[libcamera-devel] [RFC PATCH 5/6] android: camera_device: Add thread safety annotation

Hirokazu Honda hiroh at chromium.org
Mon Nov 29 12:38:27 CET 2021


Hi Umang,

On Fri, Nov 12, 2021 at 3:43 AM Umang Jain <umang.jain at ideasonboard.com> wrote:
>
> Hi Hiro,
>
> Thank you for the patch
>
> On 10/29/21 9:44 AM, Hirokazu Honda wrote:
> > This applies clang thread safety annotation to CameraDevice.
> > Mutex and MutexLocker there are replaced with Mutex2 and
> > MutexLocer2.
> >
> > Signed-off-by: Hirokazu Honda <hiroh at chromium.org>
> > ---
> >   src/android/camera_device.cpp | 26 ++++++++++++++------------
> >   src/android/camera_device.h   | 18 +++++++++---------
> >   2 files changed, 23 insertions(+), 21 deletions(-)
> >
> > diff --git a/src/android/camera_device.cpp b/src/android/camera_device.cpp
> > index f2e0bdbd..e05b5767 100644
> > --- a/src/android/camera_device.cpp
> > +++ b/src/android/camera_device.cpp
> > @@ -14,7 +14,6 @@
> >   #include <vector>
> >
> >   #include <libcamera/base/log.h>
> > -#include <libcamera/base/thread.h>
>
>
> Ok, so this removal because we are no longer need to use Mutex and
> MutexLocker from thread.h, makes sense
>
> >   #include <libcamera/base/utils.h>
> >
> >   #include <libcamera/control_ids.h>
> > @@ -399,7 +398,7 @@ void CameraDevice::close()
> >   void CameraDevice::flush()
> >   {
> >       {
> > -             MutexLocker stateLock(stateMutex_);
> > +             MutexLocker2 stateLock(stateMutex_);
> >               if (state_ != State::Running)
> >                       return;
> >
> > @@ -409,20 +408,23 @@ void CameraDevice::flush()
> >       worker_.stop();
> >       camera_->stop();
> >
> > -     MutexLocker stateLock(stateMutex_);
> > +     MutexLocker2 stateLock(stateMutex_);
> >       state_ = State::Stopped;
> >   }
> >
> >   void CameraDevice::stop()
> >   {
> > -     MutexLocker stateLock(stateMutex_);
> > +     MutexLocker2 stateLock(stateMutex_);
> >       if (state_ == State::Stopped)
> >               return;
> >
> >       worker_.stop();
> >       camera_->stop();
> >
> > -     descriptors_ = {};
> > +     {
> > +             MutexLocker2 descriptorsLock(descriptorsMutex_);
> > +             descriptors_ = {};
> > +     }
>
>
> oh, we were resetting descriptors_ without taking the lock here.
>
> I am curious, did you notice this as WARNING from annotation and then
> introduced this change? If yes, then annotation is already proving
> useful to us.
>

Yes, if we have mistakes like this, a compilation fails.

> >       streams_.clear();
> >
> >       state_ = State::Stopped;
> > @@ -919,6 +921,7 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
> >                */
> >               FrameBuffer *frameBuffer = nullptr;
> >               int acquireFence = -1;
> > +             MutexLocker2 lock(descriptor->streamsProcessMutex_);
>
>
> aha, one more change as result warning I suppose?
>
> >               switch (cameraStream->type()) {
> >               case CameraStream::Type::Mapped:
> >                       /*
> > @@ -926,7 +929,6 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
> >                        * Request.
> >                        */
> >                       LOG(HAL, Debug) << ss.str() << " (mapped)";
> > -
> ?
> >                       descriptor->pendingStreamsToProcess_.insert(
> >                               { cameraStream, &buffer });
> >                       continue;
> > @@ -986,12 +988,12 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
> >        * on the queue to be later completed. If the camera has been stopped we
> >        * have to re-start it to be able to process the request.
> >        */
> > -     MutexLocker stateLock(stateMutex_);
> > +     MutexLocker2 stateLock(stateMutex_);
> >
> >       if (state_ == State::Flushing) {
> >               Camera3RequestDescriptor *rawDescriptor = descriptor.get();
> >               {
> > -                     MutexLocker descriptorsLock(descriptorsMutex_);
> > +                     MutexLocker2 descriptorsLock(descriptorsMutex_);
> >                       descriptors_.push(std::move(descriptor));
> >               }
> >               abortRequest(rawDescriptor);
> > @@ -1016,7 +1018,7 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
> >       CaptureRequest *request = descriptor->request_.get();
> >
> >       {
> > -             MutexLocker descriptorsLock(descriptorsMutex_);
> > +             MutexLocker2 descriptorsLock(descriptorsMutex_);
> >               descriptors_.push(std::move(descriptor));
> >       }
> >
> > @@ -1103,7 +1105,7 @@ void CameraDevice::requestComplete(Request *request)
> >       }
> >
> >       /* Handle post-processing. */
> > -     MutexLocker locker(descriptor->streamsProcessMutex_);
> > +     MutexLocker2 locker(descriptor->streamsProcessMutex_);
> >
> >       /*
> >        * Queue all the post-processing streams request at once. The completion
> > @@ -1149,7 +1151,7 @@ void CameraDevice::requestComplete(Request *request)
> >
> >   void CameraDevice::completeDescriptor(Camera3RequestDescriptor *descriptor)
> >   {
> > -     MutexLocker lock(descriptorsMutex_);
> > +     MutexLocker2 lock(descriptorsMutex_);
> >       descriptor->complete_ = true;
> >
> >       sendCaptureResults();
> > @@ -1229,7 +1231,7 @@ void CameraDevice::streamProcessingComplete(Camera3RequestDescriptor::StreamBuff
> >       Camera3RequestDescriptor *request = streamBuffer->request;
> >
> >       {
> > -             MutexLocker locker(request->streamsProcessMutex_);
> > +             MutexLocker2 locker(request->streamsProcessMutex_);
> >
> >               request->pendingStreamsToProcess_.erase(streamBuffer->stream);
> >               if (!request->pendingStreamsToProcess_.empty())
> > diff --git a/src/android/camera_device.h b/src/android/camera_device.h
> > index 2a414020..9feb287e 100644
> > --- a/src/android/camera_device.h
> > +++ b/src/android/camera_device.h
> > @@ -9,7 +9,6 @@
> >
> >   #include <map>
> >   #include <memory>
> > -#include <mutex>
> >   #include <queue>
> >   #include <vector>
> >
> > @@ -18,7 +17,8 @@
> >   #include <libcamera/base/class.h>
> >   #include <libcamera/base/log.h>
> >   #include <libcamera/base/message.h>
> > -#include <libcamera/base/thread.h>
> > +#include <libcamera/base/mutex.h>
> > +#include <libcamera/base/thread_annotations.h>
> >
> >   #include <libcamera/camera.h>
> >   #include <libcamera/framebuffer.h>
> > @@ -83,7 +83,7 @@ private:
> >               Running,
> >       };
> >
> > -     void stop();
> > +     void stop() EXCLUDES(stateMutex_);
> >
> >       std::unique_ptr<libcamera::FrameBuffer>
> >       createFrameBuffer(const buffer_handle_t camera3buffer,
> > @@ -95,8 +95,8 @@ private:
> >       void notifyError(uint32_t frameNumber, camera3_stream_t *stream,
> >                        camera3_error_msg_code code) const;
> >       int processControls(Camera3RequestDescriptor *descriptor);
> > -     void completeDescriptor(Camera3RequestDescriptor *descriptor);
> > -     void sendCaptureResults();
> > +     void completeDescriptor(Camera3RequestDescriptor *descriptor) EXCLUDES(descriptorsMutex_);
>
>
> Am I right to infer that the EXCLUDES here means, descriptorsMutex_ is
> not held (i.e. is not locked) beforehand, calling to completeDescriptor?
> Since the completeDescriptor will actually lock descriptorMutex_
>

Yes, this makes sure this function is not called while
descriptorsMutex_ is held, which causes deadlock.

> > +     void sendCaptureResults() REQUIRES(descriptorsMutex_);
>
>
> And this requires descriptorsMutex_ to be locked, which makes sense.
>
> >       void setBufferStatus(Camera3RequestDescriptor::StreamBuffer &buffer,
> >                            Camera3RequestDescriptor::Status status);
> >       std::unique_ptr<CameraMetadata> getResultMetadata(
> > @@ -107,8 +107,8 @@ private:
> >
> >       CameraWorker worker_;
> >
> > -     libcamera::Mutex stateMutex_; /* Protects access to the camera state. */
> > -     State state_;
> > +     libcamera::Mutex2 stateMutex_; /* Protects access to the camera state. */
> > +     State state_ GUARDED_BY(stateMutex_);
> >
> >       std::shared_ptr<libcamera::Camera> camera_;
> >       std::unique_ptr<libcamera::CameraConfiguration> config_;
> > @@ -119,8 +119,8 @@ private:
> >
> >       std::vector<CameraStream> streams_;
> >
> > -     libcamera::Mutex descriptorsMutex_; /* Protects descriptors_. */
> > -     std::queue<std::unique_ptr<Camera3RequestDescriptor>> descriptors_;
> > +     libcamera::Mutex2 descriptorsMutex_ ACQUIRED_AFTER(stateMutex_);
>
>
> Well, the document currently states that ACQUIRED_AFTER is currently
> un-implemented.
>

Oh I don't know that. What document do you refer?
I couldnm't find it in
https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#acquired-before-acquired-after.

> Secondly, I don't think we enforce a design interaction between the two
> mutexes currently, that requires this macro. For e.g.
> completeDescriptor() on a requestcomplete() path, will acquire
> descriptorsMutex_ irrespective of acquiring stateMutex_. Is there any
> strong reasoning I am missing which led to use of ACQUIRED_AFTER for
> descriptorsMutex_?
>

No strong reason. I think it is nicer to clarify the order.

>From the code, I think this is the current order used in code.

Thanks,
-Hiro
> > +     std::queue<std::unique_ptr<Camera3RequestDescriptor>> descriptors_ GUARDED_BY(descriptorsMutex_);
>
>
> This is becoming a bit harder to read (not your fault, probably mine). I
> should spend some time tinkering on naming these members/classes.
>
> >
> >       std::string maker_;
> >       std::string model_;


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