[libcamera-devel] [PATCH v5 07/14] ipa: ipu3: agc: Improve gain calculation

Umang Jain umang.jain at ideasonboard.com
Mon Nov 15 08:54:40 CET 2021


Hi JM,

On 11/13/21 2:19 PM, Jean-Michel Hautbois wrote:
> When an image is partially saturated, its brightness is not increasing
> linearly when the shutter time or gain increases. It is a big issue with
> a backlight as the algorithm is fading to darkness right now.
>
> Introduce a function to estimate the brightness of the frame, based on
> the current exposure/gain and loop on it several times to estimate it
> again and approach the non linear function.
>
> Inspired-by: 7de5506c30b3 ("libcamera: src: ipa: raspberrypi: agc: Improve gain update calculation for partly saturated images")
> Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois at ideasonboard.com>
> Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
> Reviewed-by: Paul Elder <paul.elder at ideasonboard.com>
> ---
>   src/ipa/ipu3/algorithms/agc.cpp | 104 ++++++++++++++++++++++++++++++--
>   src/ipa/ipu3/algorithms/agc.h   |   6 +-
>   2 files changed, 103 insertions(+), 7 deletions(-)
>
> diff --git a/src/ipa/ipu3/algorithms/agc.cpp b/src/ipa/ipu3/algorithms/agc.cpp
> index 61ca8b3f..a9f9244b 100644
> --- a/src/ipa/ipu3/algorithms/agc.cpp
> +++ b/src/ipa/ipu3/algorithms/agc.cpp
> @@ -67,6 +67,17 @@ static constexpr uint32_t kMinCellsPerZoneRatio = 255 * 20 / 100;
>   /* Number of frames to wait before calculating stats on minimum exposure */
>   static constexpr uint32_t kNumStartupFrames = 10;
>   
> +/* Maximum luminance used for brightness normalization */
> +static constexpr uint32_t kMaxLuminance = 255;
> +
> +/*
> + * Normalized luma value target.
> + *
> + * It's a number that's chosen so that, when the camera points at a grey
> + * target, the resulting image brightness is considered right.
> + */
> +static constexpr double kNormalizedLumaTarget = 0.16;
> +
>   Agc::Agc()
>   	: frameCount_(0), iqMean_(0.0), lineDuration_(0s), minExposureLines_(0),
>   	  maxExposureLines_(0), filteredExposure_(0s), currentExposure_(0s),
> @@ -185,23 +196,32 @@ void Agc::filterExposure()
>   /**
>    * \brief Estimate the new exposure and gain values
>    * \param[inout] frameContext The shared IPA frame Context
> + * \param[in] currentYGain The gain calculated on the current brightness level
>    */
> -void Agc::computeExposure(IPAFrameContext &frameContext)
> +void Agc::computeExposure(IPAFrameContext &frameContext, double currentYGain)
>   {
>   	/* Get the effective exposure and gain applied on the sensor. */
>   	uint32_t exposure = frameContext.sensor.exposure;
>   	double analogueGain = frameContext.sensor.gain;
>   
> -	/* Estimate the gain needed to have the proportion wanted */
> +	/*
> +	 * Estimate the gain needed to have the proportion of pixels in a given
> +	 * range wanted. iqMean_ returns the mean value of the top 2% of the

s/given range wanted./given desired range./

Reviewed-by: Umang Jain <umang.jain at ideasonboard.com>

> +	 * cumulative histogram, and we want it to be as close as possible to a
> +	 * configured target.
> +	 */
>   	double evGain = kEvGainTarget * knumHistogramBins / iqMean_;
>   
> -	if (std::abs(evGain - 1.0) < 0.01) {
> +	if (evGain < currentYGain)
> +		evGain = currentYGain;
> +
> +	/* Consider within 1% of the target as correctly exposed */
> +	if (std::abs(evGain - 1.0) < 0.01)
>   		LOG(IPU3Agc, Debug) << "We are well exposed (iqMean = "
>   				    << iqMean_ << ")";
> -		return;
> -	}
>   
>   	/* extracted from Rpi::Agc::computeTargetExposure */
> +
>   	/* Calculate the shutter time in seconds */
>   	utils::Duration currentShutter = exposure * lineDuration_;
>   	LOG(IPU3Agc, Debug) << "Actual total exposure " << currentShutter * analogueGain
> @@ -257,6 +277,56 @@ void Agc::computeExposure(IPAFrameContext &frameContext)
>   	prevExposureValue_ = shutterTime * analogueGain;
>   }
>   
> +/**
> + * \brief Estimate the average brightness of the frame
> + * \param[in] frameContext The shared IPA frame context
> + * \param[in] grid The grid used to store the statistics in the IPU3
> + * \param[in] stats The IPU3 statistics and ISP results
> + * \param[in] currentYGain The gain calculated on the current brightness level
> + * \return The normalized luma
> + *
> + * Luma is the weighted sum of gamma-compressed R′G′B′ components of a color
> + * video. The luma values are normalized as 0.0 to 1.0, with 1.0 being a
> + * theoretical perfect reflector of 100% reference white. We use the Rec. 601
> + * luma here.
> + *
> + * More detailed information can be found in:
> + * https://en.wikipedia.org/wiki/Luma_(video)
> + */
> +double Agc::computeInitialY(IPAFrameContext &frameContext,
> +			    const ipu3_uapi_grid_config &grid,
> +			    const ipu3_uapi_stats_3a *stats,
> +			    double currentYGain)
> +{
> +	double redSum = 0, greenSum = 0, blueSum = 0;
> +
> +	for (unsigned int cellY = 0; cellY < grid.height; cellY++) {
> +		for (unsigned int cellX = 0; cellX < grid.width; cellX++) {
> +			uint32_t cellPosition = cellY * stride_ + cellX;
> +
> +			const ipu3_uapi_awb_set_item *cell =
> +				reinterpret_cast<const ipu3_uapi_awb_set_item *>(
> +					&stats->awb_raw_buffer.meta_data[cellPosition]
> +				);
> +
> +			redSum += cell->R_avg * currentYGain;
> +			greenSum += (cell->Gr_avg + cell->Gb_avg) / 2 * currentYGain;
> +			blueSum += cell->B_avg * currentYGain;
> +		}
> +	}
> +
> +	/*
> +	 * Estimate the sum of the brightness values, weighted with the gains
> +	 * applied on the channels in AWB as the Rec. 601 luma.
> +	 */
> +	double Y_sum = redSum * frameContext.awb.gains.red * .299 +
> +		       greenSum * frameContext.awb.gains.green * .587 +
> +		       blueSum * frameContext.awb.gains.blue * .114;
> +
> +	/* Return the normalized relative luminance. */
> +	return Y_sum / (grid.height * grid.width) / kMaxLuminance;
> +}
> +
>   /**
>    * \brief Process IPU3 statistics, and run AGC operations
>    * \param[in] context The shared IPA context
> @@ -268,7 +338,29 @@ void Agc::computeExposure(IPAFrameContext &frameContext)
>   void Agc::process(IPAContext &context, const ipu3_uapi_stats_3a *stats)
>   {
>   	measureBrightness(stats, context.configuration.grid.bdsGrid);
> -	computeExposure(context.frameContext);
> +
> +	double currentYGain = 1.0;
> +	double targetY = kNormalizedLumaTarget;
> +
> +	/*
> +	 * Do this calculation a few times as brightness increase can be
> +	 * non-linear when there are saturated regions.
> +	 */
> +	for (int i = 0; i < 8; i++) {
> +		double initialY = computeInitialY(context.frameContext,
> +						  context.configuration.grid.bdsGrid,
> +						  stats, currentYGain);
> +		double extra_gain = std::min(10.0, targetY / (initialY + .001));
> +
> +		currentYGain *= extra_gain;
> +		LOG(IPU3Agc, Debug) << "Initial Y " << initialY
> +				    << " target " << targetY
> +				    << " gives gain " << currentYGain;
> +		if (extra_gain < 1.01)
> +			break;
> +	}
> +


Feels like this can be consolidated in a helper function and then called 
here. Up to you,

Reviewed-by: Umang Jain <umang.jain at ideasonboard.com>

> +	computeExposure(context.frameContext, currentYGain);
>   	frameCount_++;
>   }
>   
> diff --git a/src/ipa/ipu3/algorithms/agc.h b/src/ipa/ipu3/algorithms/agc.h
> index f0db25ee..79736283 100644
> --- a/src/ipa/ipu3/algorithms/agc.h
> +++ b/src/ipa/ipu3/algorithms/agc.h
> @@ -34,7 +34,11 @@ private:
>   	void measureBrightness(const ipu3_uapi_stats_3a *stats,
>   			       const ipu3_uapi_grid_config &grid);
>   	void filterExposure();
> -	void computeExposure(IPAFrameContext &frameContext);
> +	void computeExposure(IPAFrameContext &frameContext, double currentYGain);
> +	double computeInitialY(IPAFrameContext &frameContext,
> +			       const ipu3_uapi_grid_config &grid,
> +			       const ipu3_uapi_stats_3a *stats,
> +			       double currentYGain);
>   
>   	uint64_t frameCount_;
>   	uint64_t lastFrame_;


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