[libcamera-devel] [PATCH 4/4] libcamera: thread: Document race condition at stop time

Niklas Söderlund niklas.soderlund at ragnatech.se
Sun May 23 08:47:10 CEST 2021


Hi Laurent,

Thanks for your work.

On 2021-05-23 05:31:55 +0300, Laurent Pinchart wrote:
> When a thread stops, messages may be left in its message queue. Document
> this in details, with a way to force processing of pending messages when
> the thread is stopped.
> 
> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>

Reviewed-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>

> ---
>  src/libcamera/object.cpp |  8 ++++++++
>  src/libcamera/thread.cpp | 44 ++++++++++++++++++++++++++++++++++++++++
>  2 files changed, 52 insertions(+)
> 
> diff --git a/src/libcamera/object.cpp b/src/libcamera/object.cpp
> index cd83c684b989..5e6b73f9af84 100644
> --- a/src/libcamera/object.cpp
> +++ b/src/libcamera/object.cpp
> @@ -155,6 +155,10 @@ void Object::deleteLater()
>   * running its event loop the message will not be delivered until the event
>   * loop gets started.
>   *
> + * Due to their asynchronous nature, threads do not provide any guarantee that
> + * all posted messages are delivered before the thread is stopped. See
> + * \ref thread-stop for additional information.
> + *
>   * \context This function is \threadsafe.
>   */
>  void Object::postMessage(std::unique_ptr<Message> msg)
> @@ -212,6 +216,10 @@ void Object::message(Message *msg)
>   * are passed untouched. The caller shall ensure that any pointer argument
>   * remains valid until the method is invoked.
>   *
> + * Due to the asynchronous nature of threads, functions invoked asynchronously
> + * with the ConnectionTypeQueued type are not guaranteed to be called before
> + * the thread is stopped. See \ref thread-stop for additional information.
> + *
>   * \context This function is \threadsafe.
>   *
>   * \return For connection types ConnectionTypeDirect and
> diff --git a/src/libcamera/thread.cpp b/src/libcamera/thread.cpp
> index d59e43966d26..91e4737ad032 100644
> --- a/src/libcamera/thread.cpp
> +++ b/src/libcamera/thread.cpp
> @@ -221,6 +221,47 @@ ThreadData *ThreadData::current()
>   * called. The event loop dispatches events (messages, notifiers and timers)
>   * sent to the objects living in the thread. This behaviour can be modified by
>   * overriding the run() function.
> + *
> + * \section thread-stop Stopping Threads
> + *
> + * Threads can't be forcibly stopped. Instead, a thread user first requests the
> + * thread to exit and then waits for the thread's main function to react to the
> + * request and return, at which points the thread will stop.
> + *
> + * For threads running exec(), the exit() function is used to request the thread
> + * to exit. For threads subclassing the Thread class and implementing a custom
> + * run() function, a subclass-specific mechanism shall be provided. In either
> + * case, the wait() function shall be called to wait for the thread to stop.
> + *
> + * Due to their asynchronous nature, threads are subject to race conditions when
> + * they stop. This is of particular importance for messages posted to the thread
> + * with postMessage() (and the other mechanisms that rely on it, such as
> + * Object::invokeMethod() or asynchronous signal delivery). To understand the
> + * issues, three contexts need to be considered:
> + *
> + * - The worker is the Thread performing work and being instructed to stop.
> + * - The controller is the context which instructs the worker thread to stop.
> + * - The other contexts are any threads other than the worker and controller
> + *   that interact with the worker thread.
> + *
> + * Messages posted to the worker thread from the controller context before
> + * calling exit() are queued to the thread's message queue, and the Thread class
> + * offers no guarantee that those messages will be processed before the thread
> + * stops. This allows threads to stop fast.
> + *
> + * A thread that requires delivery of messages posted from the controller
> + * context before exit() should reimplement the run() function and call
> + * dispatchMessages() after exec().
> + *
> + * Messages posted to the worker thread from the other contexts are asynchronous
> + * with respect to the exit() call from the controller context. There is no
> + * guarantee as to whether those messages will be processed or not before the
> + * thread stops.
> + *
> + * Messages that are not processed will stay in the queue, in the exact same way
> + * as messages posted after the thread has stopped. They will be processed when
> + * the thread is restarted. If the thread is never restarted, they will be
> + * deleted without being processed when the Thread instance is destroyed.
>   */
>  
>  /**
> @@ -480,6 +521,9 @@ EventDispatcher *Thread::eventDispatcher()
>   * running its event loop the message will not be delivered until the event
>   * loop gets started.
>   *
> + * When the thread is stopped, posted messages may not have all been processed.
> + * See \ref thread-stop for additional information.
> + *
>   * If the \a receiver is not bound to this thread the behaviour is undefined.
>   *
>   * \sa exec()
> -- 
> Regards,
> 
> Laurent Pinchart
> 

-- 
Regards,
Niklas Söderlund


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