[libcamera-devel] [PATCH v2 4/4] libcamera: base: backtrace: Fallback to libunwind for symbolic names
Kieran Bingham
kieran.bingham at ideasonboard.com
Tue Oct 12 12:57:11 CEST 2021
Quoting Laurent Pinchart (2021-10-03 23:36:06)
> libunwind has an API to provide symbolic names for functions. It's less
> optimal than using backtrace_symbols() or libdw, as it doesn't allow
> deferring the symbolic names lookup, but it can be usefull as a fallback
> if no other option is available.
>
> A sample backtrace when falling back to libunwind looks like
>
> libcamera::VimcCameraData::init()+0xbd
> libcamera::PipelineHandlerVimc::match(libcamera::DeviceEnumerator*)+0x3e0
> libcamera::CameraManager::Private::createPipelineHandlers()+0x1a7
> libcamera::CameraManager::Private::init()+0x98
> libcamera::CameraManager::Private::run()+0x9f
> libcamera::Thread::startThread()+0xee
> decltype(*(std::__1::forward<libcamera::Thread*>(fp0)).*fp()) std::__1::__invoke<void (libcamera::Thread::*)(), libcamera::Thread*, void>(void (libcamera::Thread::*&&)(), libcamera::Thread*&&)+0x77
> void std::__1::__thread_execute<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (libcamera::Thread::*)(), libcamera::Thread*, 2ul>(std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (libcamera::Thread::*)(), libcamera::Thread*>&, std::__1::__tuple_indices<2ul>)+0x3e
> void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (libcamera::Thread::*)(), libcamera::Thread*> >(void*)+0x62
> start_thread+0xde
> ???
>
> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> ---
> include/libcamera/base/backtrace.h | 1 +
> src/libcamera/base/backtrace.cpp | 37 +++++++++++++++++++++++++++++-
> 2 files changed, 37 insertions(+), 1 deletion(-)
>
> diff --git a/include/libcamera/base/backtrace.h b/include/libcamera/base/backtrace.h
> index 58ccc14c8f81..bb77c73b67e3 100644
> --- a/include/libcamera/base/backtrace.h
> +++ b/include/libcamera/base/backtrace.h
> @@ -30,6 +30,7 @@ private:
> bool unwindTrace();
>
> std::vector<void *> backtrace_;
> + std::vector<std::string> backtraceText_;
> };
>
> } /* namespace libcamera */
> diff --git a/src/libcamera/base/backtrace.cpp b/src/libcamera/base/backtrace.cpp
> index 0aafc6a366c5..d93e5518670d 100644
> --- a/src/libcamera/base/backtrace.cpp
> +++ b/src/libcamera/base/backtrace.cpp
> @@ -202,6 +202,12 @@ bool Backtrace::unwindTrace()
> return false;
>
> do {
> +#if HAVE_BACKTRACE || HAVE_DW
> + /*
> + * If backtrace() or libdw is available, they will be used in
> + * toString() to provide symbol information for the stack
> + * frames using the IP register value.
> + */
> unw_word_t ip;
> ret = unw_get_reg(&cursor, UNW_REG_IP, &ip);
> if (ret) {
> @@ -210,6 +216,29 @@ bool Backtrace::unwindTrace()
> }
>
> backtrace_.push_back(reinterpret_cast<void *>(ip));
> +#else
> + /*
> + * Otherwise, use libunwind to get the symbol information. As
> + * the libunwind API uses cursors, we can't store the IP values
> + * and delay symbol lookup to toString().
> + */
> + char symbol[256];
> + unw_word_t offset = 0;
> + ret = unw_get_proc_name(&cursor, symbol, sizeof(symbol), &offset);
> + if (ret) {
> + backtraceText_.emplace_back("???\n");
> + continue;
> + }
> +
> + std::ostringstream entry;
> +
> + char *name = abi::__cxa_demangle(symbol, nullptr, nullptr, nullptr);
> + entry << (name ? name : symbol);
> + free(name);
> +
> + entry << "+0x" << std::hex << offset << "\n";
> + backtraceText_.emplace_back(entry.str());
> +#endif
> } while (unw_step(&cursor) > 0);
>
> return true;
> @@ -245,9 +274,15 @@ std::string Backtrace::toString(unsigned int skipLevels) const
> */
> skipLevels += 2;
>
> - if (backtrace_.size() <= skipLevels)
> + if (backtrace_.size() <= skipLevels &&
> + backtraceText_.size() <= skipLevels)
> return std::string();
>
> + if (!backtraceText_.empty()) {
> + Span<const std::string> trace{ backtraceText_ };
> + return utils::join(trace.subspan(skipLevels), "");
Oh I see. Took a bit of looking to realise that this is concatenating
all of the std::strings in a vector into a single string, while skipping
the number of levels. Neat, but a little bit obtuse to read at first.
Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
> + }
> +
> #if HAVE_DW
> DwflParser dwfl;
>
> --
> Regards,
>
> Laurent Pinchart
>
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