[libcamera-devel] [PATCH] libcamera: V4L2Device: Remove the controls order assumption in updateControls()
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Thu May 27 01:36:19 CEST 2021
Hi Hiro,
Thank you for the patch.
On Wed, May 26, 2021 at 03:43:11PM +0900, Hirokazu Honda wrote:
> The original updateControls() has the assumption that ctrls and
> v4l2Ctrls lists are in the same order. It is dependent on the
> caller implementation though. This changes updateControls()
> implementation so that it works without the assumption.
>
> Signed-off-by: Hirokazu Honda <hiroh at chromium.org>
> ---
> src/libcamera/v4l2_device.cpp | 25 ++++++++-----------------
> 1 file changed, 8 insertions(+), 17 deletions(-)
>
> diff --git a/src/libcamera/v4l2_device.cpp b/src/libcamera/v4l2_device.cpp
> index caafbc2d..aaca7171 100644
> --- a/src/libcamera/v4l2_device.cpp
> +++ b/src/libcamera/v4l2_device.cpp
> @@ -244,12 +244,6 @@ ControlList V4L2Device::getControls(const std::vector<uint32_t> &ids)
>
> ControlList ctrls{ controls_ };
>
> - /*
> - * Start by filling the ControlList. This can't be combined with filling
> - * v4l2Ctrls, as updateControls() relies on both containers having the
> - * same order, and the control list is based on a map, which is not
> - * sorted by insertion order.
> - */
> for (uint32_t id : ids) {
> const auto iter = controls_.find(id);
> if (iter == controls_.end()) {
> @@ -623,19 +617,16 @@ void V4L2Device::updateControlInfo()
> void V4L2Device::updateControls(ControlList *ctrls,
> Span<const v4l2_ext_control> v4l2Ctrls)
> {
> - unsigned int i = 0;
> - for (auto &ctrl : *ctrls) {
> - if (i == v4l2Ctrls.size())
> - break;
> + for (const v4l2_ext_control &v4l2Ctrl : v4l2Ctrls) {
> + const unsigned int id = v4l2Ctrl.id;
>
> - const struct v4l2_ext_control *v4l2Ctrl = &v4l2Ctrls[i];
> - unsigned int id = ctrl.first;
> - ControlValue &value = ctrl.second;
> + ControlValue value = ctrls->get(id);
>
> - const auto iter = controls_.find(id);
> + const auto &iter = controls_.find(id);
find() returns an iterator, not a reference to an iterator. Storing it
in a reference here will work as the lifetime of rvalues is extended
when a const lvalue reference is bound to them, but it's misleading, and
doesn't save any memory or CPU time. I think you should thus keep the
original code.
> + ASSERT(iter != controls_.end());
I'd add a blank line here.
With these changes,
Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> switch (iter->first->type()) {
> case ControlTypeInteger64:
> - value.set<int64_t>(v4l2Ctrl->value64);
> + value.set<int64_t>(v4l2Ctrl.value64);
> break;
>
> case ControlTypeByte:
> @@ -650,11 +641,11 @@ void V4L2Device::updateControls(ControlList *ctrls,
> * \todo To be changed when support for string controls
> * will be added.
> */
> - value.set<int32_t>(v4l2Ctrl->value);
> + value.set<int32_t>(v4l2Ctrl.value);
> break;
> }
>
> - i++;
> + ctrls->set(id, value);
> }
> }
>
--
Regards,
Laurent Pinchart
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