[libcamera-devel] [PATCH] libcamera: base: log: Don't crash when logging after Logger destruction
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Wed Sep 1 12:00:46 CEST 2021
Hi Paul,
On Wed, Sep 01, 2021 at 06:57:36PM +0900, paul.elder at ideasonboard.com wrote:
> On Fri, Aug 27, 2021 at 06:58:41PM +0300, Laurent Pinchart wrote:
> > libcamera isn't supposed to log messages after the logger is destroyed,
> > as the global logger instance is destroyed after the main() function
> > returns, and the camera manager is supposed to have been stopped and
> > destroyed before that.
> >
> > This rule is difficult to enforce in the V4L2 compat implementation, as
> > there is no location where we can destroy the camera manager manually
> > before the logger is destroyed. This results in a use-after-free
> > condition when the camera manager gets stopped during destruction.
> >
> > Fix it by not trying to print log messages when the global logger
> > instance has been destroyed.
> >
> > This is a bit of a hack, but hopefully not too bad. There could be race
> > conditions when using a CameraManager instance that is destroyed as part
> > of the destruction of global variables (like the V4L2 compat layer does,
> > it wraps CameraManager in a singleton V4L2CompatManager class, and
> > destroys it when V4L2CompatManager is destroyed) as the CameraManager
> > thread will still be running when the logger gets destroyed, but this
> > doesn't cause any regression as we destroy the logger without any
> > safeguard measure today anyway.
>
> This looks like a good protection in general.
>
> > There are other options that could be considered. Forcing destruction of
> > the logger after the camera manager in the V4L2 compat layer is one of
> > them, but turned out to be difficult. For instance care would need to be
> > taken *not* to log any message in the mmap() wrapper if the fd doesn't
> > match a wrapped camera, as mmap() is called very early in the
> > initialization process, before libcamera and the logger get initialized.
> > The resulting implementation would likely be fairly complex.
> >
> > Another option could be to wrap the logger with a shared pointer, and
> > keep a reference to it in CameraManager. That's more intrusive, and it's
> > not clear if it would be worth it.
> >
> > Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> > ---
> > src/libcamera/base/log.cpp | 18 ++++++++++++++++--
> > 1 file changed, 16 insertions(+), 2 deletions(-)
> >
> > diff --git a/src/libcamera/base/log.cpp b/src/libcamera/base/log.cpp
> > index 073b7c34b75e..a3e3f9ea2712 100644
> > --- a/src/libcamera/base/log.cpp
> > +++ b/src/libcamera/base/log.cpp
> > @@ -270,12 +270,16 @@ private:
> > friend LogCategory;
> > void registerCategory(LogCategory *category);
> >
> > + static bool destroyed_;
> > +
> > std::unordered_set<LogCategory *> categories_;
> > std::list<std::pair<std::string, LogSeverity>> levels_;
> >
> > std::shared_ptr<LogOutput> output_;
> > };
> >
> > +bool Logger::destroyed_ = false;
>
> What's the merit of putting this here instead of in the constructor?
It's a static class member, so it's effectively a global variable, not a
per-instance member variable.
> > +
> > /**
> > * \enum LoggingTarget
> > * \brief Log destination type
> > @@ -372,6 +376,8 @@ void logSetLevel(const char *category, const char *level)
> >
> > Logger::~Logger()
> > {
> > + destroyed_ = true;
> > +
> > for (LogCategory *category : categories_)
> > delete category;
> > }
> > @@ -387,6 +393,10 @@ Logger::~Logger()
> > Logger *Logger::instance()
> > {
> > static Logger instance;
> > +
> > + if (destroyed_)
> > + return nullptr;
> > +
> > return &instance;
> > }
> >
> > @@ -808,13 +818,17 @@ LogMessage::~LogMessage()
> > if (severity_ == LogInvalid)
> > return;
> >
> > + Logger *logger = Logger::instance();
> > + if (!logger)
> > + return;
> > +
> > msgStream_ << std::endl;
> >
> > if (severity_ >= category_.severity())
> > - Logger::instance()->write(*this);
> > + logger->write(*this);
> >
> > if (severity_ == LogSeverity::LogFatal) {
> > - Logger::instance()->backtrace();
> > + logger->backtrace();
> > std::abort();
> > }
> > }
--
Regards,
Laurent Pinchart
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