[libcamera-devel] [PATCH v3 09/14] ipa: ipu3: agc: Simplify division of exposure/gain
Kieran Bingham
kieran.bingham at ideasonboard.com
Thu Oct 21 23:08:37 CEST 2021
Quoting Jean-Michel Hautbois (2021-10-21 17:43:56)
> Until now, the algorithm makes complex assumptions when dividing the
> exposure and analogue gain values. Instead, use a simpler clamping of
> the shutter speed first, and then of the analogue gain, based on the
> limits configured.
>
> Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois at ideasonboard.com>
> Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> ---
> src/ipa/ipu3/algorithms/agc.cpp | 36 +++++++++++++++++----------------
> 1 file changed, 19 insertions(+), 17 deletions(-)
>
> diff --git a/src/ipa/ipu3/algorithms/agc.cpp b/src/ipa/ipu3/algorithms/agc.cpp
> index f5bb3328..6f5b6a45 100644
> --- a/src/ipa/ipu3/algorithms/agc.cpp
> +++ b/src/ipa/ipu3/algorithms/agc.cpp
> @@ -147,7 +147,9 @@ void Agc::lockExposureGain(uint32_t &exposure, double &gain)
> << " Gain " << gain;
>
> currentExposure_ = currentExposureNoDg_ * newGain;
> + utils::Duration minShutterSpeed = minExposureLines_ * lineDuration_;
> utils::Duration maxShutterSpeed = maxExposureLines_ * lineDuration_;
> +
> utils::Duration maxTotalExposure = maxShutterSpeed * kMaxGain;
> currentExposure_ = std::min(currentExposure_, maxTotalExposure);
> LOG(IPU3Agc, Debug) << "Target total exposure " << currentExposure_
> @@ -156,23 +158,23 @@ void Agc::lockExposureGain(uint32_t &exposure, double &gain)
> /* \todo: estimate if we need to desaturate */
> filterExposure();
>
> - utils::Duration newExposure = 0.0s;
> - if (currentShutter < maxShutterSpeed) {
> - exposure = std::clamp<uint32_t>(exposure * filteredExposure_ / currentExposureNoDg_,
> - minExposureLines_,
> - maxExposureLines_);
> - newExposure = filteredExposure_ / exposure;
> - gain = std::clamp(gain * filteredExposure_ / newExposure,
> - kMinGain, kMaxGain);
> - } else {
> - gain = std::clamp(gain * filteredExposure_ / currentExposureNoDg_,
> - kMinGain, kMaxGain);
> - newExposure = filteredExposure_ / gain;
> - exposure = std::clamp<uint32_t>(exposure * filteredExposure_ / newExposure,
Makes the previous patch a bit redundant, but at least we removed code
that was more 'correct' ;-)
> - minExposureLines_,
> - maxExposureLines_);
> - }
> - LOG(IPU3Agc, Debug) << "Adjust exposure " << exposure * lineDuration_ << " and gain " << gain;
> + utils::Duration exposureValue = filteredExposure_;
> + utils::Duration shutterTime = minShutterSpeed;
> +
> + /*
> + * Push the shutter time up to the maximum first, and only then
> + * increase the gain.
> + */
> + shutterTime = std::clamp<utils::Duration>(exposureValue / kMinGain,
> + minShutterSpeed, maxShutterSpeed);
> + double stepGain = std::clamp(exposureValue / shutterTime,
> + kMinGain, kMaxGain);
> + LOG(IPU3Agc, Debug) << "Divided up shutter and gain are "
> + << shutterTime << " and "
> + << stepGain;
> +
> + exposure = shutterTime / lineDuration_;
> + gain = stepGain;
This looks a lot simpler indeed. I haven't gone through and fully
validated all the equations, but as I believe I've seen this working,
locally on my device, I think I can trust that it's functional.
Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
> }
> lastFrame_ = frameCount_;
> }
> --
> 2.32.0
>
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