[libcamera-devel] [PATCH] libcamera: pipeline: simple: Add support for controls

Jacopo Mondi jacopo at jmondi.org
Thu Dec 9 13:35:12 CET 2021


Hello,

On Thu, Dec 09, 2021 at 10:57:43PM +1100, Benjamin Schaaf wrote:
> On Thu, Dec 9, 2021 at 10:33 PM Jacopo Mondi <jacopo at jmondi.org> wrote:
> >
> > Hi Benjamin
> >
> > On Thu, Dec 09, 2021 at 09:55:33PM +1100, Benjamin Schaaf wrote:
> > > Thanks for the review, I'll put the updated patch at the end.
> >
> > Please don't :)
> >
> > Always send a new patch for new versions!
>
> No worries, I'll do that.
>
> > >
> > > On Thu, Dec 9, 2021 at 7:57 PM Jacopo Mondi <jacopo at jmondi.org> wrote:
> > > >
> > > > Hello Benjamin,
> > > >
> > > > On Wed, Dec 08, 2021 at 11:35:23PM +1100, Benjamin Schaaf wrote:
> > > > > Controls and control info are translated between libcamera and V4L2
> > > > > inside the simple pipeline. Request controls are applied when a request
> > > > > is next to be completed.
> > > > >
> > > > > This also adds some additional draft controls needed for the PinePhone.
> > > >
> > > > Sorry to get straight to this before looking at the patch content, but
> > > > we do enforce a code style as reported here
> > > > https://libcamera.org/coding-style.html#coding-style-guidelines
> > > >
> > > > We have a tool that might help you catching style issues at
> > > > utils/checkstyle.py
> > > >
> > > > Care to reformat your patches to comply with the project code style ?
> > > >
> > > > >
> > > > > Signed-off-by: Benjamin Schaaf <ben.schaaf at gmail.com>
> > > > > ---
> > > > >  src/libcamera/control_ids.yaml             |  24 +++
> > > > >  src/libcamera/controls.cpp                 |   6 -
> > > > >  src/libcamera/pipeline/simple/controls.cpp | 230 +++++++++++++++++++++
> > > > >  src/libcamera/pipeline/simple/controls.h   |  26 +++
> > > > >  src/libcamera/pipeline/simple/meson.build  |   1 +
> > > > >  src/libcamera/pipeline/simple/simple.cpp   |  30 ++-
> > > > >  6 files changed, 310 insertions(+), 7 deletions(-)
> > > > >  create mode 100644 src/libcamera/pipeline/simple/controls.cpp
> > > > >  create mode 100644 src/libcamera/pipeline/simple/controls.h
> > > > >
> > > > > diff --git a/src/libcamera/control_ids.yaml b/src/libcamera/control_ids.yaml
> > > > > index 9d4638ae..2af230c3 100644
> > > > > --- a/src/libcamera/control_ids.yaml
> > > > > +++ b/src/libcamera/control_ids.yaml
> > > > > @@ -406,6 +406,30 @@ controls:
> > > > >              The camera will cancel any active or completed metering sequence.
> > > > >              The AE algorithm is reset to its initial state.
> > > > >
> > > > > +  - AutoGain:
> > > > > +      type: bool
> > > > > +      draft: true
> > > > > +      description: |
> > > > > +       Control for Automatic Gain. Currently identical to V4L2_CID_AUTOGAIN.
> > > > > +
> > > > > +  - AfEnabled:
> > > > > +      type: bool
> > > > > +      draft: true
> > > > > +      description: |
> > > > > +       Control for AF. Currently identical to V4L2_CID_FOCUS_AUTO.
> > > > > +
> > > > > +  - AfStart:
> > > > > +      type: void
> > > >
> > > > Why type void ? Isn't this a boolean ?
> > >
> > > V4L2_CID_AUTO_FOCUS_START has type V4L2_CTRL_TYPE_BUTTON, which simply
> > > performs an action when the control is set. Thus type void. Same for
> > > V4L2_CID_AUTO_FOCUS_END.
> > >
> > > It seems I forgot to include some required type conversion logic in
> > > v4l2_device, not sure how that got missed.
> >
> > So you use void to indicate that we don't care about the value but the
> > control presence signify that, in example, the autofocus routine
> > should be started.
> >
> > We don't have 'one shot' control so far (the assumption is that once a
> > control is set to a value, the value stays the same until it's not
> > updated), and this could be a valid usage of type: void indeed
> >
> > >
> > > > > +      draft: true
> > > > > +      description: |
> > > > > +       Control for AF. Currently identical to V4L2_CID_AUTO_FOCUS_START.
> > > > > +
> > > > > +  - AfStop:
> > > > > +      type: void
> > > > > +      draft: true
> > > > > +      description: |
> > > > > +       Control for AF. Currently identical to V4L2_CID_AUTO_FOCUS_END.
> > > > > +
> > > >
> > > > We're in the process of reworking controls related to gain and focus,
> > > > but for the moment, as we comply with Android by having their controls
> > > > defined as draft, I'm not opposed to have these here.
> > > >
> > > > I'm worried once we have applications use them, we will never move to
> > > > the newly defined ones though unless we forcefully remove them in
> > > > future...
> > >
> > > FWIW given that libcamera doesn't have versions/releases I don't
> > > personally expect a stable API.
> > >
> >
> > In the long term, draft control will be replaced by standard controls.
> > What I'm afraid of is that if applications start relying on draft
> > controls it will be harder to remove them, as it will likely require a
> > different type of mapping. But I have no better suggestions to provide
> > atm
> >
> > > > >    - AfTrigger:
> > > > >        type: int32_t
> > > > >        draft: true
> > > > > diff --git a/src/libcamera/controls.cpp b/src/libcamera/controls.cpp
> > > > > index 0d8c0a5c..1f65fc73 100644
> > > > > --- a/src/libcamera/controls.cpp
> > > > > +++ b/src/libcamera/controls.cpp
> > > > > @@ -1052,9 +1052,6 @@ const ControlValue *ControlList::find(unsigned
> > > > > int id) const
> > > > >  {
> > > > >      const auto iter = controls_.find(id);
> > > > >      if (iter == controls_.end()) {
> > > > > -        LOG(Controls, Error)
> > > > > -            << "Control " << utils::hex(id) << " not found";
> > > > > -
> > > >
> > > > Ouch, why remove the error message ?
> > >
> > > My bad, seems I was misinterpreting when that error could show up.
> > > I'll add it back in.
> > >
> > > > >          return nullptr;
> > > > >      }
> > > > >
> > > > > @@ -1064,9 +1061,6 @@ const ControlValue *ControlList::find(unsigned
> > > > > int id) const
> > > > >  ControlValue *ControlList::find(unsigned int id)
> > > > >  {
> > > > >      if (validator_ && !validator_->validate(id)) {
> > > > > -        LOG(Controls, Error)
> > > > > -            << "Control " << utils::hex(id)
> > > > > -            << " is not valid for " << validator_->name();
> > > > >          return nullptr;
> > > > >      }
> > > > >
> > > > > diff --git a/src/libcamera/pipeline/simple/controls.cpp
> > > > > b/src/libcamera/pipeline/simple/controls.cpp
> > > > > new file mode 100644
> > > > > index 00000000..32695749
> > > > > --- /dev/null
> > > > > +++ b/src/libcamera/pipeline/simple/controls.cpp
> > > > > @@ -0,0 +1,230 @@
> > > >
> > > > File license ? You can copy the SPDX header from other files and
> > > > attribute the copyright to you or any one you like
> > > >
> > > > > +#include "controls.h"
> > > > > +
> > > > > +#include <linux/v4l2-controls.h>
> > > > > +
> > > > > +#include <libcamera/base/log.h>
> > > > > +
> > > > > +#include <libcamera/control_ids.h>
> > > > > +
> > > > > +namespace libcamera {
> > > > > +
> > > > > +LOG_DECLARE_CATEGORY(SimplePipeline)
> > > > > +
> > > > > +/*
> > > > > + * These controls can be directly mapped between libcamera and V4L2 without
> > > > > + * doing any conversion to the ControlValue.
> > > > > + */
> > > > > +static std::unordered_map<unsigned int, unsigned int> controlsToV4L2 = {
> > > > > +    { controls::AUTO_GAIN, V4L2_CID_AUTOGAIN },
> > > > > +    { controls::AF_ENABLED, V4L2_CID_FOCUS_AUTO },
> > > > > +    { controls::AF_START, V4L2_CID_AUTO_FOCUS_START },
> > > > > +    { controls::AF_STOP, V4L2_CID_AUTO_FOCUS_STOP },
> > > > > +    { controls::AE_ENABLE, V4L2_CID_EXPOSURE_AUTO },
> > > > > +    { controls::EXPOSURE_VALUE, V4L2_CID_EXPOSURE },
> > > > > +    { controls::DIGITAL_GAIN, V4L2_CID_GAIN },
> > > > > +    { controls::ANALOGUE_GAIN, V4L2_CID_ANALOGUE_GAIN },
> > > > > +    { controls::AF_STATE, V4L2_CID_AUTO_FOCUS_STATUS },
> > > > > +};
> > > >
> > > > If them map is meant for internal use only you can declare it in an
> > > > anonymous namespace
> > > >
> > > > namsepace {
> > > >         std::unordered_map<>...
> > > >
> > > > };
> > > >
> > > > namespace libcamera {
> > > >
> > > > };
> > >
> > > That's the same as static though?
> > >
> >
> > Yes but we usually prefer anonymous namespaces... Not a big deal
> > though.
> >
> > > > > +
> > > > > +/*
> > > > > + * Convert from a libcamera control to a V4L2 control, optionally
> > > > > also convert a
> > > > > + * set of ControlValues.
> > > > > + */
> > > >
> > > > We use doxygen for documenting the code. Please see other files as an
> > > > example.
> > > >
> > > > > +bool simpleControlToV4L2(unsigned int control,
> > > > > +             unsigned int *v4l2_control,
> > > > > +             const ControlValue *control_values,
> > > > > +             ControlValue *v4l2_values,
> > > > > +             size_t num_values)
> > > >
> > > > Before looking at the implementation, let's reason a bit on the
> > > > architecture.
> > > >
> > > > Is this control mapping valid for all platforms using the simple
> > > > pipeline handler ?
> > > >
> > > > Is the device on which controls have to be applied the same for all
> > > > platforms ?
> > > >
> > > > Should control handling be broken down to a platform specific
> > > > component to be selected at compile time ?
> > >
> > > I'm not sure what you mean by platform here? Do you mean Linux vs
> > > Android, x86 vs arm or PinePhone vs Librem 5?
> >
> > I mean the SoC.
> >
> > Simple is used (afaik) on imx6, imx8mq, allwinner, mediatek and
> > possibly others.
> >
> > The mapping between v4l2 controls and libcamera controls does
> > generically apply to all of them ? Surely not the values the controls
> > transport, but if we assume the application knows what platform it
> > operates on that's fine.
>
> I don't see how they wouldn't. The V4L2 controls are standardized in
> the same way the android ones are. FWIW the controls aren't SoC
> specific, they're sensor + SoC +  device-tree specific.
>

Oh I wish they are. They're definition is, that's for sure, where to
apply them and how their values are interpreted much less so :)

You know, I think the foundamental issue here is that if for
SoC-specific pipeline handlers we have some sort of control about how
the platform work and how the kernel infrastructure looks like, much
less so can be assumed for simple.

The first example which comes to mind is two platforms that registers the
same control one on the sensor subdev the other on the video subdev.
Maybe one requires only the sensor subdev to be operated, the other
demands the video device to be operated too to have the control set ?
Am I overthinking this ?

In general, given that simple applies to many different platforms,
where we have much less control on which kernel they run on, I'm a bit
hesitant to assume anything generally applies and that's why I'm
pushing for a platform-specific backend. Maybe I'm over concerned.
Let's see what Laurent and others think, maybe my argument is just
moot.

> > >
> > > The way I see it, the simple pipeline is just a simple abstraction on
> > > V4L2 and this is a simple conversion between V4L2 and libcamera
> > > controls.
> >
> > This is a bit of a stretch.
> >
> > What's happening here is that you defined controls equal to the V4L2
> > ones, and have the app set the 'right' values for the sensor/platform
> > in use (a 'gain' value does not have the same meaning between
> > different sensors, in example).
> >
> > In 'regular' platforms with an ISP, an IPA etc the pipeline receives
> > libcamera::controls and with the help of IPA and statistics computes
> > the right v4l2 controls for the platform (the pipeline handler knows
> > what platform it runs on, except for simple) and for the sensor
> > through a set of CameraSensorHelpers that aid with the translation.
> >
> > Now we change the landscape a bit, and we assume the app knows what
> > platforms it runs on, something that defeats the purpose of libcamera
> > usage, but I understand there aren't may way around that to support
> > your use case.
> >
> > As a pipeline handler is charge of:
> >
> > 1) Registering what control it supports to expose that to application
> > 2) Translate libcamera control to v4l2 controls (not in your case)
> > 3) Apply controls to the right device/subdevice at the right time (the
> >   time when to set a control is not trivially calculated as most
> >   controls have a delay and should be applied in advance)
> >
> > Now assuming point 2) is moved to the app in your case, point 1 and 3
> > do not apply generically to all platforms using the simple pipeline
> > handler. Some might support control the other does not support. Some
> > might want to set a control to the video devices while others will
> > apply the same control on the sensor subdev. It all very depends on
> > the driver architecture of the SoC.
> >
> > Now, even for simple boolean/button controls like the ones you're dealing with,
> > for which not much reasoning and translations are required, a platform
> > specific component seems to be needed to address 1) and 3).
> >
> > Does it make sense to you ?
>
> In terms of registering what controls are exposed that's done
> generically in SimpleCameraData::init right? As for when controls are

Only the ones available from the sensor in your implementation.

I have no problems with that in general, I just wonder if this
shouldn't be made specific to your platform. As an example
libcamera::controls relative to the CropRectangle might need to be
registered and those depends on the whole capture pipeline
configuration, not just the sensor.

> applied the assumption being made in libcamera is that they can be
> applied before a frame no?

Ah well, applying them -after- a frame would not help much :)

Long story short: as long as you don't care about per-frame control
you can apply a control more or less whenever. V4L2 has a weird way of
handling some controls (the way VBLANK and EXPOSURE inter-operates in
example requires you to prioritize updating the blankings to be able
to apply the desired exposure) and some controls might take several
frames to apply (VCM which has mechanical moving parts is the first example,
but also gains and exposure according to what I see in the delays
registered in example by RPi in src/ipa/raspberrypi/cam_helper_*).
But yes, assuming you don't care about precise controls handling,
apply a control as soon as you receive it might work to some extents.

I was more concerned about where the control should be applied, video
device, sensor subdevice, VCM subdev etc. This is platform dependent
and again, simple works on many different platforms we're not in
control of and as soon as the list of supported contorls grows beyond
the ones you have defined here I'm afraid things might quickly go out
of synch.

Again, maybe I'm over concerned, let's see what others think.

Thanks
   j

>
> > >
> > > > Also, I would like to see this implemented thorough a componenet with
> > > > a single interface towards the pipeline handler rather than a raw set
> > > > of helper functions. We can indeed help designing that once we have
> > > > the previous question clarified.
> > > >
> > > > I'm not even sure this is the direction we want to got with the simple
> > > > pipeline handler (platform-specific backends), and I would like to
> > > > hear Laurent's opinion on this, but I see a potential for doing what
> > > > we do with the android backend selection through the
> > > > 'android_platform' build option.
> > > >
> > > >         option('android_platform',
> > > >                 type : 'combo',
> > > >                 choices : ['cros', 'generic'],
> > > >                 value : 'generic',
> > > >                 description : 'Select the Android platform to compile for')
> > > >
> > > > > +{
> > > > > +    // Convert controls
> > > > > +    if (v4l2_control) {
> > > > > +        auto it = controlsToV4L2.find(control);
> > > > > +        if (it == controlsToV4L2.end())
> > > > > +            return false;
> > > > > +
> > > > > +        *v4l2_control = it->second;
> > > > > +    }
> > > > > +
> > > > > +    // Convert values
> > > > > +    if (num_values == 0)
> > > > > +        return true;
> > > > > +
> > > > > +    switch (control) {
> > > > > +    case controls::AE_ENABLE:
> > > > > +        for (size_t i = 0; i < num_values; ++i)
> > > > > +            v4l2_values[i] =
> > > > > ControlValue((int32_t)(control_values[i].get<bool>() ?
> > > > > V4L2_EXPOSURE_AUTO : V4L2_EXPOSURE_MANUAL));
> > > > > +        return true;
> > > > > +    case controls::EXPOSURE_VALUE:
> > > > > +    case controls::DIGITAL_GAIN:
> > > > > +    case controls::ANALOGUE_GAIN:
> > > > > +        for (size_t i = 0; i < num_values; ++i)
> > > > > +            v4l2_values[i] =
> > > > > ControlValue((int32_t)control_values[i].get<float>());
> > > > > +        return true;
> > > > > +    // Read only
> > > > > +    case controls::AF_STATE:
> > > > > +        return false;
> > > > > +    default:
> > > > > +        for (size_t i = 0; i < num_values; ++i)
> > > > > +            v4l2_values[i] = control_values[i];
> > > > > +        return true;
> > > > > +    }
> > > > > +
> > > > > +}
> > > > > +
> > > > > +static std::unordered_map<unsigned int, unsigned int> controlsFromV4L2;
> > > > > +
> > > > > +/*
> > > > > + * Convert from a V4L2 control to a libcamera control, optionally
> > > > > also convert a
> > > > > + * set of ControlValues.
> > > > > + */
> > > > > +bool simpleControlFromV4L2(unsigned int v4l2_control,
> > > > > +               unsigned int *control,
> > > > > +               const ControlValue *v4l2_values,
> > > > > +               ControlValue *control_values,
> > > > > +               size_t num_values)
> > > > > +{
> > > > > +    // Initialize the inverse of controlsToV4L2
> > > > > +    if (controlsFromV4L2.empty()) {
> > > > > +        for (const auto &v : controlsToV4L2) {
> > > > > +            controlsFromV4L2[v.second] = v.first;
> > > > > +        }
> > > > > +    }
> > > > > +
> > > > > +    // Convert control
> > > > > +    if (control) {
> > > > > +        auto it = controlsFromV4L2.find(v4l2_control);
> > > > > +        if (it == controlsFromV4L2.end())
> > > > > +            return false;
> > > > > +
> > > > > +        *control = it->second;
> > > > > +    }
> > > > > +
> > > > > +    // Convert values
> > > > > +    if (num_values == 0)
> > > > > +        return true;
> > > > > +
> > > > > +    switch (v4l2_control) {
> > > > > +    case V4L2_CID_EXPOSURE_AUTO:
> > > > > +        for (size_t i = 0; i < num_values; ++i)
> > > > > +            control_values[i] =
> > > > > ControlValue(v4l2_values[i].get<int32_t>() == V4L2_EXPOSURE_AUTO);
> > > > > +        return true;
> > > > > +    case V4L2_CID_EXPOSURE:
> > > > > +    case V4L2_CID_GAIN:
> > > > > +    case V4L2_CID_ANALOGUE_GAIN:
> > > > > +        for (size_t i = 0; i < num_values; ++i)
> > > > > +            control_values[i] =
> > > > > ControlValue((float)v4l2_values[i].get<int32_t>());
> > > > > +        return true;
> > > > > +    case V4L2_CID_AUTO_FOCUS_STATUS:
> > > > > +        for (size_t i = 0; i < num_values; ++i) {
> > > > > +            switch (v4l2_values[i].get<int32_t>()) {
> > > > > +            case V4L2_AUTO_FOCUS_STATUS_IDLE:
> > > > > +                control_values[i] =
> > > > > ControlValue((int32_t)controls::draft::AfStateInactive);
> > > > > +                break;
> > > > > +            case V4L2_AUTO_FOCUS_STATUS_BUSY:
> > > > > +                control_values[i] =
> > > > > ControlValue((int32_t)controls::draft::AfStateActiveScan);
> > > > > +                break;
> > > > > +            case V4L2_AUTO_FOCUS_STATUS_REACHED:
> > > > > +                control_values[i] =
> > > > > ControlValue((int32_t)controls::draft::AfStatePassiveFocused);
> > > > > +                break;
> > > > > +            case V4L2_AUTO_FOCUS_STATUS_FAILED:
> > > > > +                control_values[i] =
> > > > > ControlValue((int32_t)controls::draft::AfStatePassiveUnfocused);
> > > > > +                break;
> > > > > +            default:
> > > > > +                LOG(SimplePipeline, Error)
> > > > > +                    << "AUTO_FOCUS_STATUS has invalid value: "
> > > > > +                    << utils::hex(v4l2_values[i].get<int32_t>());
> > > > > +                /*TODO: Log Error*/
> > > > > +                return false;
> > > > > +            }
> > > > > +        }
> > > > > +        return true;
> > > > > +    default:
> > > > > +        for (size_t i = 0; i < num_values; ++i)
> > > > > +            control_values[i] = v4l2_values[i];
> > > > > +        return true;
> > > > > +    }
> > > > > +}
> > > > > +
> > > > > +/*
> > > > > + * Convert a ControlInfoMap from V4L2 to libcamera. Converts both the control
> > > > > + * identifiers as well as all values.
> > > > > + */
> > > > > +ControlInfoMap simpleControlInfoFromV4L2(const ControlInfoMap &v4l2_info_map)
> > > > > +{
> > > > > +    ControlInfoMap::Map info_map;
> > > > > +
> > > > > +    for (const auto &pair : v4l2_info_map) {
> > > > > +        unsigned int v4l2_control = pair.first->id();
> > > > > +        const ControlInfo &v4l2_info = pair.second;
> > > > > +
> > > > > +        unsigned int control;
> > > > > +        ControlValue def;
> > > > > +        if (!simpleControlFromV4L2(v4l2_control, &control,
> > > > > &v4l2_info.def(), &def, 1))
> > > > > +            continue;
> > > > > +
> > > > > +        const ControlId *control_id = controls::controls.at(control);
> > > > > +
> > > > > +        // ControlInfo has either a list of values or a minimum and
> > > > > +        // maximum. This includes controls that have no values or are
> > > > > +        // booleans.
> > > > > +        ControlInfo info;
> > > > > +        if (v4l2_info.values().empty()) {
> > > > > +            ControlValue min, max;
> > > > > +            simpleControlFromV4L2(v4l2_control, nullptr,
> > > > > &v4l2_info.min(), &min, 1);
> > > > > +            simpleControlFromV4L2(v4l2_control, nullptr,
> > > > > &v4l2_info.max(), &max, 1);
> > > > > +            info = ControlInfo(std::move(min), std::move(max), std::move(def));
> > > > > +        } else {
> > > > > +            std::vector<ControlValue> values;
> > > > > +            values.resize(v4l2_info.values().size());
> > > > > +            simpleControlFromV4L2(v4l2_control, nullptr,
> > > > > v4l2_info.values().data(), values.data(), values.size());
> > > > > +            info = ControlInfo(std::move(values), std::move(def));
> > > > > +        }
> > > > > +        info_map.emplace(control_id, std::move(info));
> > > > > +    }
> > > > > +
> > > > > +    return ControlInfoMap(std::move(info_map), controls::controls);
> > > > > +}
> > > > > +
> > > > > +/*
> > > > > + * Convert a control list from libcamera to V4L2.
> > > > > + */
> > > > > +ControlList simpleControlListToV4L2(const ControlList &controls)
> > > > > +{
> > > > > +    ControlList v4l2_controls;
> > > > > +    for (const auto &pair : controls) {
> > > > > +        unsigned int control = pair.first;
> > > > > +        const ControlValue &value = pair.second;
> > > > > +
> > > > > +        unsigned int v4l2_control;
> > > > > +        ControlValue v4l2_value;
> > > > > +        if (!simpleControlToV4L2(control, &v4l2_control, &value,
> > > > > &v4l2_value, 1)) {
> > > > > +            LOG(SimplePipeline, Warning)
> > > > > +                << "Control " << utils::hex(control)
> > > > > +                << " does not have a V4L2 equivalent";
> > > > > +            continue;
> > > > > +        }
> > > > > +
> > > > > +        v4l2_controls.set(v4l2_control, v4l2_value);
> > > > > +    }
> > > > > +    return v4l2_controls;
> > > > > +}
> > > > > +
> > > > > +/*
> > > > > + * Convert a control list from V4L2 to libcamera.
> > > > > + */
> > > > > +ControlList simpleControlListFromV4L2(const ControlList &v4l2_controls)
> > > > > +{
> > > > > +    ControlList controls;
> > > > > +    for (const auto &pair : v4l2_controls) {
> > > > > +        unsigned int v4l2_control = pair.first;
> > > > > +        const ControlValue &v4l2_value = pair.second;
> > > > > +
> > > > > +        unsigned int control;
> > > > > +        ControlValue value;
> > > > > +        if (simpleControlFromV4L2(v4l2_control, &control,
> > > > > &v4l2_value, &value, 1))
> > > > > +            controls.set(control, value);
> > > > > +    }
> > > > > +    return controls;
> > > > > +}
> > > > > +
> > > > > +} /* namespace libcamera */
> > > > > diff --git a/src/libcamera/pipeline/simple/controls.h
> > > > > b/src/libcamera/pipeline/simple/controls.h
> > > > > new file mode 100644
> > > > > index 00000000..114c5fc2
> > > > > --- /dev/null
> > > > > +++ b/src/libcamera/pipeline/simple/controls.h
> > > >
> > > > Same comment, license and copyright
> > > >
> > > > > @@ -0,0 +1,26 @@
> > > > > +#ifndef __LIBCAMERA_PIPELINE_SIMPLE_CONTROLS_H__
> > > > > +#define __LIBCAMERA_PIPELINE_SIMPLE_CONTROLS_H__
> > > >
> > > > #pragma once
> > >
> > > All the code I've seen uses #ifndef instead of #pragma once. I'd
> > > prefer to use #pragma once but it seems inconsistent with the rest of
> > > the codebase?
> > >
> >
> > Not since
> > https://patchwork.libcamera.org/project/libcamera/list/?series=2749&state=*
> >
> > > > > +
> > > > > +#include <libcamera/controls.h>
> > > > > +
> > > > > +namespace libcamera {
> > > > > +
> > > > > +bool simpleControlToV4L2(unsigned int control,
> > > > > +             unsigned int *v4l2_control,
> > > > > +             const ControlValue *control_values,
> > > > > +             ControlValue *v4l2_values,
> > > > > +             size_t num_values);
> > > > > +bool simpleControlFromV4L2(unsigned int v4l2_control,
> > > > > +               unsigned int *control,
> > > > > +               const ControlValue *v4l2_values,
> > > > > +               ControlValue *control_values,
> > > > > +               size_t num_values);
> > > > > +
> > > > > +ControlInfoMap simpleControlInfoFromV4L2(const ControlInfoMap &v4l2_info);
> > > > > +
> > > > > +ControlList simpleControlListToV4L2(const ControlList &controls);
> > > > > +ControlList simpleControlListFromV4L2(const ControlList &controls);
> > > > > +
> > > > > +} /* namespace libcamera */
> > > > > +
> > > > > +#endif /* __LIBCAMERA_PIPELINE_SIMPLE_CONTROLS_H__ */
> > > > > diff --git a/src/libcamera/pipeline/simple/meson.build
> > > > > b/src/libcamera/pipeline/simple/meson.build
> > > > > index 9c99b32f..0c60d65a 100644
> > > > > --- a/src/libcamera/pipeline/simple/meson.build
> > > > > +++ b/src/libcamera/pipeline/simple/meson.build
> > > > > @@ -1,6 +1,7 @@
> > > > >  # SPDX-License-Identifier: CC0-1.0
> > > > >
> > > > >  libcamera_sources += files([
> > > > > +    'controls.cpp',
> > > > >      'converter.cpp',
> > > > >      'simple.cpp',
> > > > >  ])
> > > > > diff --git a/src/libcamera/pipeline/simple/simple.cpp
> > > > > b/src/libcamera/pipeline/simple/simple.cpp
> > > > > index a597e27f..b0d4a62a 100644
> > > > > --- a/src/libcamera/pipeline/simple/simple.cpp
> > > > > +++ b/src/libcamera/pipeline/simple/simple.cpp
> > > > > @@ -37,6 +37,7 @@
> > > > >  #include "libcamera/internal/v4l2_videodevice.h"
> > > > >
> > > > >  #include "converter.h"
> > > > > +#include "controls.h"
> > > > >
> > > > >  namespace libcamera {
> > > > >
> > > > > @@ -181,6 +182,7 @@ public:
> > > > >      int setupLinks();
> > > > >      int setupFormats(V4L2SubdeviceFormat *format,
> > > > >               V4L2Subdevice::Whence whence);
> > > > > +    int setRequestControls(Request *request);
> > > > >      void bufferReady(FrameBuffer *buffer);
> > > > >
> > > > >      unsigned int streamIndex(const Stream *stream) const
> > > > > @@ -519,7 +521,8 @@ int SimpleCameraData::init()
> > > > >              formats_[fmt] = &config;
> > > > >      }
> > > > >
> > > > > -    properties_ = sensor_->properties();
> > > > > +    properties_ = simpleControlListFromV4L2(sensor_->properties());
> > > > > +    controlInfo_ = simpleControlInfoFromV4L2(sensor_->controls());
> > > > >
> > > > >      return 0;
> > > > >  }
> > > > > @@ -624,6 +627,23 @@ int
> > > > > SimpleCameraData::setupFormats(V4L2SubdeviceFormat *format,
> > > > >      return 0;
> > > > >  }
> > > > >
> > > > > +int SimpleCameraData::setRequestControls(Request *request)
> > > > > +{
> > > > > +    SimplePipelineHandler *pipe = SimpleCameraData::pipe();
> > > > > +
> > > > > +    // Apply controls only to one entity. If there's a subdevice use that.
> > > > > +    V4L2Device *control_device = video_;
> > > > > +    for (const SimpleCameraData::Entity &e : entities_) {
> > > > > +        V4L2Subdevice *subdev = pipe->subdev(e.entity);
> > > > > +        if (subdev) {
> > > > > +            control_device = subdev;
> > > > > +        }
> > > > > +    }
> > > > > +
> > > > > +    ControlList controls = simpleControlListToV4L2(request->controls());
> > > > > +    return control_device->setControls(&controls);
> > > > > +}
> > > > > +
> > > > >  void SimpleCameraData::bufferReady(FrameBuffer *buffer)
> > > > >  {
> > > > >      SimplePipelineHandler *pipe = SimpleCameraData::pipe();
> > > > > @@ -666,6 +686,10 @@ void SimpleCameraData::bufferReady(FrameBuffer *buffer)
> > > > >          return;
> > > > >      }
> > > > >
> > > > > +    // Set the controls for the next queued request
> > > > > +    if (!queuedRequests_.empty())
> > > > > +        setRequestControls(queuedRequests_.front());
> > > > > +
> > > > >      /*
> > > > >       * Record the sensor's timestamp in the request metadata. The request
> > > > >       * needs to be obtained from the user-facing buffer, as internal
> > > > > @@ -1033,6 +1057,10 @@ int SimplePipelineHandler::start(Camera
> > > > > *camera, [[maybe_unused]] const ControlL
> > > > >          return ret;
> > > > >      }
> > > > >
> > > > > +    // Apply controls from first request
> > > > > +    if (!data->queuedRequests_.empty())
> > > > > +        data->setRequestControls(data->queuedRequests_.front());
> > > > > +
> > > > >      if (data->useConverter_) {
> > > > >          ret = data->converter_->start();
> > > > >          if (ret < 0) {
> > > > > --
> > > > > 2.25.1
> > >
> > > [PATCH] libcamera: pipeline: simple: Add support for controls
> > >
> > > Controls and control info are translated between libcamera and V4L2
> > > inside the simple pipeline. Request controls are applied when a request
> > > is next to be completed.
> > >
> > > This also adds some additional draft controls needed for the PinePhone.
> > >
> > > Bug: https://bugs.libcamera.org/show_bug.cgi?id=98
> > > Signed-off-by: Benjamin Schaaf <ben.schaaf at gmail.com>
> > > ---
> > >  src/libcamera/control_ids.yaml             |  24 ++
> > >  src/libcamera/pipeline/simple/controls.cpp | 241 +++++++++++++++++++++
> > >  src/libcamera/pipeline/simple/controls.h   |  33 +++
> > >  src/libcamera/pipeline/simple/meson.build  |   1 +
> > >  src/libcamera/pipeline/simple/simple.cpp   |  30 ++-
> > >  src/libcamera/v4l2_device.cpp              |  12 +-
> > >  6 files changed, 339 insertions(+), 2 deletions(-)
> > >  create mode 100644 src/libcamera/pipeline/simple/controls.cpp
> > >  create mode 100644 src/libcamera/pipeline/simple/controls.h
> > >
> > > diff --git a/src/libcamera/control_ids.yaml b/src/libcamera/control_ids.yaml
> > > index 9d4638ae..2af230c3 100644
> > > --- a/src/libcamera/control_ids.yaml
> > > +++ b/src/libcamera/control_ids.yaml
> > > @@ -406,6 +406,30 @@ controls:
> > >              The camera will cancel any active or completed metering sequence.
> > >              The AE algorithm is reset to its initial state.
> > >
> > > +  - AutoGain:
> > > +      type: bool
> > > +      draft: true
> > > +      description: |
> > > +       Control for Automatic Gain. Currently identical to V4L2_CID_AUTOGAIN.
> > > +
> > > +  - AfEnabled:
> > > +      type: bool
> > > +      draft: true
> > > +      description: |
> > > +       Control for AF. Currently identical to V4L2_CID_FOCUS_AUTO.
> > > +
> > > +  - AfStart:
> > > +      type: void
> > > +      draft: true
> > > +      description: |
> > > +       Control for AF. Currently identical to V4L2_CID_AUTO_FOCUS_START.
> > > +
> > > +  - AfStop:
> > > +      type: void
> > > +      draft: true
> > > +      description: |
> > > +       Control for AF. Currently identical to V4L2_CID_AUTO_FOCUS_END.
> > > +
> > >    - AfTrigger:
> > >        type: int32_t
> > >        draft: true
> > > diff --git a/src/libcamera/pipeline/simple/controls.cpp
> > > b/src/libcamera/pipeline/simple/controls.cpp
> > > new file mode 100644
> > > index 00000000..f3922e45
> > > --- /dev/null
> > > +++ b/src/libcamera/pipeline/simple/controls.cpp
> > > @@ -0,0 +1,241 @@
> > > +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> > > +/*
> > > + * Copyright (C) 2019, Benjamin Schaaf
> > > + *
> > > + * controls.cpp - Simple pipeline control conversion
> > > + */
> > > +
> > > +#include "controls.h"
> > > +
> > > +#include <linux/v4l2-controls.h>
> > > +
> > > +#include <libcamera/base/log.h>
> > > +
> > > +#include <libcamera/control_ids.h>
> > > +
> > > +namespace libcamera {
> > > +
> > > +LOG_DECLARE_CATEGORY(SimplePipeline)
> > > +
> > > +/*
> > > + * These controls can be directly mapped between libcamera and V4L2 without
> > > + * doing any conversion to the ControlValue.
> > > + */
> > > +static std::unordered_map<unsigned int, unsigned int> controlsToV4L2 = {
> > > +    { controls::AUTO_GAIN, V4L2_CID_AUTOGAIN },
> > > +    { controls::AF_ENABLED, V4L2_CID_FOCUS_AUTO },
> > > +    { controls::AF_START, V4L2_CID_AUTO_FOCUS_START },
> > > +    { controls::AF_STOP, V4L2_CID_AUTO_FOCUS_STOP },
> > > +    { controls::AE_ENABLE, V4L2_CID_EXPOSURE_AUTO },
> > > +    { controls::EXPOSURE_VALUE, V4L2_CID_EXPOSURE },
> > > +    { controls::DIGITAL_GAIN, V4L2_CID_GAIN },
> > > +    { controls::ANALOGUE_GAIN, V4L2_CID_ANALOGUE_GAIN },
> > > +    { controls::AF_STATE, V4L2_CID_AUTO_FOCUS_STATUS },
> > > +};
> > > +
> > > +/**
> > > + * \brief Convert from a libcamera control to a V4L2 control.
> > > + *
> > > + * Can optionally convert the libcamera control and/or a set of libcamera
> > > + * control values to their V4L2 equivalents.
> > > + */
> > > +bool simpleControlToV4L2(unsigned int control,
> > > +             unsigned int *v4l2_control,
> > > +             const ControlValue *control_values,
> > > +             ControlValue *v4l2_values,
> > > +             size_t num_values)
> > > +{
> > > +    // Convert controls
> > > +    if (v4l2_control) {
> > > +        auto it = controlsToV4L2.find(control);
> > > +        if (it == controlsToV4L2.end())
> > > +            return false;
> > > +
> > > +        *v4l2_control = it->second;
> > > +    }
> > > +
> > > +    // Convert values
> > > +    if (num_values == 0)
> > > +        return true;
> > > +
> > > +    switch (control) {
> > > +    case controls::AE_ENABLE:
> > > +        for (size_t i = 0; i < num_values; ++i)
> > > +            v4l2_values[i] =
> > > ControlValue((int32_t)(control_values[i].get<bool>() ?
> > > V4L2_EXPOSURE_AUTO : V4L2_EXPOSURE_MANUAL));
> > > +        return true;
> > > +    case controls::EXPOSURE_VALUE:
> > > +    case controls::DIGITAL_GAIN:
> > > +    case controls::ANALOGUE_GAIN:
> > > +        for (size_t i = 0; i < num_values; ++i)
> > > +            v4l2_values[i] =
> > > ControlValue((int32_t)control_values[i].get<float>());
> > > +        return true;
> > > +    // Read only
> > > +    case controls::AF_STATE:
> > > +        return false;
> > > +    default:
> > > +        for (size_t i = 0; i < num_values; ++i)
> > > +            v4l2_values[i] = control_values[i];
> > > +        return true;
> > > +    }
> > > +}
> > > +
> > > +static std::unordered_map<unsigned int, unsigned int> controlsFromV4L2;
> > > +
> > > +/**
> > > + * \brief Convert from a V4L2 control to a libcamera control.
> > > + *
> > > + * Can optionally convert the V4L2 control and/or a set of V4L2 control values
> > > + * to their libcamera equivalents.
> > > + */
> > > +bool simpleControlFromV4L2(unsigned int v4l2_control,
> > > +               unsigned int *control,
> > > +               const ControlValue *v4l2_values,
> > > +               ControlValue *control_values,
> > > +               size_t num_values)
> > > +{
> > > +    // Initialize the inverse of controlsToV4L2
> > > +    if (controlsFromV4L2.empty()) {
> > > +        for (const auto &v : controlsToV4L2) {
> > > +            controlsFromV4L2[v.second] = v.first;
> > > +        }
> > > +    }
> > > +
> > > +    // Convert control
> > > +    if (control) {
> > > +        auto it = controlsFromV4L2.find(v4l2_control);
> > > +        if (it == controlsFromV4L2.end())
> > > +            return false;
> > > +
> > > +        *control = it->second;
> > > +    }
> > > +
> > > +    // Convert values
> > > +    if (num_values == 0)
> > > +        return true;
> > > +
> > > +    switch (v4l2_control) {
> > > +    case V4L2_CID_EXPOSURE_AUTO:
> > > +        for (size_t i = 0; i < num_values; ++i)
> > > +            control_values[i] =
> > > ControlValue(v4l2_values[i].get<int32_t>() == V4L2_EXPOSURE_AUTO);
> > > +        return true;
> > > +    case V4L2_CID_EXPOSURE:
> > > +    case V4L2_CID_GAIN:
> > > +    case V4L2_CID_ANALOGUE_GAIN:
> > > +        for (size_t i = 0; i < num_values; ++i)
> > > +            control_values[i] =
> > > ControlValue((float)v4l2_values[i].get<int32_t>());
> > > +        return true;
> > > +    case V4L2_CID_AUTO_FOCUS_STATUS:
> > > +        for (size_t i = 0; i < num_values; ++i) {
> > > +            switch (v4l2_values[i].get<int32_t>()) {
> > > +            case V4L2_AUTO_FOCUS_STATUS_IDLE:
> > > +                control_values[i] =
> > > ControlValue((int32_t)controls::draft::AfStateInactive);
> > > +                break;
> > > +            case V4L2_AUTO_FOCUS_STATUS_BUSY:
> > > +                control_values[i] =
> > > ControlValue((int32_t)controls::draft::AfStateActiveScan);
> > > +                break;
> > > +            case V4L2_AUTO_FOCUS_STATUS_REACHED:
> > > +                control_values[i] =
> > > ControlValue((int32_t)controls::draft::AfStatePassiveFocused);
> > > +                break;
> > > +            case V4L2_AUTO_FOCUS_STATUS_FAILED:
> > > +                control_values[i] =
> > > ControlValue((int32_t)controls::draft::AfStatePassiveUnfocused);
> > > +                break;
> > > +            default:
> > > +                LOG(SimplePipeline, Error)
> > > +                    << "AUTO_FOCUS_STATUS has invalid value: "
> > > +                    << utils::hex(v4l2_values[i].get<int32_t>());
> > > +                /*TODO: Log Error*/
> > > +                return false;
> > > +            }
> > > +        }
> > > +        return true;
> > > +    default:
> > > +        for (size_t i = 0; i < num_values; ++i)
> > > +            control_values[i] = v4l2_values[i];
> > > +        return true;
> > > +    }
> > > +}
> > > +
> > > +/**
> > > + * \brief Convert a ControlInfoMap from V4L2 to libcamera.
> > > + *
> > > + * Converts both the control identifiers as well as all values.
> > > + */
> > > +ControlInfoMap simpleControlInfoFromV4L2(const ControlInfoMap &v4l2_info_map)
> > > +{
> > > +    ControlInfoMap::Map info_map;
> > > +
> > > +    for (const auto &pair : v4l2_info_map) {
> > > +        unsigned int v4l2_control = pair.first->id();
> > > +        const ControlInfo &v4l2_info = pair.second;
> > > +
> > > +        unsigned int control;
> > > +        ControlValue def;
> > > +        if (!simpleControlFromV4L2(v4l2_control, &control,
> > > &v4l2_info.def(), &def, 1))
> > > +            continue;
> > > +
> > > +        const ControlId *control_id = controls::controls.at(control);
> > > +
> > > +        // ControlInfo has either a list of values or a minimum and
> > > +        // maximum. This includes controls that have no values or are
> > > +        // booleans.
> > > +        ControlInfo info;
> > > +        if (v4l2_info.values().empty()) {
> > > +            ControlValue min, max;
> > > +            simpleControlFromV4L2(v4l2_control, nullptr,
> > > &v4l2_info.min(), &min, 1);
> > > +            simpleControlFromV4L2(v4l2_control, nullptr,
> > > &v4l2_info.max(), &max, 1);
> > > +            info = ControlInfo(std::move(min), std::move(max), std::move(def));
> > > +        } else {
> > > +            std::vector<ControlValue> values;
> > > +            values.resize(v4l2_info.values().size());
> > > +            simpleControlFromV4L2(v4l2_control, nullptr,
> > > v4l2_info.values().data(), values.data(), values.size());
> > > +            info = ControlInfo(std::move(values), std::move(def));
> > > +        }
> > > +        info_map.emplace(control_id, std::move(info));
> > > +    }
> > > +
> > > +    return ControlInfoMap(std::move(info_map), controls::controls);
> > > +}
> > > +
> > > +/**
> > > + * \brief Convert a control list from libcamera to V4L2.
> > > + */
> > > +ControlList simpleControlListToV4L2(const ControlList &controls)
> > > +{
> > > +    ControlList v4l2_controls;
> > > +    for (const auto &pair : controls) {
> > > +        unsigned int control = pair.first;
> > > +        const ControlValue &value = pair.second;
> > > +
> > > +        unsigned int v4l2_control;
> > > +        ControlValue v4l2_value;
> > > +        if (!simpleControlToV4L2(control, &v4l2_control, &value,
> > > &v4l2_value, 1)) {
> > > +            LOG(SimplePipeline, Warning)
> > > +                << "Control " << utils::hex(control)
> > > +                << " does not have a V4L2 equivalent";
> > > +            continue;
> > > +        }
> > > +
> > > +        v4l2_controls.set(v4l2_control, v4l2_value);
> > > +    }
> > > +    return v4l2_controls;
> > > +}
> > > +
> > > +/**
> > > + * \brief Convert a control list from V4L2 to libcamera.
> > > + */
> > > +ControlList simpleControlListFromV4L2(const ControlList &v4l2_controls)
> > > +{
> > > +    ControlList controls;
> > > +    for (const auto &pair : v4l2_controls) {
> > > +        unsigned int v4l2_control = pair.first;
> > > +        const ControlValue &v4l2_value = pair.second;
> > > +
> > > +        unsigned int control;
> > > +        ControlValue value;
> > > +        if (simpleControlFromV4L2(v4l2_control, &control,
> > > &v4l2_value, &value, 1))
> > > +            controls.set(control, value);
> > > +    }
> > > +    return controls;
> > > +}
> > > +
> > > +} /* namespace libcamera */
> > > diff --git a/src/libcamera/pipeline/simple/controls.h
> > > b/src/libcamera/pipeline/simple/controls.h
> > > new file mode 100644
> > > index 00000000..54b4a565
> > > --- /dev/null
> > > +++ b/src/libcamera/pipeline/simple/controls.h
> > > @@ -0,0 +1,33 @@
> > > +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> > > +/*
> > > + * Copyright (C) 2019, Benjamin Schaaf
> > > + *
> > > + * controls.h - Simple pipeline control conversion
> > > + */
> > > +
> > > +#ifndef __LIBCAMERA_PIPELINE_SIMPLE_CONTROLS_H__
> > > +#define __LIBCAMERA_PIPELINE_SIMPLE_CONTROLS_H__
> > > +
> > > +#include <libcamera/controls.h>
> > > +
> > > +namespace libcamera {
> > > +
> > > +bool simpleControlToV4L2(unsigned int control,
> > > +             unsigned int *v4l2_control,
> > > +             const ControlValue *control_values,
> > > +             ControlValue *v4l2_values,
> > > +             size_t num_values);
> > > +bool simpleControlFromV4L2(unsigned int v4l2_control,
> > > +               unsigned int *control,
> > > +               const ControlValue *v4l2_values,
> > > +               ControlValue *control_values,
> > > +               size_t num_values);
> > > +
> > > +ControlInfoMap simpleControlInfoFromV4L2(const ControlInfoMap &v4l2_info);
> > > +
> > > +ControlList simpleControlListToV4L2(const ControlList &controls);
> > > +ControlList simpleControlListFromV4L2(const ControlList &controls);
> > > +
> > > +} /* namespace libcamera */
> > > +
> > > +#endif /* __LIBCAMERA_PIPELINE_SIMPLE_CONTROLS_H__ */
> > > diff --git a/src/libcamera/pipeline/simple/meson.build
> > > b/src/libcamera/pipeline/simple/meson.build
> > > index 9c99b32f..0c60d65a 100644
> > > --- a/src/libcamera/pipeline/simple/meson.build
> > > +++ b/src/libcamera/pipeline/simple/meson.build
> > > @@ -1,6 +1,7 @@
> > >  # SPDX-License-Identifier: CC0-1.0
> > >
> > >  libcamera_sources += files([
> > > +    'controls.cpp',
> > >      'converter.cpp',
> > >      'simple.cpp',
> > >  ])
> > > diff --git a/src/libcamera/pipeline/simple/simple.cpp
> > > b/src/libcamera/pipeline/simple/simple.cpp
> > > index a597e27f..1717a1a7 100644
> > > --- a/src/libcamera/pipeline/simple/simple.cpp
> > > +++ b/src/libcamera/pipeline/simple/simple.cpp
> > > @@ -36,6 +36,7 @@
> > >  #include "libcamera/internal/v4l2_subdevice.h"
> > >  #include "libcamera/internal/v4l2_videodevice.h"
> > >
> > > +#include "controls.h"
> > >  #include "converter.h"
> > >
> > >  namespace libcamera {
> > > @@ -181,6 +182,7 @@ public:
> > >      int setupLinks();
> > >      int setupFormats(V4L2SubdeviceFormat *format,
> > >               V4L2Subdevice::Whence whence);
> > > +    int setRequestControls(Request *request);
> > >      void bufferReady(FrameBuffer *buffer);
> > >
> > >      unsigned int streamIndex(const Stream *stream) const
> > > @@ -519,7 +521,8 @@ int SimpleCameraData::init()
> > >              formats_[fmt] = &config;
> > >      }
> > >
> > > -    properties_ = sensor_->properties();
> > > +    properties_ = simpleControlListFromV4L2(sensor_->properties());
> > > +    controlInfo_ = simpleControlInfoFromV4L2(sensor_->controls());
> > >
> > >      return 0;
> > >  }
> > > @@ -624,6 +627,23 @@ int
> > > SimpleCameraData::setupFormats(V4L2SubdeviceFormat *format,
> > >      return 0;
> > >  }
> > >
> > > +int SimpleCameraData::setRequestControls(Request *request)
> > > +{
> > > +    SimplePipelineHandler *pipe = SimpleCameraData::pipe();
> > > +
> > > +    // Apply controls only to one entity. If there's a subdevice use that.
> > > +    V4L2Device *control_device = video_;
> > > +    for (const SimpleCameraData::Entity &e : entities_) {
> > > +        V4L2Subdevice *subdev = pipe->subdev(e.entity);
> > > +        if (subdev) {
> > > +            control_device = subdev;
> > > +        }
> > > +    }
> > > +
> > > +    ControlList controls = simpleControlListToV4L2(request->controls());
> > > +    return control_device->setControls(&controls);
> > > +}
> > > +
> > >  void SimpleCameraData::bufferReady(FrameBuffer *buffer)
> > >  {
> > >      SimplePipelineHandler *pipe = SimpleCameraData::pipe();
> > > @@ -666,6 +686,10 @@ void SimpleCameraData::bufferReady(FrameBuffer *buffer)
> > >          return;
> > >      }
> > >
> > > +    // Set the controls for the next queued request
> > > +    if (!queuedRequests_.empty())
> > > +        setRequestControls(queuedRequests_.front());
> > > +
> > >      /*
> > >       * Record the sensor's timestamp in the request metadata. The request
> > >       * needs to be obtained from the user-facing buffer, as internal
> > > @@ -1033,6 +1057,10 @@ int SimplePipelineHandler::start(Camera
> > > *camera, [[maybe_unused]] const ControlL
> > >          return ret;
> > >      }
> > >
> > > +    // Apply controls from first request
> > > +    if (!data->queuedRequests_.empty())
> > > +        data->setRequestControls(data->queuedRequests_.front());
> > > +
> > >      if (data->useConverter_) {
> > >          ret = data->converter_->start();
> > >          if (ret < 0) {
> > > diff --git a/src/libcamera/v4l2_device.cpp b/src/libcamera/v4l2_device.cpp
> > > index 9c783c9c..2a15ae09 100644
> > > --- a/src/libcamera/v4l2_device.cpp
> > > +++ b/src/libcamera/v4l2_device.cpp
> > > @@ -296,6 +296,13 @@ int V4L2Device::setControls(ControlList *ctrls)
> > >          /* Set the v4l2_ext_control value for the write operation. */
> > >          ControlValue &value = ctrl->second;
> > >          switch (iter->first->type()) {
> > > +        case ControlTypeBool:
> > > +            v4l2Ctrl.value64 = value.get<bool>();
> > > +            break;
> > > +
> > > +        case ControlTypeNone:
> > > +            break;
> > > +
> > >          case ControlTypeInteger64:
> > >              v4l2Ctrl.value64 = value.get<int64_t>();
> > >              break;
> > > @@ -479,7 +486,6 @@ ControlType V4L2Device::v4l2CtrlType(uint32_t ctrlType)
> > >          return ControlTypeInteger64;
> > >
> > >      case V4L2_CTRL_TYPE_MENU:
> > > -    case V4L2_CTRL_TYPE_BUTTON:
> > >      case V4L2_CTRL_TYPE_BITMASK:
> > >      case V4L2_CTRL_TYPE_INTEGER_MENU:
> > >          /*
> > > @@ -488,6 +494,7 @@ ControlType V4L2Device::v4l2CtrlType(uint32_t ctrlType)
> > >           */
> > >          return ControlTypeInteger32;
> > >
> > > +    case V4L2_CTRL_TYPE_BUTTON:
> > >      default:
> > >          return ControlTypeNone;
> > >      }
> > > @@ -530,6 +537,9 @@ ControlInfo V4L2Device::v4l2ControlInfo(const
> > > v4l2_query_ext_ctrl &ctrl)
> > >                     static_cast<int64_t>(ctrl.maximum),
> > >                     static_cast<int64_t>(ctrl.default_value));
> > >
> > > +    case V4L2_CTRL_TYPE_BUTTON:
> > > +        return ControlInfo(ControlValue(), ControlValue(), ControlValue());
> > > +
> > >      case V4L2_CTRL_TYPE_INTEGER_MENU:
> > >      case V4L2_CTRL_TYPE_MENU:
> > >          return v4l2MenuControlInfo(ctrl);
> > > --
> > > 2.25.1


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