[libcamera-devel] [PATCH v4 1/5] libcamera: camera: Make stop() idempotent
Nícolas F. R. A. Prado
nfraprado at collabora.com
Mon May 24 19:25:05 CEST 2021
Hi Laurent,
Em 2021-05-23 17:33, Laurent Pinchart escreveu:
> Hi Nícolas,
>
> Thank you for the patch.
>
> On Fri, May 21, 2021 at 10:30:50AM -0300, Nícolas F. R. A. Prado wrote:
> > Make Camera::stop() idempotent so that it can be called in any state and
> > consecutive times. When called in any state other than CameraRunning, it
> > is a no-op. This simplifies the cleanup path for applications.
> >
> > Signed-off-by: Nícolas F. R. A. Prado <nfraprado at collabora.com>
> > ---
> > Changes in v4:
> > - Thanks to Jacopo:
> > - Added \todo in Camera::stop()
> >
> > No changes in v3
> >
> > Changes in v2:
> > - Suggested by Kieran:
> > - Add new isRunning() function instead of relying on isAccessAllowed()
> > - Suggested by Laurent:
> > - Make stop()'s description clearer
> >
> > src/libcamera/camera.cpp | 24 +++++++++++++++++++++---
> > 1 file changed, 21 insertions(+), 3 deletions(-)
> >
> > diff --git a/src/libcamera/camera.cpp b/src/libcamera/camera.cpp
> > index 1340c266cc5f..be0428ecbd46 100644
> > --- a/src/libcamera/camera.cpp
> > +++ b/src/libcamera/camera.cpp
> > @@ -347,6 +347,7 @@ public:
> > const std::set<Stream *> &streams);
> > ~Private();
> >
> > + bool isRunning() const;
> > int isAccessAllowed(State state, bool allowDisconnected = false,
> > const char *from = __builtin_FUNCTION()) const;
> > int isAccessAllowed(State low, State high,
> > @@ -388,6 +389,15 @@ static const char *const camera_state_names[] = {
> > "Running",
> > };
> >
> > +bool Camera::Private::isRunning() const
> > +{
> > + State currentState = state_.load(std::memory_order_acquire);
> > + if (currentState == CameraRunning)
> > + return true;
> > +
> > + return false;
>
> You could write this
>
> return state_.load(std::memory_order_acquire) == CameraRunning;
>
> If that's the only change needed (and assuming you agree) I can handle
> this when applying the series.
No need, I'll apply this for v5.
Thanks,
Nícolas
>
> Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
>
> > +}
> > +
> > int Camera::Private::isAccessAllowed(State state, bool allowDisconnected,
> > const char *from) const
> > {
> > @@ -1061,9 +1071,10 @@ int Camera::start(const ControlList *controls)
> > * This method stops capturing and processing requests immediately. All pending
> > * requests are cancelled and complete synchronously in an error state.
> > *
> > - * \context This function may only be called when the camera is in the Running
> > - * state as defined in \ref camera_operation, and shall be synchronized by the
> > - * caller with other functions that affect the camera state.
> > + * \context This function may be called in any camera state as defined in \ref
> > + * camera_operation, and shall be synchronized by the caller with other
> > + * functions that affect the camera state. If called when the camera isn't
> > + * running, it is a no-op.
> > *
> > * \return 0 on success or a negative error code otherwise
> > * \retval -ENODEV The camera has been disconnected from the system
> > @@ -1073,6 +1084,13 @@ int Camera::stop()
> > {
> > Private *const d = LIBCAMERA_D_PTR();
> >
> > + /*
> > + * \todo Make calling stop() when not in 'Running' part of the state
> > + * machine rather than take this shortcut
> > + */
> > + if (!d->isRunning())
> > + return 0;
> > +
> > int ret = d->isAccessAllowed(Private::CameraRunning);
> > if (ret < 0)
> > return ret;
>
> --
> Regards,
>
> Laurent Pinchart
>
> --
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