[libcamera-devel] [PATCH v2 09/11] libcamera: ipu3: Map buffers in IPA

Niklas Söderlund niklas.soderlund at ragnatech.se
Wed Feb 3 13:16:36 CET 2021


Hi Jacopo,

On 2021-02-03 12:26:02 +0100, Jacopo Mondi wrote:
> Hi Niklas,
> 
> On Wed, Feb 03, 2021 at 11:29:52AM +0100, Niklas Söderlund wrote:
> > Hi Jacopo,
> >
> > Thanks for your comments.
> >
> > On 2021-01-07 17:37:01 +0100, Jacopo Mondi wrote:
> > > Hi Niklas,
> > >
> > > On Tue, Dec 29, 2020 at 05:03:16PM +0100, Niklas Söderlund wrote:
> > > > Map and unmap the parameters and statistic buffers in the IPA when the
> > > > pipeline handler allocates and frees the buffers.
> > > >
> > > > Signed-off-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
> > > > ---
> > > >  src/libcamera/pipeline/ipu3/ipu3.cpp | 26 ++++++++++++++++++++++++++
> > > >  1 file changed, 26 insertions(+)
> > > >
> > > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
> > > > index 95f1b75dc8be5d40..141066c528890c8e 100644
> > > > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp
> > > > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
> > > > @@ -138,6 +138,8 @@ private:
> > > >  	ImgUDevice imgu1_;
> > > >  	MediaDevice *cio2MediaDev_;
> > > >  	MediaDevice *imguMediaDev_;
> > > > +
> > > > +	std::vector<IPABuffer> ipaBuffers_;
> > > >  };
> > > >
> > > >  IPU3CameraConfiguration::IPU3CameraConfiguration(IPU3CameraData *data)
> > > > @@ -583,6 +585,23 @@ int PipelineHandlerIPU3::allocateBuffers(Camera *camera)
> > > >  	if (ret < 0)
> > > >  		return ret;
> > > >
> > > > +	/* Map buffers to the IPA. */
> > > > +	unsigned int ipaBufferId = 1;
> > > > +
> > > > +	for (const std::unique_ptr<FrameBuffer> &buffer : imgu->paramBuffers_) {
> > > > +		buffer->setCookie(ipaBufferId++);
> > > > +		ipaBuffers_.push_back({ .id = buffer->cookie(),
> > >
> > > You can reserve space in ipaBuffers_
> >
> > I could but I think it is a case of premature optimization as it makes
> > the code harder to understand and as we know this will be redone with
> > the new IPC framework I would like to have it as simple as possible
> > until then.
> >
> 
> My understanding is that all it takes is a:
> 
>         ipaBuffers_.reserve(imgu->paramBuffers_.size());
> 
> before the for loop. I might be mistaken as from your words I get it's
> more complex than what I think it might be.

I think you are correct, the line you suggest is all that is needed. But 
whenever I read code that calls reserve() my internal red warning light 
turns on as I think the reserved() is invoked as one wish to directly 
access the continues memory of the object and not as a minor 
optimization. So to keep the re-workability of this code high I'm not 
keen to optimize it as-is. I do not feel strongly about it tho and will 
bow to public opinion.

> 
> > >
> > > > +					.planes = buffer->planes() });
> > > > +	}
> > > > +
> > > > +	for (const std::unique_ptr<FrameBuffer> &buffer : imgu->statBuffers_) {
> > > > +		buffer->setCookie(ipaBufferId++);
> > > > +		ipaBuffers_.push_back({ .id = buffer->cookie(),
> > > > +					.planes = buffer->planes() });
> > > > +	}
> > > > +
> > > > +	data->ipa_->mapBuffers(ipaBuffers_);
> > > > +
> > > >  	return 0;
> > > >  }
> > > >
> > > > @@ -590,6 +609,13 @@ int PipelineHandlerIPU3::freeBuffers(Camera *camera)
> > > >  {
> > > >  	IPU3CameraData *data = cameraData(camera);
> > > >
> > > > +	std::vector<unsigned int> ids;
> > >
> > > You can reserve(ipaBuffers_.size())
> > >
> > > > +	for (IPABuffer &ipabuf : ipaBuffers_)
> > > > +		ids.push_back(ipabuf.id);
> > > > +
> > > > +	data->ipa_->unmapBuffers(ids);
> > > > +	ipaBuffers_.clear();
> > > > +
> > >
> > > Reviewed-by: Jacopo Mondi <jacopo at jmondi.org>
> > >
> > > Thanks
> > >   j
> > >
> > > >  	data->imgu_->freeBuffers();
> > > >
> > > >  	return 0;
> > > > --
> > > > 2.29.2
> > > >
> > > > _______________________________________________
> > > > libcamera-devel mailing list
> > > > libcamera-devel at lists.libcamera.org
> > > > https://lists.libcamera.org/listinfo/libcamera-devel
> >
> > --
> > Regards,
> > Niklas Söderlund

-- 
Regards,
Niklas Söderlund


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