[libcamera-devel] [PATCH v1 4/4] libcamera: base: backtrace: Fallback to libunwind for symbolic names
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Fri Sep 24 12:23:23 CEST 2021
libunwind has an API to provide symbolic names for functions. It's less
optimal than using backtrace_symbols() or libdw, as it doesn't allow
deferring the symbolic names lookup, but it can be usefull as a fallback
if no other option is available.
A sample backtrace when falling back to libunwind looks like
libcamera::VimcCameraData::init()+0xbd
libcamera::PipelineHandlerVimc::match(libcamera::DeviceEnumerator*)+0x3e0
libcamera::CameraManager::Private::createPipelineHandlers()+0x1a7
libcamera::CameraManager::Private::init()+0x98
libcamera::CameraManager::Private::run()+0x9f
libcamera::Thread::startThread()+0xee
decltype(*(std::__1::forward<libcamera::Thread*>(fp0)).*fp()) std::__1::__invoke<void (libcamera::Thread::*)(), libcamera::Thread*, void>(void (libcamera::Thread::*&&)(), libcamera::Thread*&&)+0x77
void std::__1::__thread_execute<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (libcamera::Thread::*)(), libcamera::Thread*, 2ul>(std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (libcamera::Thread::*)(), libcamera::Thread*>&, std::__1::__tuple_indices<2ul>)+0x3e
void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (libcamera::Thread::*)(), libcamera::Thread*> >(void*)+0x62
start_thread+0xde
???
Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
---
include/libcamera/base/backtrace.h | 1 +
src/libcamera/base/backtrace.cpp | 37 +++++++++++++++++++++++++++++-
2 files changed, 37 insertions(+), 1 deletion(-)
diff --git a/include/libcamera/base/backtrace.h b/include/libcamera/base/backtrace.h
index 58ccc14c8f81..bb77c73b67e3 100644
--- a/include/libcamera/base/backtrace.h
+++ b/include/libcamera/base/backtrace.h
@@ -30,6 +30,7 @@ private:
bool unwindTrace();
std::vector<void *> backtrace_;
+ std::vector<std::string> backtraceText_;
};
} /* namespace libcamera */
diff --git a/src/libcamera/base/backtrace.cpp b/src/libcamera/base/backtrace.cpp
index 40fa60d0f9bf..bbb0cc0e17da 100644
--- a/src/libcamera/base/backtrace.cpp
+++ b/src/libcamera/base/backtrace.cpp
@@ -196,6 +196,12 @@ bool Backtrace::unwindTrace()
return false;
do {
+#if HAVE_BACKTRACE || HAVE_DW
+ /*
+ * If backtrace() or libdw is available, they will be used in
+ * toString() to provide symbol information for the stack
+ * frames using the IP register value.
+ */
unw_word_t ip;
ret = unw_get_reg(&cursor, UNW_REG_IP, &ip);
if (ret) {
@@ -204,6 +210,29 @@ bool Backtrace::unwindTrace()
}
backtrace_.push_back(reinterpret_cast<void *>(ip));
+#else
+ /*
+ * Otherwise, use libunwind to get the symbol information. As
+ * the libunwind API uses cursors, we can't store the IP values
+ * and delay symbol lookup to toString().
+ */
+ char symbol[256];
+ unw_word_t offset = 0;
+ ret = unw_get_proc_name(&cursor, symbol, sizeof(symbol), &offset);
+ if (ret) {
+ backtraceText_.emplace_back("???\n");
+ continue;
+ }
+
+ std::ostringstream entry;
+
+ char *name = abi::__cxa_demangle(symbol, nullptr, nullptr, nullptr);
+ entry << (name ? name : symbol);
+ free(name);
+
+ entry << "+0x" << std::hex << offset << "\n";
+ backtraceText_.emplace_back(entry.str());
+#endif
} while (unw_step(&cursor) > 0);
return true;
@@ -239,9 +268,15 @@ std::string Backtrace::toString(unsigned int skipLevels) const
*/
skipLevels += 2;
- if (backtrace_.size() <= skipLevels)
+ if (backtrace_.size() <= skipLevels &&
+ backtraceText_.size() <= skipLevels)
return std::string();
+ if (!backtraceText_.empty()) {
+ Span<const std::string> trace{ backtraceText_ };
+ return utils::join(trace.subspan(skipLevels), "");
+ }
+
#if HAVE_DW
DwflParser dwfl;
--
Regards,
Laurent Pinchart
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