[libcamera-devel] [PATCH v2] libcamera: v4l2_videodevice: Avoid extra construction of Framebuffer
Umang Jain
umang.jain at ideasonboard.com
Mon Jul 19 06:01:52 CEST 2021
While populating the V4L2BufferCache, avoid the extra construction of
FrameBuffer, which is currently done by passing the vector of
FrameBuffer::Planes. It is not wrong per se, but futile to have another
construction of FrameBuffer from a copy of buffer->planes() for the
corresponding Entry.
This commit does not introduce any functional changes.
Signed-off-by: Umang Jain <umang.jain at ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
---
- This is v2 of the initial series under the subject:
- "libcamera: v4l2_videodevice: Correctly populate V4L2BufferCache cache"
- (v1->v2) Revamp commit message entirely.
---
src/libcamera/v4l2_videodevice.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/libcamera/v4l2_videodevice.cpp b/src/libcamera/v4l2_videodevice.cpp
index 3d2d99b4..da2af6a1 100644
--- a/src/libcamera/v4l2_videodevice.cpp
+++ b/src/libcamera/v4l2_videodevice.cpp
@@ -183,7 +183,7 @@ V4L2BufferCache::V4L2BufferCache(const std::vector<std::unique_ptr<FrameBuffer>>
for (const std::unique_ptr<FrameBuffer> &buffer : buffers)
cache_.emplace_back(true,
lastUsedCounter_.fetch_add(1, std::memory_order_acq_rel),
- buffer->planes());
+ *buffer.get());
}
V4L2BufferCache::~V4L2BufferCache()
--
2.31.0
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