[libcamera-devel] [PATCH] libcamera: base: log: Don't crash when logging after Logger destruction

Laurent Pinchart laurent.pinchart at ideasonboard.com
Wed Sep 1 12:00:46 CEST 2021


Hi Paul,

On Wed, Sep 01, 2021 at 06:57:36PM +0900, paul.elder at ideasonboard.com wrote:
> On Fri, Aug 27, 2021 at 06:58:41PM +0300, Laurent Pinchart wrote:
> > libcamera isn't supposed to log messages after the logger is destroyed,
> > as the global logger instance is destroyed after the main() function
> > returns, and the camera manager is supposed to have been stopped and
> > destroyed before that.
> > 
> > This rule is difficult to enforce in the V4L2 compat implementation, as
> > there is no location where we can destroy the camera manager manually
> > before the logger is destroyed. This results in a use-after-free
> > condition when the camera manager gets stopped during destruction.
> > 
> > Fix it by not trying to print log messages when the global logger
> > instance has been destroyed.
> > 
> > This is a bit of a hack, but hopefully not too bad. There could be race
> > conditions when using a CameraManager instance that is destroyed as part
> > of the destruction of global variables (like the V4L2 compat layer does,
> > it wraps CameraManager in a singleton V4L2CompatManager class, and
> > destroys it when V4L2CompatManager is destroyed) as the CameraManager
> > thread will still be running when the logger gets destroyed, but this
> > doesn't cause any regression as we destroy the logger without any
> > safeguard measure today anyway.
> 
> This looks like a good protection in general.
> 
> > There are other options that could be considered. Forcing destruction of
> > the logger after the camera manager in the V4L2 compat layer is one of
> > them, but turned out to be difficult. For instance care would need to be
> > taken *not* to log any message in the mmap() wrapper if the fd doesn't
> > match a wrapped camera, as mmap() is called very early in the
> > initialization process, before libcamera and the logger get initialized.
> > The resulting implementation would likely be fairly complex.
> > 
> > Another option could be to wrap the logger with a shared pointer, and
> > keep a reference to it in CameraManager. That's more intrusive, and it's
> > not clear if it would be worth it.
> > 
> > Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> > ---
> >  src/libcamera/base/log.cpp | 18 ++++++++++++++++--
> >  1 file changed, 16 insertions(+), 2 deletions(-)
> > 
> > diff --git a/src/libcamera/base/log.cpp b/src/libcamera/base/log.cpp
> > index 073b7c34b75e..a3e3f9ea2712 100644
> > --- a/src/libcamera/base/log.cpp
> > +++ b/src/libcamera/base/log.cpp
> > @@ -270,12 +270,16 @@ private:
> >  	friend LogCategory;
> >  	void registerCategory(LogCategory *category);
> >  
> > +	static bool destroyed_;
> > +
> >  	std::unordered_set<LogCategory *> categories_;
> >  	std::list<std::pair<std::string, LogSeverity>> levels_;
> >  
> >  	std::shared_ptr<LogOutput> output_;
> >  };
> >  
> > +bool Logger::destroyed_ = false;
> 
> What's the merit of putting this here instead of in the constructor?

It's a static class member, so it's effectively a global variable, not a
per-instance member variable.

> > +
> >  /**
> >   * \enum LoggingTarget
> >   * \brief Log destination type
> > @@ -372,6 +376,8 @@ void logSetLevel(const char *category, const char *level)
> >  
> >  Logger::~Logger()
> >  {
> > +	destroyed_ = true;
> > +
> >  	for (LogCategory *category : categories_)
> >  		delete category;
> >  }
> > @@ -387,6 +393,10 @@ Logger::~Logger()
> >  Logger *Logger::instance()
> >  {
> >  	static Logger instance;
> > +
> > +	if (destroyed_)
> > +		return nullptr;
> > +
> >  	return &instance;
> >  }
> >  
> > @@ -808,13 +818,17 @@ LogMessage::~LogMessage()
> >  	if (severity_ == LogInvalid)
> >  		return;
> >  
> > +	Logger *logger = Logger::instance();
> > +	if (!logger)
> > +		return;
> > +
> >  	msgStream_ << std::endl;
> >  
> >  	if (severity_ >= category_.severity())
> > -		Logger::instance()->write(*this);
> > +		logger->write(*this);
> >  
> >  	if (severity_ == LogSeverity::LogFatal) {
> > -		Logger::instance()->backtrace();
> > +		logger->backtrace();
> >  		std::abort();
> >  	}
> >  }

-- 
Regards,

Laurent Pinchart


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