[libcamera-devel] [PATCH v3.1] libcamera: pipeline: ipu3: Cancel unused buffers
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Wed Mar 24 21:19:57 CET 2021
Hi Kieran,
Thank you for the patch.
On Wed, Mar 24, 2021 at 08:06:24PM +0000, Kieran Bingham wrote:
> When the CIO2 returns a cancelled buffer, we will not queue buffers
> to the IMGU.
>
> These buffers should be explicitly marked as cancelled to ensure
> the application knows there is no valid metadata or frame data
> provided in the buffer.
>
> Provide a cancel() method on the FrameBuffer to allow explicitly
> cancelling a buffer.
>
> Signed-off-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
> ---
> include/libcamera/buffer.h | 1 +
> src/libcamera/pipeline/ipu3/ipu3.cpp | 7 +++++--
> 2 files changed, 6 insertions(+), 2 deletions(-)
>
> diff --git a/include/libcamera/buffer.h b/include/libcamera/buffer.h
> index 302fe3d3e86b..6557fb1e59b5 100644
> --- a/include/libcamera/buffer.h
> +++ b/include/libcamera/buffer.h
> @@ -49,6 +49,7 @@ public:
> Request *request() const { return request_; }
> void setRequest(Request *request) { request_ = request; }
> const FrameMetadata &metadata() const { return metadata_; }
> + void cancel() { metadata_.status = FrameMetadata::FrameCancelled; }
Missing documentation ? I think we should document the function, but
also explained at a higher level in the FrameBuffer documentation how
it's meant to be used.
>
> unsigned int cookie() const { return cookie_; }
> void setCookie(unsigned int cookie) { cookie_ = cookie; }
> diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp
> index fc40dcb381ea..44bd5a9d042b 100644
> --- a/src/libcamera/pipeline/ipu3/ipu3.cpp
> +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp
> @@ -1256,8 +1256,11 @@ void IPU3CameraData::cio2BufferReady(FrameBuffer *buffer)
>
> /* If the buffer is cancelled force a complete of the whole request. */
> if (buffer->metadata().status == FrameMetadata::FrameCancelled) {
> - for (auto it : request->buffers())
> - pipe_->completeBuffer(request, it.second);
> + for (auto it : request->buffers()) {
> + FrameBuffer *b = it.second;
> + b->cancel();
> + pipe_->completeBuffer(request, b);
> + }
>
> frameInfos_.remove(info);
> pipe_->completeRequest(request);
Pipeline handlers never set the buffer status explicitly today, as this
is handled in V4L2VideoDevice. As you've found out, it causes issues we
requests whose buffers haven't been queued. Adding a
FrameBuffer::cancel() function makes the API a bit asymmetrical, which
bothers me a bit. There's also the issue that this function shouldn't be
visible to applications.
I wonder, would it be better to create a Request::cancel() function
instead, that will cancel all buffers automatically and complete the
request ?
--
Regards,
Laurent Pinchart
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