[libcamera-devel] [PATCH] libcamera: V4L2Device: Remove the controls order assumption in updateControls()
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Tue May 25 01:52:13 CEST 2021
Hi Hiro,
Thank you for the patch. I'm going through the patchwork backlog and
realized I had forgotten about this one. Sorry about that.
On Tue, Apr 27, 2021 at 10:21:50AM +0900, Hirokazu Honda wrote:
> The original updateControls() has the assumption that ctrls and
> v4l2Ctrls lists are in the same order. It is dependent on the
> caller implementation though. This changes updateControls()
> implementation so that it works without the assumption.
>
> Signed-off-by: Hirokazu Honda <hiroh at chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
Will push shortly once the tests pass.
> ---
> src/libcamera/v4l2_device.cpp | 26 +++++++-------------------
> 1 file changed, 7 insertions(+), 19 deletions(-)
>
> diff --git a/src/libcamera/v4l2_device.cpp b/src/libcamera/v4l2_device.cpp
> index 397029ac..64501523 100644
> --- a/src/libcamera/v4l2_device.cpp
> +++ b/src/libcamera/v4l2_device.cpp
> @@ -178,12 +178,6 @@ ControlList V4L2Device::getControls(const std::vector<uint32_t> &ids)
>
> ControlList ctrls{ controls_ };
>
> - /*
> - * Start by filling the ControlList. This can't be combined with filling
> - * v4l2Ctrls, as updateControls() relies on both containers having the
> - * same order, and the control list is based on a map, which is not
> - * sorted by insertion order.
> - */
> for (uint32_t id : ids) {
> const auto iter = controls_.find(id);
> if (iter == controls_.end()) {
> @@ -520,19 +514,13 @@ void V4L2Device::listControls()
> void V4L2Device::updateControls(ControlList *ctrls,
> Span<const v4l2_ext_control> v4l2Ctrls)
> {
> - unsigned int i = 0;
> - for (auto &ctrl : *ctrls) {
> - if (i == v4l2Ctrls.size())
> - break;
> + for (const v4l2_ext_control &v4l2Ctrl : v4l2Ctrls) {
> + const unsigned int id = v4l2Ctrl.id;
>
> - const struct v4l2_ext_control *v4l2Ctrl = &v4l2Ctrls[i];
> - unsigned int id = ctrl.first;
> - ControlValue &value = ctrl.second;
> -
> - const auto iter = controls_.find(id);
> - switch (iter->first->type()) {
> + ControlValue value = ctrls->get(id);
> + switch (value.type()) {
> case ControlTypeInteger64:
> - value.set<int64_t>(v4l2Ctrl->value64);
> + value.set<int64_t>(v4l2Ctrl.value64);
> break;
>
> case ControlTypeByte:
> @@ -547,11 +535,11 @@ void V4L2Device::updateControls(ControlList *ctrls,
> * \todo To be changed when support for string controls
> * will be added.
> */
> - value.set<int32_t>(v4l2Ctrl->value);
> + value.set<int32_t>(v4l2Ctrl.value);
> break;
> }
>
> - i++;
> + ctrls->set(id, value);
> }
> }
>
--
Regards,
Laurent Pinchart
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