
> > index 0f634b8da609..573d8042c18c 100644
> > --- a/src/libcamera/pipeline/uvcvideo/uvcvideo.cpp
> > +++ b/src/libcamera/pipeline/uvcvideo/uvcvideo.cpp
> > @@ -535,7 +535,7 @@ int UVCCameraData::init(MediaDevice *media)
> >  		addControl(cid, info, &ctrls);
> >  	}
> >
> > -	controlInfo_ = std::move(ctrls);
> > +	controlInfo_ = ControlInfoMap(std::move(ctrls), controls::controls);
> >
> >  	return 0;
> >  }
> > diff --git a/src/libcamera/pipeline/vimc/vimc.cpp b/src/libcamera/pipeline/vimc/vimc.cpp
> > index 12f7517fd0ae..d4b041d33eb4 100644
> > --- a/src/libcamera/pipeline/vimc/vimc.cpp
> > +++ b/src/libcamera/pipeline/vimc/vimc.cpp
> > @@ -512,7 +512,7 @@ int VimcCameraData::init()
> >  		ctrls.emplace(id, info);
> >  	}
> >
> > -	controlInfo_ = std::move(ctrls);
> > +	controlInfo_ = ControlInfoMap(std::move(ctrls), controls::controls);
> >
> >  	/* Initialize the camera properties. */
> >  	properties_ = sensor_->properties();
> > diff --git a/src/libcamera/v4l2_device.cpp b/src/libcamera/v4l2_device.cpp
> > index 98d93a12a7be..6ccd8eb86016 100644
> > --- a/src/libcamera/v4l2_device.cpp
> > +++ b/src/libcamera/v4l2_device.cpp
> > @@ -611,12 +611,13 @@ void V4L2Device::listControls()
> >  				 << " (" << utils::hex(ctrl.id) << ")";
> >
> >  		controlIds_.emplace_back(v4l2ControlId(ctrl));
> > +		controlIdMap_[ctrl.id] = controlIds_.back().get();
> >  		controlInfo_.emplace(ctrl.id, ctrl);
> >
> >  		ctrls.emplace(controlIds_.back().get(), v4l2ControlInfo(ctrl));
> >  	}
> >
> > -	controls_ = std::move(ctrls);
> > +	controls_ = ControlInfoMap(std::move(ctrls), controlIdMap_);
> >  }
> >
> >  /**
> > diff --git a/test/serialization/ipa_data_serializer_test.cpp b/test/serialization/ipa_data_serializer_test.cpp
> > index 880bcd02c6be..bf7e34e28af3 100644
> > --- a/test/serialization/ipa_data_serializer_test.cpp
> > +++ b/test/serialization/ipa_data_serializer_test.cpp
> > @@ -32,13 +32,13 @@
> >  using namespace std;
> >  using namespace libcamera;
> >
> > -static const ControlInfoMap Controls = {
> > -	{ &controls::AeEnable, ControlInfo(false, true) },
> > -	{ &controls::ExposureTime, ControlInfo(0, 999999) },
> > -	{ &controls::AnalogueGain, ControlInfo(1.0f, 32.0f) },
> > -	{ &controls::ColourGains, ControlInfo(0.0f, 32.0f) },
> > -	{ &controls::Brightness, ControlInfo(-1.0f, 1.0f) },
> > -};
> > +static const ControlInfoMap Controls = ControlInfoMap({
> > +		{ &controls::AeEnable, ControlInfo(false, true) },
> > +		{ &controls::ExposureTime, ControlInfo(0, 999999) },
> > +		{ &controls::AnalogueGain, ControlInfo(1.0f, 32.0f) },
> > +		{ &controls::ColourGains, ControlInfo(0.0f, 32.0f) },
> > +		{ &controls::Brightness, ControlInfo(-1.0f, 1.0f) },
> > +	}, controls::controls);
> >
> >  namespace libcamera {
> >
>
> --
> Regards,
>
> Laurent Pinchart


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