[libcamera-devel] [PATCH v6 1/7] libcamera: Add ColorSpace class

David Plowman david.plowman at raspberrypi.com
Thu Nov 25 12:54:04 CET 2021


Hi Jacopo

Thanks for reviewing this!

On Wed, 24 Nov 2021 at 23:36, Jacopo Mondi <jacopo at jmondi.org> wrote:
>
> Hi David,
>
> On Thu, Nov 18, 2021 at 03:19:27PM +0000, David Plowman wrote:
> > This class represents a color space by defining its color primaries,
> > YCbCr encoding, the transfer (gamma) function it uses, and whether the
> > output is full or limited range.
> >
> > Signed-off-by: David Plowman <david.plowman at raspberrypi.com>
> > Reviewed-by: Naushir Patuck <naush at raspberrypi.com>
> > ---
> >  include/libcamera/color_space.h |  79 +++++++++++
> >  include/libcamera/meson.build   |   1 +
> >  src/libcamera/color_space.cpp   | 243 ++++++++++++++++++++++++++++++++
> >  src/libcamera/meson.build       |   1 +
> >  4 files changed, 324 insertions(+)
> >  create mode 100644 include/libcamera/color_space.h
> >  create mode 100644 src/libcamera/color_space.cpp
> >
> > diff --git a/include/libcamera/color_space.h b/include/libcamera/color_space.h
> > new file mode 100644
> > index 00000000..44ac077a
> > --- /dev/null
> > +++ b/include/libcamera/color_space.h
> > @@ -0,0 +1,79 @@
> > +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> > +/*
> > + * Copyright (C) 2021, Raspberry Pi (Trading) Limited
> > + *
> > + * color_space.h - color space definitions
> > + */
> > +
> > +#ifndef __LIBCAMERA_COLOR_SPACE_H__
> > +#define __LIBCAMERA_COLOR_SPACE_H__
>
> You can now use #pragma once.
> Kieran has sent a series to move the whole codebase to use it

Ah, very nice.

>
> > +
> > +#include <optional>
> > +#include <string>
> > +
> > +namespace libcamera {
> > +
> > +class ColorSpace
> > +{
> > +public:
> > +     enum class Primaries : int {
> > +             Raw,
> > +             Smpte170m,
> > +             Rec709,
> > +             Rec2020,
> > +     };
> > +
> > +     enum class YcbcrEncoding : int {
> > +             Rec601,
> > +             Rec709,
> > +             Rec2020,
> > +     };
> > +
> > +     enum class TransferFunction : int {
> > +             Linear,
> > +             Srgb,
> > +             Rec709,
> > +     };
> > +
> > +     enum class Range : int {
> > +             Full,
> > +             Limited,
> > +     };
>
> int or unsigned int ?

I think I've always just used int in the past but don't really mind.
Anyone feel strongly?

>
> > +
> > +     constexpr ColorSpace(Primaries p, YcbcrEncoding e, TransferFunction t, Range r)
> > +             : primaries(p), ycbcrEncoding(e), transferFunction(t), range(r)
> > +     {
> > +     }
> > +
> > +     static const ColorSpace Raw;
> > +     static const ColorSpace Jpeg;
> > +     static const ColorSpace Srgb;
> > +     static const ColorSpace Smpte170m;
> > +     static const ColorSpace Rec709;
> > +     static const ColorSpace Rec2020;
> > +
> > +     Primaries primaries;
> > +     YcbcrEncoding ycbcrEncoding;
> > +     TransferFunction transferFunction;
> > +     Range range;
> > +
> > +     const std::string toString() const;
> > +     static const std::string toString(const std::optional<ColorSpace> &colorSpace);
> > +};
> > +
> > +constexpr ColorSpace ColorSpace::Raw = { Primaries::Raw, YcbcrEncoding::Rec601, TransferFunction::Linear, Range::Full };
> > +constexpr ColorSpace ColorSpace::Jpeg = { Primaries::Rec709, YcbcrEncoding::Rec601, TransferFunction::Srgb, Range::Full };
> > +constexpr ColorSpace ColorSpace::Srgb = { Primaries::Rec709, YcbcrEncoding::Rec601, TransferFunction::Srgb, Range::Limited };
> > +constexpr ColorSpace ColorSpace::Smpte170m = { Primaries::Smpte170m, YcbcrEncoding::Rec601, TransferFunction::Rec709, Range::Limited };
> > +constexpr ColorSpace ColorSpace::Rec709 = { Primaries::Rec709, YcbcrEncoding::Rec709, TransferFunction::Rec709, Range::Limited };
> > +constexpr ColorSpace ColorSpace::Rec2020 = { Primaries::Rec2020, YcbcrEncoding::Rec2020, TransferFunction::Rec709, Range::Limited };
> > +
> > +bool operator==(const ColorSpace &lhs, const ColorSpace &rhs);
> > +static inline bool operator!=(const ColorSpace &lhs, const ColorSpace &rhs)
> > +{
> > +     return !(lhs == rhs);
> > +}
> > +
> > +} /* namespace libcamera */
> > +
> > +#endif /* __LIBCAMERA_COLOR_SPACE_H__ */
> > diff --git a/include/libcamera/meson.build b/include/libcamera/meson.build
> > index 7155ff20..131e1740 100644
> > --- a/include/libcamera/meson.build
> > +++ b/include/libcamera/meson.build
> > @@ -5,6 +5,7 @@ libcamera_include_dir = 'libcamera' / 'libcamera'
> >  libcamera_public_headers = files([
> >      'camera.h',
> >      'camera_manager.h',
> > +    'color_space.h',
> >      'compiler.h',
> >      'controls.h',
> >      'file_descriptor.h',
> > diff --git a/src/libcamera/color_space.cpp b/src/libcamera/color_space.cpp
> > new file mode 100644
> > index 00000000..1a5fc7a2
> > --- /dev/null
> > +++ b/src/libcamera/color_space.cpp
> > @@ -0,0 +1,243 @@
> > +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> > +/*
> > + * Copyright (C) 2021, Raspberry Pi (Trading) Limited
> > + *
> > + * color_space.cpp - color spaces.
> > + */
> > +
> > +#include <libcamera/color_space.h>
> > +
> > +#include <algorithm>
> > +#include <sstream>
> > +#include <vector>
>
> Do you need to include <utility> for std::pair

Probably. Hard to spot when nothing complains...

>
> > +
> > +/**
> > + * \file color_space.h
> > + * \brief Class and enums to represent color spaces
> > + */
> > +
> > +namespace libcamera {
> > +
> > +/**
> > + * \class ColorSpace
> > + * \brief Class to describe a color space
> > + *
> > + * The ColorSpace class defines the color primaries, the Y'CbCr encoding,
> > + * the transfer function associated with the color space, and the range
> > + * (sometimes also referred to as the quantisation) of the color space.
> > + *
> > + * Certain combinations of these fields form well-known standard color
> > + * spaces such as "JPEG" or "REC709".
> > + *
> > + * In the strictest sense a "color space" formally only refers to the
> > + * color primaries and white point. Here, however, the ColorSpace class
> > + * adopts the common broader usage that includes the transfer function,
> > + * Y'CbCr encoding method and quantisation.
> > + *
> > + * For more information on the specific color spaces described here, please
> > + * see:
> > + *
> > + * <a href="https://www.kernel.org/doc/html/v5.10/userspace-api/media/v4l/colorspaces-details.html#col-srgb">sRGB</a>
> > + * <a href="https://www.kernel.org/doc/html/v5.10/userspace-api/media/v4l/colorspaces-details.html#col-jpeg">JPEG</a>
> > + * <a href="https://www.kernel.org/doc/html/v5.10/userspace-api/media/v4l/colorspaces-details.html#col-smpte-170m">SMPTE 170M</a>
> > + * <a href="https://www.kernel.org/doc/html/v5.10/userspace-api/media/v4l/colorspaces-details.html#col-rec709">Rec.709</a>
> > + * <a href="https://www.kernel.org/doc/html/v5.10/userspace-api/media/v4l/colorspaces-details.html#col-bt2020">Rec.2020</a>
>
> Please use links from html/latest/

What is html/latest/ exactly?

>
> > + */
> > +
> > +/**
> > + * \enum ColorSpace::Primaries
> > + * \brief The color primaries for this color space
> > + *
>
> I'm debated if this documentation should provide an overview of what
> each component is or it is better to assume knowledges about that and
> do not say anything.
>
> On one side, we cannot cover the whole knowledge required, and we'll
> end up repeating the existing probably. On the other side,
> documentation will feel a bit incomplete for who has not previous
> background. But I understand we cannot document the whole world
> knowledge so I think it's fair assuming background, even if this is an
> application facing API which application developers will have to deal
> with.

There has been some discussion of this before. I think I'd like to go
with the idea that we link to other references which explain it all
much better than we are going to, rather than to duplicate everything.

>
> > + * \var ColorSpace::Primaries::Raw
> > + * \brief These are raw colors directly from a sensor
> > + * \var ColorSpace::Primaries::Smpte170m
> > + * \brief SMPTE 170M color primaries
>
> What about a blank line between these \var+\brief entries ?

Hmm, the style checker didn't ask me to do that, but I can add them.

>
> > + * \var ColorSpace::Primaries::Rec709
> > + * \brief Rec.709 color primaries
> > + * \var ColorSpace::Primaries::Rec2020
> > + * \brief Rec.2020 color primaries
> > + */
> > +
> > +/**
> > + * \enum ColorSpace::YcbcrEncoding
> > + * \brief The Y'CbCr encoding
>
> Same feeling I had before regarding documentation...

As above, really. I think trying to explain this stuff here isn't the
way to go, folks should read those links above which explain it pretty
well.

>
> I suspect application developers might want to know more, as we are
> going to 'force' them to care about color spaces..

But we aren't "forcing" them! They can explicitly leave the ColorSpace
unset (and bury their heads in the sand)... :)

>
> > + *
> > + * \var ColorSpace::YcbcrEncoding::Rec601
> > + * \brief Rec.601 Y'CbCr encoding
> > + * \var ColorSpace::YcbcrEncoding::Rec709
> > + * \brief Rec.709 Y'CbCr encoding
> > + * \var ColorSpace::YcbcrEncoding::Rec2020
> > + * \brief Rec.2020 Y'CbCr encoding
> > + */
> > +
> > +/**
> > + * \enum ColorSpace::TransferFunction
> > + * \brief The transfer function used for this color space
> > + *
> > + * \var ColorSpace::TransferFunction::Linear
> > + * \brief This color space uses a linear (identity) transfer function
> > + * \var ColorSpace::TransferFunction::Srgb
> > + * \brief sRGB transfer function
> > + * \var ColorSpace::TransferFunction::Rec709
> > + * \brief Rec.709 transfer function
> > + */
> > +
> > +/**
> > + * \enum ColorSpace::Range
> > + * \brief The range (sometimes "quantisation") for this color space
> > + *
> > + * \var ColorSpace::Range::Full
> > + * \brief This color space uses full range pixel values
>
> Does the 'full' reange changes with bitdepth as for Limited :)
>
> > + * \var ColorSpace::Range::Limited
> > + * \brief This color space uses limited range pixel values, being
> > + * 16 to 235 for Y' and 16 to 240 for Cb and Cr (8 bits per sample)
> > + * or 64 to 940 for Y' and 16 to 960 for Cb and Cr (10 bits)
> > + */
> > +
> > +/**
> > + * \fn ColorSpace::ColorSpace(Primaries p, Encoding e, TransferFunction t, Range r)
> > + * \brief Construct a ColorSpace from explicit values
> > + * \param[in] p The color primaries
> > + * \param[in] e The Y'CbCr encoding
> > + * \param[in] t The transfer function for the color space
> > + * \param[in] r The range of the pixel values in this color space
> > + */
> > +
> > +/**
> > + * \brief Assemble and return a readable string representation of the
> > + * ColorSpace
> > + * \return A string describing the ColorSpace
> > + */
> > +const std::string ColorSpace::toString() const
> > +{
> > +     /* Print out a brief name only for standard color sapces. */
> > +
> > +     static const std::vector<std::pair<ColorSpace, const char *>> colorSpaceNames = {
> > +             { ColorSpace::Raw, "Raw" },
> > +             { ColorSpace::Jpeg, "Jpeg" },
> > +             { ColorSpace::Srgb, "Srgb" },
> > +             { ColorSpace::Smpte170m, "Smpte170m" },
> > +             { ColorSpace::Rec709, "Rec709" },
> > +             { ColorSpace::Rec2020, "Rec2020" },
> > +     };
>
> This really looks like a map :)

I know. I'm slightly loath to add an artificial ordering function just
so that I can use a map, or even add a hashing function so that I can
use an unordered_map, when for smallish arrays it doesn't gain
anything. But there may come a point where adding this extra stuff
becomes easier than explaining why there's no point in adding it!

>
> > +     auto it = std::find_if(colorSpaceNames.begin(), colorSpaceNames.end(),
> > +                            [this](const auto &item) {
> > +                                    return *this == item.first;
> > +                            });
> > +     if (it != colorSpaceNames.end())
> > +             return std::string(it->second);
> > +
> > +     static const char *primariesNames[] = {
> > +             "Raw",
> > +             "Smpte170m",
> > +             "Rec709",
> > +             "Rec2020",
> > +     };
>
> I was expecting a warning caused by "converting a string constant to
> char *"
>
> > +     static const char *encodingNames[] = {
> > +             "Rec601",
> > +             "Rec709",
> > +             "Rec2020",
> > +     };
> > +     static const char *transferFunctionNames[] = {
> > +             "Linear",
> > +             "Srgb",
> > +             "Rec709",
> > +     };
> > +     static const char *rangeNames[] = {
> > +             "Full",
> > +             "Limited",
> > +     };
>
> This could be made a bit more C++-ish by using std::array and
> std::string, but as far as I can tell using a container frowns up
> making this a constexpr (soemthing you could do with raw arrays
> though)
>
> This is also slightly fragile as it requires care to maintain the vectors
> and the enums in sync. Maps are probably more expensive in terms of
> memory occupation but forces the association to be explicitely
> maintained.

Honestly I don't know what's best. Perhaps it should check the values
don't run off the end of the tables. Anyone feel strongly about how to
do this?

>
> > +
> > +     std::stringstream ss;
> > +     ss << std::string(primariesNames[static_cast<int>(primaries)]) << "/"
> > +        << std::string(encodingNames[static_cast<int>(ycbcrEncoding)]) << "/"
> > +        << std::string(transferFunctionNames[static_cast<int>(transferFunction)]) << "/"
> > +        << std::string(rangeNames[static_cast<int>(range)]);
> > +
> > +     return ss.str();
> > +}
> > +
> > +/**
> > + * \brief Assemble and return a readable string representation of an
> > + * optional ColorSpace
> > + * \return A string describing the optional ColorSpace
> > + */
> > +const std::string ColorSpace::toString(const std::optional<ColorSpace> &colorSpace)
> > +{
> > +     if (!colorSpace)
> > +             return "Unknown";
> > +
> > +     return colorSpace->toString();
> > +}
>
> How do you immagine this to be used. Why would a caller use this
> function on a !colorspace ? I would have ASSERT(colorspace) :)

The catch is that our configuration and format classes contain a
std::optional<ColorSpace>, not a simple ColorSpace. So they would
spend all their time doing this:

LOG(XXX, Debug) << (colorSpace ? colorSpace.toString() : "unknown");

whereas I slightly prefer

LOG(XXX, Debug) << ColorSpace::toString(colorSpace);

Does that make sense? Or would it be better somewhere else with some
other kind of syntax?

Thanks!
David

>
> > +
> > +/**
> > + * \var ColorSpace::primaries
> > + * \brief The color primaries
> > + */
> > +
> > +/**
> > + * \var ColorSpace::ycbcrEncoding
> > + * \brief The Y'CbCr encoding
> > + */
> > +
> > +/**
> > + * \var ColorSpace::transferFunction
> > + * \brief The transfer function for this color space
> > + */
> > +
> > +/**
> > + * \var ColorSpace::range
> > + * \brief The pixel range used by this color space
> > + */
> > +
> > +/**
> > + * \var ColorSpace::Undefined
> > + * \brief A constant representing a fully undefined color space
> > + */
> > +
> > +/**
> > + * \var ColorSpace::Raw
> > + * \brief A constant representing a raw color space (from a sensor)
> > + */
> > +
> > +/**
> > + * \var ColorSpace::Jpeg
> > + * \brief A constant representing the JPEG color space used for
> > + * encoding JPEG images (and regarded as being the same as the sRGB
> > + * color space)
> > + */
> > +
> > +/**
> > + * \var ColorSpace::Smpte170m
> > + * \brief A constant representing the SMPTE170M color space
> > + */
> > +
> > +/**
> > + * \var ColorSpace::Rec709
> > + * \brief A constant representing the Rec.709 color space
> > + */
> > +
> > +/**
> > + * \var ColorSpace::Rec2020
> > + * \brief A constant representing the Rec.2020 color space
> > + */
> > +
> > +/**
> > + * \brief Compare color spaces for equality
> > + * \return True if the two color spaces are identical, false otherwise
> > + */
> > +bool operator==(const ColorSpace &lhs, const ColorSpace &rhs)
> > +{
> > +     return lhs.primaries == rhs.primaries &&
> > +            lhs.ycbcrEncoding == rhs.ycbcrEncoding &&
> > +            lhs.transferFunction == rhs.transferFunction &&
> > +            lhs.range == rhs.range;
> > +}
> > +
> > +/**
> > + * \fn bool operator!=(const ColorSpace &lhs, const ColorSpace &rhs)
> > + * \brief Compare color spaces for inequality
> > + * \return True if the two color spaces are not identical, false otherwise
> > + */
> > +
> > +} /* namespace libcamera */
> > diff --git a/src/libcamera/meson.build b/src/libcamera/meson.build
> > index 6727a777..e7371d20 100644
> > --- a/src/libcamera/meson.build
> > +++ b/src/libcamera/meson.build
> > @@ -8,6 +8,7 @@ libcamera_sources = files([
> >      'camera_manager.cpp',
> >      'camera_sensor.cpp',
> >      'camera_sensor_properties.cpp',
> > +    'color_space.cpp',
> >      'controls.cpp',
> >      'control_serializer.cpp',
> >      'control_validator.cpp',
> > --
> > 2.20.1
> >


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