[libcamera-devel] [PATCH 19/20] libcamera: pipeline: simple: Support usage of multiple streams
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Tue Mar 2 11:34:09 CET 2021
Hi Paul,
On Tue, Mar 02, 2021 at 04:09:33PM +0900, paul.elder at ideasonboard.com wrote:
> On Mon, Feb 01, 2021 at 12:47:01AM +0200, Laurent Pinchart wrote:
> > To extend the multi-stream support to runtime operation of the pipeline,
> > expand the converter queue to store multiple output buffers, and update
> > the request queuing and buffer completion handlers accordingly.
> >
> > Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> > ---
> > src/libcamera/pipeline/simple/simple.cpp | 93 ++++++++++++++----------
> > 1 file changed, 54 insertions(+), 39 deletions(-)
> >
> > diff --git a/src/libcamera/pipeline/simple/simple.cpp b/src/libcamera/pipeline/simple/simple.cpp
> > index 58e5f0d23139..55a5528611c8 100644
> > --- a/src/libcamera/pipeline/simple/simple.cpp
> > +++ b/src/libcamera/pipeline/simple/simple.cpp
> > @@ -173,7 +173,7 @@ public:
> >
> > std::vector<std::unique_ptr<FrameBuffer>> converterBuffers_;
> > bool useConverter_;
> > - std::queue<FrameBuffer *> converterQueue_;
> > + std::queue<std::map<unsigned int, FrameBuffer *>> converterQueue_;
> > };
> >
> > class SimpleCameraConfiguration : public CameraConfiguration
> > @@ -762,10 +762,12 @@ int SimplePipelineHandler::exportFrameBuffers(Camera *camera, Stream *stream,
> > * Export buffers on the converter or capture video node, depending on
> > * whether the converter is used or not.
> > */
> > - if (data->useConverter_)
> > - return converter_->exportBuffers(0, count, buffers);
> > - else
> > + if (data->useConverter_) {
> > + unsigned int index = stream - &data->streams_.front();
> > + return converter_->exportBuffers(index, count, buffers);
> > + } else {
> > return data->video_->exportBuffers(count, buffers);
> > + }
> > }
> >
> > int SimplePipelineHandler::start(Camera *camera, [[maybe_unused]] ControlList *controls)
> > @@ -830,25 +832,30 @@ void SimplePipelineHandler::stop(Camera *camera)
> > int SimplePipelineHandler::queueRequestDevice(Camera *camera, Request *request)
> > {
> > SimpleCameraData *data = cameraData(camera);
> > - Stream *stream = &data->streams_[0];
> > + int ret;
> >
> > - FrameBuffer *buffer = request->findBuffer(stream);
> > - if (!buffer) {
> > - LOG(SimplePipeline, Error)
> > - << "Attempt to queue request with invalid stream";
> > - return -ENOENT;
> > - }
> > + std::map<unsigned int, FrameBuffer *> buffers;
> >
> > - /*
> > - * If conversion is needed, push the buffer to the converter queue, it
> > - * will be handed to the converter in the capture completion handler.
> > - */
> > - if (data->useConverter_) {
> > - data->converterQueue_.push(buffer);
> > - return 0;
> > + for (auto &[stream, buffer] : request->buffers()) {
> > + /*
> > + * If conversion is needed, push the buffer to the converter
> > + * queue, it will be handed to the converter in the capture
> > + * completion handler.
> > + */
> > + if (data->useConverter_) {
> > + unsigned int index = stream - &data->streams_.front();
> > + buffers.emplace(index, buffer);
> > + } else {
> > + ret = data->video_->queueBuffer(buffer);
> > + if (ret < 0)
> > + return ret;
> > + }
> > }
> >
> > - return data->video_->queueBuffer(buffer);
> > + if (data->useConverter_)
> > + data->converterQueue_.push(std::move(buffers));
> > +
> > + return 0;
> > }
> >
> > /* -----------------------------------------------------------------------------
> > @@ -1020,24 +1027,34 @@ void SimplePipelineHandler::bufferReady(FrameBuffer *buffer)
> > * point converting an erroneous buffer.
> > */
> > if (buffer->metadata().status != FrameMetadata::FrameSuccess) {
> > - if (data->useConverter_) {
> > - /* Requeue the buffer for capture. */
> > - data->video_->queueBuffer(buffer);
> > + if (!data->useConverter_) {
> > + /* No conversion, just complete the request. */
> > + Request *request = buffer->request();
> > + completeBuffer(request, buffer);
> > + completeRequest(request);
> > + return;
> > + }
> > +
> > + /*
> > + * The converter is in use. Requeue the internal buffer for
> > + * capture, and complete the request with all the user-facing
> > + * buffers.
> > + */
> > + data->video_->queueBuffer(buffer);
> >
> > - /*
> > - * Get the next user-facing buffer to complete the
> > - * request.
> > - */
> > - if (data->converterQueue_.empty())
> > - return;
> > + if (data->converterQueue_.empty())
> > + return;
> >
> > - buffer = data->converterQueue_.front();
> > - data->converterQueue_.pop();
> > + Request *request = nullptr;
> > + for (auto &item : data->converterQueue_.front()) {
> > + FrameBuffer *outputBuffer = item.second;
> > + request = outputBuffer->request();
> > + completeBuffer(request, outputBuffer);
> > }
> > + data->converterQueue_.pop();
> >
> > - Request *request = buffer->request();
> > - completeBuffer(request, buffer);
> > - completeRequest(request);
> > + if (request)
>
> This check doesn't seem necessary, as we return early if the
> converterQueue_ is empty, so the loop will always run once. Is it just
> to appease coverity?
You're right, I'll drop that.
> Reviewed-by: Paul Elder <paul.elder at ideasonboard.com>
>
> > + completeRequest(request);
> > return;
> > }
> >
> > @@ -1052,10 +1069,8 @@ void SimplePipelineHandler::bufferReady(FrameBuffer *buffer)
> > return;
> > }
> >
> > - FrameBuffer *output = data->converterQueue_.front();
> > + converter_->queueBuffers(buffer, data->converterQueue_.front());
> > data->converterQueue_.pop();
> > -
> > - converter_->queueBuffers(buffer, { { 0, output } });
> > return;
> > }
> >
> > @@ -1078,10 +1093,10 @@ void SimplePipelineHandler::converterOutputDone(FrameBuffer *buffer)
> > {
> > ASSERT(activeCamera_);
> >
> > - /* Complete the request. */
> > + /* Complete the buffer and the request. */
> > Request *request = buffer->request();
> > - completeBuffer(request, buffer);
> > - completeRequest(request);
> > + if (completeBuffer(request, buffer))
> > + completeRequest(request);
> > }
> >
> > REGISTER_PIPELINE_HANDLER(SimplePipelineHandler)
--
Regards,
Laurent Pinchart
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