[libcamera-devel] [RFC PATCH 1/2] android: Introduce PlatformFrameBufferAllocator
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Wed Oct 13 05:18:26 CEST 2021
Hi Hiro,
Thank you for the patch.
On Mon, Sep 27, 2021 at 07:48:20PM +0900, Hirokazu Honda wrote:
> PlatformFrameBufferAllocator allocates FrameBuffer(s) using
> cros::CameraBufferManager on ChromeOS and gralloc on non
> ChromeOS platform. The allocated FrameBuffer(s) are owned by
> PlatformFrameBufferAllocator an destroyed when
s/an/and/
> PlatformFrameBufferAllocator is destroyed.
It would also be useful to explain in the commit message why this is
needed.
Overall the patch looks pretty good. I think we're reaching a point
where we'll have to document Android classes such as this one though,
but it doesn't have to be part of this series.
> Signed-off-by: Hirokazu Honda <hiroh at chromium.org>
> ---
> src/android/frame_buffer.h | 53 +++++++++++
> src/android/mm/cros_frame_buffer.cpp | 85 +++++++++++++++++
> src/android/mm/generic_frame_buffer.cpp | 116 ++++++++++++++++++++++++
> src/android/mm/meson.build | 6 +-
> 4 files changed, 258 insertions(+), 2 deletions(-)
> create mode 100644 src/android/frame_buffer.h
> create mode 100644 src/android/mm/cros_frame_buffer.cpp
> create mode 100644 src/android/mm/generic_frame_buffer.cpp
>
> diff --git a/src/android/frame_buffer.h b/src/android/frame_buffer.h
> new file mode 100644
> index 00000000..6aafeaf3
> --- /dev/null
> +++ b/src/android/frame_buffer.h
> @@ -0,0 +1,53 @@
> +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> +/*
> + * Copyright (C) 2021, Google Inc.
> + *
> + * frame_buffer.h - Frame buffer allocating interface definition
s/allocating/allocator/
> + */
> +#ifndef __ANDROID_FRAME_BUFFER_H__
> +#define __ANDROID_FRAME_BUFFER_H__
> +
> +#include <memory>
> +#include <vector>
> +
> +#include <libcamera/base/class.h>
> +#include <libcamera/camera.h>
> +#include <libcamera/framebuffer.h>
> +#include <libcamera/geometry.h>
> +
> +class CameraDevice;
> +
> +class PlatformFrameBufferAllocator : libcamera::Extensible
> +{
> + LIBCAMERA_DECLARE_PRIVATE()
> +
> +public:
> + explicit PlatformFrameBufferAllocator(CameraDevice *const cameraDevice);
> + ~PlatformFrameBufferAllocator();
> +
> + const std::vector<std::unique_ptr<libcamera::FrameBuffer>> &
> + allocate(int halPixelFormat,
> + const libcamera::Size &size,
> + uint32_t usage,
> + size_t numBuffers);
> +};
> +
> +#define PUBLIC_FRAME_BUFFER_IMPLEMENTATION \
I'm not a big fan of this design pattern, but it already exists in
camera_buffer.h, so we can keep it for now and address both later.
> +PlatformFrameBufferAllocator::PlatformFrameBufferAllocator( \
> + CameraDevice *const cameraDevice) \
> + : Extensible(std::make_unique<Private>(this, cameraDevice)) \
> +{ \
> +} \
> +PlatformFrameBufferAllocator::~PlatformFrameBufferAllocator() \
> +{ \
> +} \
> +const std::vector<std::unique_ptr<libcamera::FrameBuffer>>& \
> +PlatformFrameBufferAllocator::allocate(int halPixelFormat, \
> + const libcamera::Size& size, \
> + uint32_t usage, \
> + size_t numBuffers) \
> +{ \
> + return _d()->allocate(halPixelFormat, size, usage, numBuffers); \
> +}
> +
> +#endif /* __ANDROID_FRAME_BUFFER_H__ */
> diff --git a/src/android/mm/cros_frame_buffer.cpp b/src/android/mm/cros_frame_buffer.cpp
> new file mode 100644
> index 00000000..114c739b
> --- /dev/null
> +++ b/src/android/mm/cros_frame_buffer.cpp
> @@ -0,0 +1,85 @@
> +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> +/*
> + * Copyright (C) 2021, Google Inc.
> + *
> + * cros_frame_buffer.cpp - allocate FrameBuffer for Chromium OS buffer backend
s/allocate/Allocate/
> + * using CameraBufferManager
> + */
> +
> +#include "../frame_buffer.h"
> +
> +#include <libcamera/base/log.h>
> +
> +#include "cros-camera/camera_buffer_manager.h"
> +
> +#include "../camera_device.h"
> +
> +using namespace libcamera;
> +
> +LOG_DECLARE_CATEGORY(HAL)
> +
> +class PlatformFrameBufferAllocator::Private : public Extensible::Private
> +{
> + LIBCAMERA_DECLARE_PUBLIC(PlatformFrameBufferAllocator)
> +
> +public:
> + Private([[maybe_unused]] PlatformFrameBufferAllocator *allocator,
> + [[maybe_unused]] CameraDevice *const cameraDevice)
> + {
> + }
> +
> + ~Private() = default;
> +
> + const std::vector<std::unique_ptr<libcamera::FrameBuffer>> &
> + allocate(int halPixelFormat,
> + const libcamera::Size &size,
> + uint32_t usage,
> + size_t numBuffers);
> +
> +private:
> + std::vector<std::unique_ptr<libcamera::FrameBuffer>> allocatedBuffers_;
> + std::vector<cros::ScopedBufferHandle> allocatedHandles_;
> +};
> +
> +const std::vector<std::unique_ptr<libcamera::FrameBuffer>> &
> +PlatformFrameBufferAllocator::Private::allocate(
> + int halPixelFormat, const libcamera::Size &size, uint32_t usage,
> + size_t numBuffers)
> +{
> + ASSERT(allocatedBuffers_.empty());
> +
> + std::vector<std::unique_ptr<libcamera::FrameBuffer>> buffers;
> + for (size_t i = 0; i < numBuffers; ++i) {
> + cros::ScopedBufferHandle handle =
> + cros::CameraBufferManager::AllocateScopedBuffer(
> + size.width, size.height, halPixelFormat, usage);
> + if (!handle) {
> + LOG(HAL, Error) << "Failed allocate buffer_handle";
s/Failed/Failed to/
> + return allocatedBuffers_;
I think
return {};
would be more explicit. For a moment I thought the function would return
a partial vector of some of the allocations succeeded. Same below.
> + }
> +
> + const size_t numPlanes = cros::CameraBufferManager::GetNumPlanes(*handle);
> + std::vector<FrameBuffer::Plane> planes(numPlanes);
> + for (size_t j = 0; j < numPlanes; ++j) {
This could also be written
for (auto [j, plane] : utils::enumerate(planes)) {
Up to you.
> + FileDescriptor fd{ (*handle)->data[0] };
> + if (!fd.isValid()) {
> + LOG(HAL, Fatal) << "Invalid fd";
> + return allocatedBuffers_;
> + }
You can move this outside of the loop. FileDescriptor uses implicit
sharing of the actual fd, so all instances of planes[j].fd will use the
same numerical fd, avoiding the dup() call and saving file descriptor
space.
> +
> + planes[j].fd = fd;
> + planes[j].offset =
> + cros::CameraBufferManager::GetPlaneOffset(*handle, j);
> + planes[j].length =
> + cros::CameraBufferManager::GetPlaneSize(*handle, j);
> + }
> +
> + buffers.push_back(std::make_unique<FrameBuffer>(planes));
> + allocatedHandles_.push_back(std::move(handle));
> + }
> +
> + allocatedBuffers_ = std::move(buffers);
> + return allocatedBuffers_;
> +}
> +
> +PUBLIC_FRAME_BUFFER_IMPLEMENTATION
> diff --git a/src/android/mm/generic_frame_buffer.cpp b/src/android/mm/generic_frame_buffer.cpp
> new file mode 100644
> index 00000000..b387d5a2
> --- /dev/null
> +++ b/src/android/mm/generic_frame_buffer.cpp
> @@ -0,0 +1,116 @@
> +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> +/*
> + * Copyright (C) 2021, Google Inc.
> + *
> + * generic_camera_buffer.cpp - allocate FrameBuffer for Generic Android frame
> + * buffer backend
> + */
> +
> +#include "../frame_buffer.h"
> +
> +#include <libcamera/base/log.h>
> +#include <libcamera/internal/formats.h>
> +
> +#include <hardware/camera3.h>
> +#include <hardware/gralloc.h>
> +#include <hardware/hardware.h>
> +
> +#include "../camera_device.h"
> +
> +using namespace libcamera;
> +
> +LOG_DECLARE_CATEGORY(HAL)
> +
> +class PlatformFrameBufferAllocator::Private : public Extensible::Private
> +{
> + LIBCAMERA_DECLARE_PUBLIC(PlatformFrameBufferAllocator)
> +
> +public:
> + Private([[maybe_unused]] PlatformFrameBufferAllocator *allocator,
> + CameraDevice *const cameraDevice)
> + : cameraDevice_(cameraDevice),
> + hardwareModule_(cameraDevice->camera3Device()->common.module)
allocDevice_ should be initialized to nullptr or the destructor could
end up calling gralloc_close() on a random pointer.
> + {
> + ASSERT(!!hardwareModule_);
Why not
ASSERT(hardwareModule_);
?
> + }
> +
> + ~Private() override;
> +
> + const std::vector<std::unique_ptr<libcamera::FrameBuffer>> &
> + allocate(int halPixelFormat,
> + const libcamera::Size &size,
> + uint32_t usage,
> + size_t numBuffers);
> +
> +private:
> + const CameraDevice *const cameraDevice_;
> + struct hw_module_t *const hardwareModule_;
> + struct alloc_device_t *allocDevice_;
> +
> + std::vector<std::unique_ptr<libcamera::FrameBuffer>> allocatedBuffers_;
> + std::vector<buffer_handle_t> bufferHandles_;
> +};
> +
> +PlatformFrameBufferAllocator::Private::~Private()
> +{
> + for (buffer_handle_t &handle : bufferHandles_) {
> + ASSERT(allocDevice_);
I would drop the assert, this really can't happen.
> + allocDevice_->free(allocDevice_, handle);
> + }
A blank line would be nice.
> + if (allocDevice_)
> + gralloc_close(allocDevice_);
> +}
> +
> +const std::vector<std::unique_ptr<libcamera::FrameBuffer>> &
> +PlatformFrameBufferAllocator::Private::allocate(
> + int halPixelFormat, const libcamera::Size &size, uint32_t usage,
> + size_t numBuffers)
> +{
> + ASSERT(allocatedBuffers_.empty());
> + ASSERT(bufferHandles_.empty());
> + ASSERT(!allocDevice_);
> +
> + int ret = gralloc_open(hardwareModule_, &allocDevice_);
> + if (ret) {
> + LOG(HAL, Error) << "gralloc_open() failed: " << ret;
> + return allocatedBuffers_;
Same here,
return {};
> + }
> +
> + int stride = 0;
> + for (size_t i = 0; i < numBuffers; ++i) {
> + buffer_handle_t handle{};
> + ret = allocDevice_->alloc(allocDevice_, size.width, size.height,
> + halPixelFormat, usage, &handle, &stride);
I suppose the stride is guaranteed to be the same for all allocations ?
> + if (ret) {
> + LOG(HAL, Error) << "failed buffer allocating: " << ret;
> + return allocatedBuffers_;
> + }
> +
> + bufferHandles_.push_back(handle);
> + }
> +
> + const libcamera::PixelFormat pixelFormat =
> + cameraDevice_->capabilities()->toPixelFormat(halPixelFormat);
> + const auto &info = PixelFormatInfo::info(pixelFormat);
> + const unsigned int numPlanes = info.numPlanes();
> +
> + allocatedBuffers_.reserve(numBuffers);
> + for (const buffer_handle_t &handle : bufferHandles_) {
> + std::vector<FrameBuffer::Plane> planes(numPlanes);
> + size_t offset = 0;
> + for (size_t i = 0; i < numPlanes; ++i) {
Here too you could use utils::enumerate().
> + planes[i].fd = FileDescriptor(handle->data[i]);
> + size_t planeSize = info.planeSize(size.height, i, stride);
> +
> + planes[i].offset = offset;
Does Android use a different dmabuf fd for each plane ? If not, I think
the offset should be 0, and if it does, we could move the FileDescriptor
construction outside of the loop.
> + planes[i].length = planeSize;
> + offset += planeSize;
> + }
> +
> + allocatedBuffers_.push_back(std::make_unique<FrameBuffer>(planes));
> + }
> +
> + return allocatedBuffers_;
> +}
> +
> +PUBLIC_FRAME_BUFFER_IMPLEMENTATION
> diff --git a/src/android/mm/meson.build b/src/android/mm/meson.build
> index eeb5cc2e..d1ad64d9 100644
> --- a/src/android/mm/meson.build
> +++ b/src/android/mm/meson.build
> @@ -2,8 +2,10 @@
>
> platform = get_option('android_platform')
> if platform == 'generic'
> - android_hal_sources += files(['generic_camera_buffer.cpp'])
> + android_hal_sources += files(['generic_camera_buffer.cpp',
> + 'generic_frame_buffer.cpp'])
> elif platform == 'cros'
> - android_hal_sources += files(['cros_camera_buffer.cpp'])
> + android_hal_sources += files(['cros_camera_buffer.cpp',
> + 'cros_frame_buffer.cpp'])
> android_deps += [dependency('libcros_camera')]
> endif
--
Regards,
Laurent Pinchart
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