[libcamera-devel] system locations of libcamera headers
Umang Jain
umang.jain at ideasonboard.com
Fri May 7 07:24:19 CEST 2021
Hi all,
If I compile the master branch with --prefix=/usr
/meson --prefix=/usr -Dpipelines=uvcvideo,ipu3 build && sudo ninja -C
build install/
The headers turns out to have a directory structure as below:
[uajain at localhost libcamera]$ tree /usr/include/libcamera/
/usr/include/libcamera/
├── ipa
│ ├── ipa_controls.h
│ ├── ipa_interface.h
│ └── ipa_module_info.h
└── libcamera
├── bound_method.h
├── buffer.h
├── camera.h
├── camera_manager.h
├── class.h
├── compiler.h
├── control_ids.h
├── controls.h
├── file_descriptor.h
├── formats.h
├── framebuffer_allocator.h
├── geometry.h
├── libcamera.h
├── logging.h
├── object.h
├── pixel_format.h
├── property_ids.h
├── request.h
├── signal.h
├── span.h
├── stream.h
├── transform.h
└── version.h
2 directories, 26 files
My question is, is this how we want public headers to be placed ? For
e.g. the absolute path of signal.h
is/usr/include/libcamera/libcamera/signal.h, hence, even the below diff
will compile successfully (due to linker find path magic)
diff --git a/src/libcamera/object.cpp b/src/libcamera/object.cpp
index cd83c684..5f005d1b 100644
--- a/src/libcamera/object.cpp
+++ b/src/libcamera/object.cpp
@@ -9,7 +9,7 @@
#include <algorithm>
-#include <libcamera/signal.h>
+#include <libcamera/libcamera/signal.h>
Considering the case where we also need to expose some of the internal
libcamera headers on system locations (for IPAs to use) - It's better to
kick off some dicussions around how we would structure the header
locations. This will also clear some of my ongoing meson cleanup work
(not all patches, but only a couple).
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